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ID Category Severity Reproducibility Date Submitted Last Update
0008703 [DCSS] Bug Report minor always 2014-06-18 10:19 2014-10-12 22:08
Reporter nubinia View Status public  
Assigned To
Priority normal Resolution open  
Status new   Product Branch 0.15 ancient branch
Summary 0008703: Don't stop for corpses when at bottom of a pile of 2 items.
Description This is a pain for necromancers and hungry folk! Even better if we could smell them, like every enemy necromancers can.
Additional Information
Tags No tags attached.
Attached Files

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-  Notes
(0027473)
nubinia (reporter)
2014-10-12 20:37

For example when you kill an animal with a missile, so the corpse is under the missile.
(0027474)
nubinia (reporter)
2014-10-12 20:44

Still happening on trunk, 0.16-a0-1163-g830ab83
(0027475)
PleasingFungus (administrator)
2014-10-12 21:19

Sorry - can you rephrase? I'm not sure exactly what the problem that you're describing is.
(0027479)
nubinia (reporter)
2014-10-12 22:08

Normally, if there is a new stash of more than one item, you stop autoexploring on it automatically when you get to it find out what is there, just like when you see a new item at the edge of your vision

Since corpses stopped being carryable, that no longer happens if the stash consists of, say, a stone on top of the corpse of the animal it just killed. So if you need to use the corpse, you have to backtrack to it.

- Issue History
Date Modified Username Field Change
2014-06-18 10:19 nubinia New Issue
2014-10-12 20:37 nubinia Note Added: 0027473
2014-10-12 20:44 nubinia Note Added: 0027474
2014-10-12 21:19 PleasingFungus Note Added: 0027475
2014-10-12 22:08 nubinia Note Added: 0027477
2014-10-12 22:08 nubinia Note Added: 0027478
2014-10-12 22:08 nubinia Note Added: 0027479
2014-10-12 22:11 nubinia Note Deleted: 0027477
2014-10-12 22:11 nubinia Note Deleted: 0027478


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