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ID | Category | Severity | Reproducibility | Date Submitted | Last Update | ||
0008444 | [DCSS] Bug Report | minor | have not tried | 2014-04-26 00:40 | 2015-03-12 20:34 | ||
Reporter | rchandra | View Status | public | ||||
Assigned To | wheals | ||||||
Priority | normal | Resolution | done | ||||
Status | closed | Product Branch | 0.14 ancient branch | ||||
Summary | 0008444: one corpse makes two stacks of meat. | ||||||
Description |
http://crawl.beRotato.org/crawl/saves/hyperrchandra-crawl-0.14-140425-2237.tar.bz2 [^] I used animate skeleton to butcher a corpse, some chunks were autopickupped and some weren't (burden). I picked up the others on the next turn, and they are now in two stacks. The second stack seems to be "older", judging by the order in inventory. You see here a wind drake corpse. You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! _The dead are flying! You can't pick everything up without burdening yourself. Q - 2 chunks of wind drake flesh {@w1} _You see here 3 chunks of wind drake flesh {@w1}. You are being weighed down by all of your possessions. _R - 3 chunks of wind drake flesh {@w1} |
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Tags | No tags attached. | ||||||
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(0028502) wheals (administrator) 2015-02-16 21:17 |
These days, two corpses make one stack of meat! |
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