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ID Category Severity Reproducibility Date Submitted Last Update
0008315 [DCSS] Bug Report tweak always 2014-03-26 03:52 2014-03-26 16:43
Reporter johnnyzero View Status public  
Assigned To
Priority normal Resolution open  
Status new   Product Branch 0.14 ancient branch
Summary 0008315: Clarity does not block *rage for monsters
Description If a monster has clarity (either via an amulet or the Autumn Katana), it will still be thrown into a rage randomly.

For example, a monster is wielding the autumn katana and has an armour equipped that gives *rage. Every few melee attacks the monster in question will begin to rage. Likewise, if a monster is wearing an amulet of clarity and is in the presence of a moth of wrath, the monster will still be enraged by the moth.
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(0025698)
johnnyzero (reporter)
2014-03-26 03:59

Relevant footv:
!lg johnnyzero tehu 2 -tv:<T67400:>T67500
(0025699)
ion_frigate (reporter)
2014-03-26 07:22

A related question is the interaction between monster clarity and frenzy effects.
(0025704)
neil (administrator)
2014-03-26 16:43

I would probably make clarity block frenzy as well (at least, when the source of the frenzy is not the monster itself; this is the closest counterpart to "intentional" in the frenzy code).

Perhaps clarity should block enslavement as well?

- Issue History
Date Modified Username Field Change
2014-03-26 03:52 johnnyzero New Issue
2014-03-26 03:59 johnnyzero Note Added: 0025698
2014-03-26 07:22 ion_frigate Note Added: 0025699
2014-03-26 16:43 neil Note Added: 0025704


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