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(0022275)
crate (reporter)
2013-04-13 06:06
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I don't feel like this is a bug. G always avoids unknown stairs when it's possible. This means that it is safe to use. Using G< or G> and using unknown stairs in place of known stairs makes it significantly less safe. |
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(0022311)
Cryptic (developer)
2013-04-17 15:08
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I would agree that this is not a bug (although I initially came in here wanting to support the proposed change, crate makes an excellent point). Using the nearest stairs would (very frequently) break autotravel when using G. |
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(0022314)
Medar (developer)
2013-04-17 15:31
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The bug report isn't about whether G< should or shouldn't take the unused stairs. It's about that behavior not being consistent. And that's definitely a bug. |
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(0022315)
neil (administrator)
2013-04-17 15:44
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As I understand it, what is currently supposed to happen:
* Travelling to a particular point on a level uses known stairs only.
* Travelling to a distant floor uses only known stairs on the intermediate floors.
* Travelling to a level without specifying *where* on the level can use unknown stairs from the adjacent level. G< is supposed to fall into this case, but apparently is inconsistent about it. |
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