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|ID||Category||Severity||Reproducibility||Date Submitted||Last Update|
|0007840||[DCSS] Bug Report||minor||N/A||2013-12-10 07:43||2013-12-10 09:16|
|Status||closed||Product Branch||0.13 ancient branch|
|Summary||0007840: Stop Casting ability for channeled spells (Searing Ray)|
Currently, in order to stop Searing Ray, one must perform any action. There may be times when certain obvious actions (like movement) are undesirable and the player is forced to figure out a "safe" action to perform to stop casting Searing Ray. In extreme cases, there may in fact be no such action, and the player would be forced to perform a potentially disadvantageous action just to cancel Searing Ray.
Flavor-wise, it doesn't make sense that a wizard would be able to stop casting a spell by walking or dropping an item, but not able to just stop casting it.
I propose a Stop Casting (or similar) ability when the Ray status is in effect (or any future channeled spells), which casts instantly and removes said status effect.
|Tags||No tags attached.|
|2013-12-10 07:43||darkfeline||New Issue|
|2013-12-10 09:16||galehar||Note Added: 0024656|
|2013-12-10 09:16||galehar||Status||new => closed|
|2013-12-10 09:16||galehar||Resolution||open => done|
|2013-12-10 09:16||galehar||Fixed in Branch||=> 0.14 development branch|
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