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ID | Category | Severity | Reproducibility | Date Submitted | Last Update | |||||||
0007424 | [DCSS] Bug Report | feature | random | 2013-08-03 23:57 | 2013-08-10 19:43 | |||||||
Reporter | eeviac | View Status | public | |||||||||
Assigned To | ||||||||||||
Priority | normal | Resolution | open | |||||||||
Status | new | Product Branch | 0.13 ancient branch | |||||||||
Summary | 0007424: nicolae_vaults_meeting is an autoexplore deathtrap | |||||||||||
Description |
Ran into this on my last win: if a door generates as an entrance to this vault, there's a very good chance that the wardens will immediately lock it behind you. If you happen to not have a way to destroy the door, your options are pretty much 'teleport or die'. NAME: nicolae_vaults_meeting TAGS: vaults_hard vaults_orient_s patrolling no_monster_gen KMONS: S = vault sentinel KMONS: G = vault guard KMONS: W = vault warden KMONS: P = ironheart preserver KMONS: C = ironbrand convoker SUBST: | = ||* MAP xxxxxxx xxx%*|*%xxx xxG+..S..+Gxx x..xnnnnnx..x x.P...C...P.x x...........x x..W.....W..x xx...GGG...xx xxxx+++xxxx xx...xx x...x ENDMAP |
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Additional Information | ||||||||||||
Tags | No tags attached. | |||||||||||
Attached Files | ||||||||||||
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Issue History | |||
Date Modified | Username | Field | Change |
2013-08-03 23:57 | eeviac | New Issue | |
2013-08-10 15:11 | Kate | Description Updated | |
2013-08-10 19:43 | nicolae | Note Added: 0023704 |
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