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|
ID |
Category |
Severity |
Reproducibility |
Date Submitted |
Last Update |
0006698 |
[DCSS] Bug Report |
minor |
have not tried |
2013-02-25 03:05 |
2013-02-25 03:05 |
|
Reporter |
Undo |
View Status |
public |
|
Assigned To |
|
Priority |
normal |
Resolution |
open |
|
Status |
new |
|
Product Branch |
0.12 ancient branch |
|
Summary |
0006698: Battlesphere switches and delays with friendly OOD |
Description |
It appears that Battlesphere can prevent OOD from reaching its target by swapping.
I tested this also in Wizmode on 0.12-a0-2406-g2521a5a, and will upload a save file copy that has a condition in which it happened (try casting Magic Dart at the Deep Troll; the OOD gets pushed to the side and doesn't do anything). This particular example doesn't seem to be as stable as what I got in my CAO run, but it demonstrates the issue. |
Additional Information |
|
Tags |
No tags attached. |
|
Attached Files |
as - Copy.cs [^] (64,831 bytes) 2013-02-25 03:05 |
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