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ID Category Severity Reproducibility Date Submitted Last Update
0008236 [DCSS] Bug Report crash always 2014-03-06 13:04 2014-03-07 12:12
Reporter MarvinPA View Status public  
Assigned To sgrunt
Priority normal Resolution done  
Status closed   Product Branch 0.14 ancient branch
Summary 0008236: Semicontrolled blink crashes
Description Attempting to semicontrolled blink always crashes, because random_near_space attempts to check whether the target square is habitable based on the actor in "origin", but origin is not the player's location when semicontrolled blinking (it's the target square in whatever direction the player selected).

Appears to have been broken by a5274fd: http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a5274fd6dc55 [^]

Crash log: http://dobrazupa.org/morgue/Amnesiac/crash-Amnesiac-20140306-112123.txt [^]
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(0025492)
sgrunt (administrator)
2014-03-06 20:00

Fixed in 0.14-a0-3094-g587b4fd. Sorry about that!

- Issue History
Date Modified Username Field Change
2014-03-06 13:04 MarvinPA New Issue
2014-03-06 20:00 sgrunt Note Added: 0025492
2014-03-06 20:00 sgrunt Assigned To => sgrunt
2014-03-06 20:00 sgrunt Status new => resolved
2014-03-06 20:00 sgrunt Resolution open => done
2014-03-06 20:00 sgrunt Fixed in Branch => 0.14 development branch
2014-03-07 12:12 MarvinPA Status resolved => closed


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