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|ID||Category||Severity||Reproducibility||Date Submitted||Last Update|
|0008033||[DCSS] Bug Report||tweak||have not tried||2014-01-23 09:12||2014-01-24 13:47|
|Reporter||Grandiloquent Gentleman||View Status||public|
|Status||resolved||Product Branch||0.14 ancient branch|
|Summary||0008033: Jump ability says nothing about the inability to jump on invalid targets|
I tried to jump to some stairs but got the message "There is nothing there, so you fail to move!"
This should be clearly stated in the description.
|Tags||No tags attached.|
The description doesn't mention this, but the player is warned when they attempt such an attack. The description could be modified to mention this:
"Be advised that if you try to jump-attack something unseen and it turns out nothing was there, or if something unseen blocks your path, you will fail to move."
It seems a bit awkward to list all these exceptions when the interface takes care of the warnings and messages.
Allowing a jump-attack attempt on a square with no visible monster was regarded as preferable to not allowing it according to many players I spoke with, however we could just require a visible monster as a target.
|Adjusted the desc to specify that it targets a monster.|
|2014-01-23 09:12||Grandiloquent Gentleman||New Issue|
|2014-01-24 02:18||gammafunk||Note Added: 0025059|
|2014-01-24 13:47||MarvinPA||Note Added: 0025062|
|2014-01-24 13:47||MarvinPA||Status||new => resolved|
|2014-01-24 13:47||MarvinPA||Fixed in Branch||=> 0.14 development branch|
|2014-01-24 13:47||MarvinPA||Resolution||open => done|
|2014-01-24 13:47||MarvinPA||Assigned To||=> MarvinPA|
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