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ID Category Severity Reproducibility Date Submitted Last Update
0008053 [DCSS] Upload: Maps and Vaults minor have not tried 2014-01-26 20:40 2014-01-26 22:10
Reporter badplayer View Status public  
Assigned To KiloByte
Priority normal Resolution done  
Status resolved   Product Branch 0.14 ancient branch
Summary 0008053: A sewer portal vault
Description Sometimes hack 'n' slash is fun. Couple the sheer volume of carnage with the absolutely vital crawl skill of knowing when to turn tail, and you get this vault.

Once you move, you will most likely awaken a large batch of thematic popcorn, but large enough that you will possibly be quite overwhelmed and quickly, but there's an exit right there.

It's reminiscent of a Bailey vault I quite enjoy, and think it provides an exciting early-game challenge without too much danger being you can just leave.
Additional Information
Tags No tags attached.
Attached Files ? file icon 0001-Add-a-sewer-vault.patch [^] (1,908 bytes) 2014-01-26 20:40 [Show Content]

- Relationships

-  Notes
(0025098)
KiloByte (manager)
2014-01-26 22:10

In my tests, it was rather underwhelming. Still harder than the original sewer map, though (the one with a single big kobold and an Ely altar).

Thus, it's in. Meow!

- Issue History
Date Modified Username Field Change
2014-01-26 20:40 badplayer New Issue
2014-01-26 20:40 badplayer File Added: 0001-Add-a-sewer-vault.patch
2014-01-26 22:10 KiloByte Note Added: 0025098
2014-01-26 22:10 KiloByte Status new => resolved
2014-01-26 22:10 KiloByte Fixed in Branch => 0.14 development branch
2014-01-26 22:10 KiloByte Resolution open => done
2014-01-26 22:10 KiloByte Assigned To => KiloByte


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