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ID Category Severity Reproducibility Date Submitted Last Update
0007671 [DCSS] Bug Report minor have not tried 2013-10-26 22:29 2014-10-13 01:36
Reporter Vinterriket View Status public  
Assigned To gammafunk
Priority normal Resolution done  
Status resolved   Product Branch 0.14 ancient branch
Summary 0007671: Jump attack still connects if you enter a teleport trap mid-jump
Description A jump attack can still damage a target even if you enter a teleport trap mid-jump. see pic
Additional Information
Tags No tags attached.
Attached Files png file icon cat ninja.png [^] (11,189 bytes) 2013-10-26 22:29

- Relationships

-  Notes
(0024259)
Vinterriket (reporter)
2013-10-27 13:19

Correction: The teleport trap was in one of the adjacent squares to the target that by chance I landed on. I think this is just an order-handling issue...?

Either the jump attack still hits the target and the player 'sees it' (You claw the rat! instead of You claw it!) or the teleport should cancel the attack?

Just seems strange to have the message order go 'Your surroundings suddenly seem different.' then 'You claw it!' afterwards.
(0024260)
KiloByte (manager)
2013-10-27 17:37

For extra joy, jump into a shaft.
(0027481)
gammafunk (administrator)
2014-10-13 01:36

Marking resolved, as jump-attack was removed in:

http://s-z.org/neil/git/?p=crawl.git;a=commit;h=3cebfc1d9e22b882f894932b5587901909df21b8 [^]

- Issue History
Date Modified Username Field Change
2013-10-26 22:29 Vinterriket New Issue
2013-10-26 22:29 Vinterriket File Added: cat ninja.png
2013-10-27 13:19 Vinterriket Note Added: 0024259
2013-10-27 17:37 KiloByte Note Added: 0024260
2014-10-13 01:36 gammafunk Note Added: 0027481
2014-10-13 01:36 gammafunk Status new => resolved
2014-10-13 01:36 gammafunk Fixed in Branch => 0.16 development branch
2014-10-13 01:36 gammafunk Resolution open => done
2014-10-13 01:36 gammafunk Assigned To => gammafunk


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