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ID Category Severity Reproducibility Date Submitted Last Update
0006763 [DCSS] Upload: Graphics minor N/A 2013-03-11 12:58 2014-09-13 22:25
Reporter roctavian View Status public  
Assigned To ontoclasm
Priority normal Resolution done  
Status closed   Product Branch 0.12 ancient branch
Summary 0006763: Tile fixes, further revisions to recently submitted tiles
Description I upped the saturation on several of the randart armour tiles submitted recently.

Additionally, I fixed a few tiles that had extra black pixels around them, due to the usual auto-outline-script/nearly invisible stray pixels/off-black outline deals, including all the mummy tiles (mostly because of their anti-aliased shadows). I altered a few colors on the Rupert tile to make some details more (read as: actually) visible, and to make him just a bit more visually distinct from Norris. Finally, I edited a number of tiles that had outlines around "energy" effects: Frederick, Nikola, Ogre Mage, Erolcha, and Fannar. Keeping the black outline to the actually silhouette of the monster generally keeps the visibility/shape clear, and the "energy" looks much better this way.

I further tweaked the color/shapes on the new player doll weapon tiles, changing the size of the hand axe, the shape of the war axe, and adding some more space/clarity to the dire flail. All of the ego-variants for player doll weapon tiles have had color adjustments and small tweaks; before I said that the difference should be subtle, but perhaps it was too subtle before. Finally, in the same file I included player doll tiles for ring mail, scale mail, chain mail, splint mail, and a slightly re-colored platemail.

Please let me know what you think!
Additional Information
Tags No tags attached.
Attached Files png file icon armour.artefact.color.png [^] (9,193 bytes) 2013-03-11 12:58


png file icon playertile.edits.png [^] (27,056 bytes) 2013-03-11 12:59


png file icon doll.edits.png [^] (20,925 bytes) 2013-03-11 12:59


png file icon giantclubs.png [^] (1,280 bytes) 2013-03-11 12:59

- Relationships

-  Notes
(0021352)
roctavian (developer)
2013-03-11 13:00

Oh yeah, and giant clubs/giant spiked clubs have proper shadows and I distinguished the spiked ones a bit better. Cheers!
(0021517)
ontoclasm (developer)
2013-03-15 04:55

Done - cheers!
(0021677)
roctavian (developer)
2013-03-19 14:57

The tiles from playertiles.edit.png still got attacked by the outline script -- the brown ooze, Rupert, and winged skeleton are fine, but the other tiles with semi-transparencies have some funny outlines in the game.
(0021730)
ontoclasm (developer)
2013-03-21 06:22

Hopefully fixed.
(0027240)
roctavian (developer)
2014-09-13 22:24

closing many ancient, resolved tile submissions

- Issue History
Date Modified Username Field Change
2013-03-11 12:58 roctavian New Issue
2013-03-11 12:58 roctavian File Added: armour.artefact.color.png
2013-03-11 12:59 roctavian File Added: playertile.edits.png
2013-03-11 12:59 roctavian File Added: doll.edits.png
2013-03-11 12:59 roctavian File Added: giantclubs.png
2013-03-11 13:00 roctavian Note Added: 0021352
2013-03-15 04:55 ontoclasm Note Added: 0021517
2013-03-15 04:55 ontoclasm Status new => resolved
2013-03-15 04:55 ontoclasm Fixed in Branch => 0.12 development branch
2013-03-15 04:55 ontoclasm Resolution open => done
2013-03-15 04:55 ontoclasm Assigned To => ontoclasm
2013-03-19 14:57 roctavian Note Added: 0021677
2013-03-19 15:26 Galefury Status resolved => new
2013-03-19 15:26 Galefury Resolution done => reopened
2013-03-21 06:22 ontoclasm Note Added: 0021730
2013-03-21 06:22 ontoclasm Status new => resolved
2013-03-21 06:22 ontoclasm Resolution reopened => done
2014-09-13 22:24 roctavian Note Added: 0027240
2014-09-13 22:24 roctavian Status resolved => closed


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