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ID Category Severity Reproducibility Date Submitted Last Update
0008672 [DCSS] Bug Report minor always 2014-06-11 14:41 2022-06-02 15:16
Reporter golthoon View Status public  
Assigned To advil
Priority normal Resolution done  
Status resolved   Product Branch 0.14 ancient branch
Summary 0008672: Mace of Brilliance halo cancels Ring of Shadows umbra, but tiles still display umbra
Description Wielding the Mace of Brilliance sheds a 3-tile halo, and the Ring of Shadows sheds a 3-tile umbra, both of which cancel each other out as intended; but the tiles display an umbra even though neither lighting condition is in effect.

Related to this, I had the Ring on while thundering through a Holy-themed Pandemonium fortress full of helpless shedu and ophanim, and though e'x'amining a tile affected by both a halo and an umbra would report that neither are in effect, my umbra was still displayed.
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(0034457)
advil (administrator)
2022-06-02 15:16

Fixed in: https://github.com/crawl/crawl/commit/af1fc19f1b75 [^]

- Issue History
Date Modified Username Field Change
2014-06-11 14:41 golthoon New Issue
2022-06-02 15:16 advil Note Added: 0034457
2022-06-02 15:16 advil Status new => resolved
2022-06-02 15:16 advil Fixed in Branch => 0.29 development version
2022-06-02 15:16 advil Resolution open => done
2022-06-02 15:16 advil Assigned To => advil


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