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|ID||Category||Severity||Reproducibility||Date Submitted||Last Update|
|0008217||[DCSS] Bug Report||tweak||always||2014-02-26 22:36||2014-07-23 00:37|
|Status||closed||Product Branch||0.14 ancient branch|
|Summary||0008217: ENCH_WRETCHED not removable via divine blessing|
ENCH_WRETCHED is set or incremented when a monster is hit by a malmutate effect.
15:57 <Sequell> misshapen and mutated[1/1]: Examined monster is wretched to some degree. This effect applies a speed penalty when first acquired, as well as increasing armour, evasion, and damage penalties as more mutations are received. Caused by the malmutate spell.
Once inflicted on a monster, this status is permanent and cannot be removed, even via divine blessings (Beogh, TSO). While not a big deal for enemies and summons, it can be a big deal for permanent allies. Is this behavior intended or should ENCH_WRETCHED be removable as is the case with other permanent negative effects? (such as rot, cursed items).
|Tags||No tags attached.|
|I don't see any reason not to allow this, so it's in.|
|Added in commit 1a18c9ac3d99df1ecaa57289612e5ba601de365b.|
|2014-02-26 22:36||johnnyzero||New Issue|
|2014-03-11 23:05||wheals||Note Added: 0025568|
|2014-03-11 23:05||wheals||Status||new => resolved|
|2014-03-11 23:05||wheals||Fixed in Branch||=> 0.14 development branch|
|2014-03-11 23:05||wheals||Resolution||open => done|
|2014-03-11 23:05||wheals||Assigned To||=> wheals|
|2014-07-23 00:37||johnnyzero||Note Added: 0026818|
|2014-07-23 00:37||johnnyzero||Status||resolved => closed|
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