|Anonymous | Login | Signup for a new account||2019-02-17 19:47 CET|
|Main | My View | View Issues | Change Log | Wiki | Tavern | News|
|Viewing Issue Simple Details|
|ID||Category||Severity||Reproducibility||Date Submitted||Last Update|
|0006947||[DCSS] Patches||minor||N/A||2013-04-22 22:16||2013-04-24 02:01|
|Status||resolved||Product Branch||0.13 ancient branch|
|Summary||0006947: New mana shield mutation, revised from 0006932|
Revised version of new mana shield mutation.
Tier 1: mana shield (same as guardian spirit)
Tier 2: mana regeneration bonus
Tier 3: mana link--at low mana, you regenerate mp in place of hp, and gain drain resistance.
Amounts of drain resistance, mana regeneration bonus, and the amount of damage applied to hp versus mp can all be adjusted to alter the power of these mutations.
(I was planning to make tier 3 be simply mana drain resistance, but that seemed a bit dull. I thought the two attributes (regenerating mp in place of hp, and being resistant to mana drain) went together thematically. However, the preferential mp regeneration can be easily pulled if not wanted.)
|Tags||No tags attached.|
|Attached Files||0001-Mana-Shield-mutation-revised.patch [^] (6,506 bytes) 2013-04-22 22:16 [Show Content]|
edited on: 2013-04-22 22:40
When posting updates to an existing patch, it's better to keep it to a single mantis issue if it's still open. I marked the other one as a duplicate and resolved it.
Edit: or at least I tried to, apparently Medar was faster. :)
I tried this a bit locally and it seems potentially cool, pushing it for testing with a couple of tweaks:
- Made it provide regular guardian spirit so that it shows up on %, no code duplication needed.
- Removed the mana drain resistance, since it's a minor effect and somewhat inconsistent (the patch had it only affect the monster ability, not anti-magic brand attacks, evokable items or god wrath/Zot trap miscasts - and some of those definitely shouldn't be affected either way); also it makes sense for a mana shield to make you more worried about sources of MP drain in the rare places they do occur (also it made the mutation description too long to fit in console :P).
|This has landed, so I'm marking this ticket resolved.|
|2013-04-22 22:16||cjo||New Issue|
|2013-04-22 22:16||cjo||File Added: 0001-Mana-Shield-mutation-revised.patch|
|2013-04-22 22:33||Medar||Relationship added||has duplicate 0006932|
|2013-04-22 22:40||Galefury||Note Added: 0022390|
|2013-04-22 22:40||Galefury||Note Edited: 0022390|
|2013-04-23 05:23||MarvinPA||Note Added: 0022392|
|2013-04-24 02:01||sgrunt||Note Added: 0022410|
|2013-04-24 02:01||sgrunt||Assigned To||=> MarvinPA|
|2013-04-24 02:01||sgrunt||Status||new => resolved|
|2013-04-24 02:01||sgrunt||Resolution||open => done|
|2013-04-24 02:01||sgrunt||Fixed in Branch||=> 0.13 development branch|
|Mantis 1.1.8[^] Copyright © 2000 - 2009 Mantis Group|