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ID Category Severity Reproducibility Date Submitted Last Update
0007840 [DCSS] Bug Report minor N/A 2013-12-10 07:43 2013-12-10 09:16
Reporter darkfeline View Status public  
Assigned To
Priority normal Resolution done  
Status closed   Product Branch 0.13 ancient branch
Summary 0007840: Stop Casting ability for channeled spells (Searing Ray)
Description Currently, in order to stop Searing Ray, one must perform any action. There may be times when certain obvious actions (like movement) are undesirable and the player is forced to figure out a "safe" action to perform to stop casting Searing Ray. In extreme cases, there may in fact be no such action, and the player would be forced to perform a potentially disadvantageous action just to cancel Searing Ray.

Flavor-wise, it doesn't make sense that a wizard would be able to stop casting a spell by walking or dropping an item, but not able to just stop casting it.

I propose a Stop Casting (or similar) ability when the Ray status is in effect (or any future channeled spells), which casts instantly and removes said status effect.
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(0024656)
galehar (administrator)
2013-12-10 09:16

Mantis is not for feature requests.

- Issue History
Date Modified Username Field Change
2013-12-10 07:43 darkfeline New Issue
2013-12-10 09:16 galehar Note Added: 0024656
2013-12-10 09:16 galehar Status new => closed
2013-12-10 09:16 galehar Resolution open => done
2013-12-10 09:16 galehar Fixed in Branch => 0.14 development branch


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