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|ID||Category||Severity||Reproducibility||Date Submitted||Last Update|
|0007726||[DCSS] Bug Report||trivial||always||2013-11-09 22:02||2014-08-01 00:22|
|Status||resolved||Product Branch||0.14 ancient branch|
|Summary||0007726: Zin doesn't care about butchering Xtahua.|
|Description||Which is kinda strange because xtahua has normal intelligence, speaks and can open doors.|
|Tags||No tags attached.|
Kind of tough to fix, because the corpse is just a fire dragon corpse with a name. Likewise with Gastronok. The same problem occurs when an intelligent being (particularly a unique) was polymorphed into a normally unintelligent form.
We could complain about butchering a corpse with a name, but the Lernaean hydra has a name and is nonethless unintelligent. And if the monster is exploded into chunks (IOOD, disintegration), we don't even have a name to go by.
|I was about to add a bug report for the same thing re: Gastronok in trunk (currently .15 development branch). From neil's note it sounds like it's a known issue but a low priority and might take more effort than it's worth -- just a bump to say that at least one other player has noticed and wondered about this odd inconsistency.|
edited on: 2014-08-01 00:23
Fixed in trunk (0.15-a0-2375-gba7f006). It turns out we actually did store the necessary information. Now Zin will consider the intelligence of the original monster rather than its species.
There are some oddities about merging these forbidden stacks with other stacks of chunks of the same species; and names still aren't actually displayed on chunks, only on corpses.
|2013-11-09 22:02||dck||New Issue|
|2013-11-09 22:15||neil||Note Added: 0024350|
|2014-04-07 21:29||tedric||Note Added: 0025804|
|2014-08-01 00:22||neil||Note Added: 0026876|
|2014-08-01 00:22||neil||Status||new => resolved|
|2014-08-01 00:22||neil||Fixed in Branch||=> 0.15 development branch|
|2014-08-01 00:22||neil||Resolution||open => done|
|2014-08-01 00:22||neil||Assigned To||=> neil|
|2014-08-01 00:23||neil||Note Edited: 0026876|
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