Description |
Hello everyone,
This evening, in the middle of playing the tiles version (stone_soup-tiles-0.13), windows decided to execute an automatic update and rebooted my machine. I am currently running Windows 8. After reboot, I get a crash report from opening the game and the application closes. I deleted the folder stone_soup-tiles-0.13 and did a reinstall to no avail. I checked my graphics card driver and its up to date. I tried installing the console and tiles version, but I get the following error:
installer integrity check has failed. Common causes include incomplete download and damaged media. Contact installer's author to obtain a new copy.
Is everything related to stonesoup kept within the stone_soup-tiles-0.13 folder? Is there something else I need to delete to do a fresh install?
Any guidance is appreciated. |
Attached Files |
crash--20140331-192111.txt [^] (4,653 bytes) 2014-04-01 04:23 [Show Content] [Hide Content]Version: Dungeon Crawl Stone Soup 0.13.1
Platform: Windows
Bits: 32
Game mode: normal
Tiles: yes
Command line: C:\Users\Jackson\Downloads\stone_soup-0.13.1-tiles-win32\stone_soup-tiles-0.13\crawl.exe
RC options:
restart_after_game = true
Unable to get stack trace on this platform.
Unable to get stack trace on this platform.
Compilation info:
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Compiled with GCC 4.6.4 on Nov 28 2013 at 02:54:30
Build platform: x86_64-linux-gnu
Platform: i686-w64-mingw32
CFLAGS: -O2 -flto=jobserver -fwhole-program -pipe -Wall -Wformat-security -Wmissing-declarations -DWINMM_PLAY_SOUNDS -DUSE_TILE -DUSE_TILE_LOCAL -DUSE_SDL -DUSE_GL -DUSE_FT -Wundef -Wno-array-bounds -Wno-parentheses -Wno-unused-parameter -Wwrite-strings -Wshadow -Wuninitialized -Icontrib/install/i686-w64-mingw32/include -Iutil -I. -Irltiles -Icontrib/install/i686-w64-mingw32/include/SDL -Icontrib/install/i686-w64-mingw32/include/freetype2 -DWIZARD -DASSERTS -DPROPORTIONAL_FONT="dat/tiles/DejaVuSans.ttf" -DMONOSPACED_FONT="dat/tiles/DejaVuSansMono.ttf" -DREGEX_PCRE -DCLUA_BINDINGS
LDFLAGS: -O2 -flto=jobserver -fwhole-program
>>>>>>>>>>>
Place info:
branch = 0, depth = 1
Level id: D:1
Level build method = ABSENT, level layout type = ABSENT, absdepth0 = 0
Markers:
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Messages:
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Game state:
mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0
io_inited: 0, need_save: 0, saving_game: 0, updating_scores: 0:
seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0
prev_cmd = CMD_NO_CMD
repeat_cmd = CMD_NO_CMD
Player:
{{{{{{{{{{{
Name: []
Species: Yak
Job: Unemployed
class_name:
HP: 0/0; mods: 0/0
MP: 0/0; mods: 0/0
Stats: 0 (0) 0 (0) 0 (0)
Position: (0, 0) <OoB>, god: No God (0), turn_is_over: 0, banished: 0
Skills (mode: auto)
Name | can_train | train | training | level | points | progress
Fighting | | 0 | 0 | 0 | 0 | 0/0
Short Blades | | 0 | 0 | 0 | 0 | 0/0
Long Blades | | 0 | 0 | 0 | 0 | 0/0
Axes | | 0 | 0 | 0 | 0 | 0/0
Maces & Flails | | 0 | 0 | 0 | 0 | 0/0
Polearms | | 0 | 0 | 0 | 0 | 0/0
Staves | | 0 | 0 | 0 | 0 | 0/0
Slings | | 0 | 0 | 0 | 0 | 0/0
Bows | | 0 | 0 | 0 | 0 | 0/0
Crossbows | | 0 | 0 | 0 | 0 | 0/0
Throwing | | 0 | 0 | 0 | 0 | 0/0
Armour | | 0 | 0 | 0 | 0 | 0/0
Dodging | | 0 | 0 | 0 | 0 | 0/0
Stealth | | 0 | 0 | 0 | 0 | 0/0
Stabbing | | 0 | 0 | 0 | 0 | 0/0
Shields | | 0 | 0 | 0 | 0 | 0/0
Traps | | 0 | 0 | 0 | 0 | 0/0
Unarmed Combat | | 0 | 0 | 0 | 0 | 0/0
Spellcasting | | 0 | 0 | 0 | 0 | 0/0
Conjurations | | 0 | 0 | 0 | 0 | 0/0
Hexes | | 0 | 0 | 0 | 0 | 0/0
Charms | | 0 | 0 | 0 | 0 | 0/0
Summonings | | 0 | 0 | 0 | 0 | 0/0
Necromancy | | 0 | 0 | 0 | 0 | 0/0
Translocations | | 0 | 0 | 0 | 0 | 0/0
Transmutations | | 0 | 0 | 0 | 0 | 0/0
Fire Magic | | 0 | 0 | 0 | 0 | 0/0
Ice Magic | | 0 | 0 | 0 | 0 | 0/0
Air Magic | | 0 | 0 | 0 | 0 | 0/0
Earth Magic | | 0 | 0 | 0 | 0 | 0/0
Poison Magic | | 0 | 0 | 0 | 0 | 0/0
Invocations | | 0 | 0 | 0 | 0 | 0/0
Evocations | | 0 | 0 | 0 | 0 | 0/0
Spell bugs:
Durations:
Attributes:
Mutations:
Inventory bugs:
Equipment:
}}}}}}}}}}}
Screenshot:
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clua stack:
dlua stack:
Lua persistent data:
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error (persist_to_string): >>>>>>>>>>>>>>>>>>>>>>
Lua marker contents:
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