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ID | Category | Severity | Reproducibility | Date Submitted | Last Update | ||||||||
0007671 | [DCSS] Bug Report | minor | have not tried | 2013-10-26 22:29 | 2014-10-13 01:36 | ||||||||
Reporter | Vinterriket | View Status | public | ||||||||||
Assigned To | gammafunk | ||||||||||||
Priority | normal | Resolution | done | ||||||||||
Status | resolved | Product Branch | 0.14 ancient branch | ||||||||||
Summary | 0007671: Jump attack still connects if you enter a teleport trap mid-jump | ||||||||||||
Description | A jump attack can still damage a target even if you enter a teleport trap mid-jump. see pic | ||||||||||||
Additional Information | |||||||||||||
Tags | No tags attached. | ||||||||||||
Attached Files |
cat ninja.png [^] (11,189 bytes) 2013-10-26 22:29
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Notes | |
(0024259) Vinterriket (reporter) 2013-10-27 13:19 |
Correction: The teleport trap was in one of the adjacent squares to the target that by chance I landed on. I think this is just an order-handling issue...? Either the jump attack still hits the target and the player 'sees it' (You claw the rat! instead of You claw it!) or the teleport should cancel the attack? Just seems strange to have the message order go 'Your surroundings suddenly seem different.' then 'You claw it!' afterwards. |
(0024260) KiloByte (manager) 2013-10-27 17:37 |
For extra joy, jump into a shaft. |
(0027481) gammafunk (administrator) 2014-10-13 01:36 |
Marking resolved, as jump-attack was removed in: http://s-z.org/neil/git/?p=crawl.git;a=commit;h=3cebfc1d9e22b882f894932b5587901909df21b8 [^] |
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