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|ID||Category||Severity||Reproducibility||Date Submitted||Last Update|
|0007806||[DCSS] Upload: Maps and Vaults||minor||N/A||2013-12-02 06:33||2014-03-10 22:05|
|Status||resolved||Product Branch||0.14 ancient branch|
|Summary||0007806: Add a tomb entry vault|
This it a rather interesting tomb entry layout with 2 entrances, one a stealthy water-entry which avoids a possibly nasty welcome party.
The entry to the tomb itself has two possible layouts, one with Khufu, and the other with some random nasty mummies.
Play tested this, and it's rather difficult, but I'd think most characters who get this far in the game will persevere if they keep it cool.
|Tags||No tags attached.|
0003-Add-a-tomb-entry.patch [^] (2,849 bytes) 2013-12-02 06:33 [Show Content]
0184-Add-a-tomb-entry-vault.patch [^] (2,780 bytes) 2013-12-02 07:04 [Show Content]
I'm going to summarise my comments on IRC here for reference.
- This is way, way, way, way too difficult - in comparison, only one other Tomb entry places so much as a single mummy priest, much less multiple greater mummies.
- Use stone walls instead of rock walls - rock walls look very out of place in Crypt (they don't generate naturally there).
- Subvaults don't need ORIENT: tags, and they could be probably tagged with unrand to indicate not to generate them outside this context.
Thanks for the great comments... nerfed it a bit, still probably needs more. Let me know if you have any ideas how to get this properly balanced.
New file has been uploaded to this issue.
|I toned this down a lot further (again, multiple mummy priests is far above and beyond what the other entry vaults does), but it's in now.|
|2013-12-02 06:33||badplayer||New Issue|
|2013-12-02 06:33||badplayer||File Added: 0003-Add-a-tomb-entry.patch|
|2013-12-02 06:48||sgrunt||Note Added: 0024576|
|2013-12-02 07:04||badplayer||Note Added: 0024577|
|2013-12-02 07:04||badplayer||File Added: 0184-Add-a-tomb-entry-vault.patch|
|2014-03-10 22:05||sgrunt||Note Added: 0025550|
|2014-03-10 22:05||sgrunt||Assigned To||=> sgrunt|
|2014-03-10 22:05||sgrunt||Status||new => resolved|
|2014-03-10 22:05||sgrunt||Resolution||open => done|
|2014-03-10 22:05||sgrunt||Fixed in Branch||=> 0.14 development branch|
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