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ID Category Severity Reproducibility Date Submitted Last Update
0006698 [DCSS] Bug Report minor have not tried 2013-02-25 03:05 2013-02-25 03:05
Reporter Undo View Status public  
Assigned To
Priority normal Resolution open  
Status new   Product Branch 0.12 ancient branch
Summary 0006698: Battlesphere switches and delays with friendly OOD
Description It appears that Battlesphere can prevent OOD from reaching its target by swapping.

I tested this also in Wizmode on 0.12-a0-2406-g2521a5a, and will upload a save file copy that has a condition in which it happened (try casting Magic Dart at the Deep Troll; the OOD gets pushed to the side and doesn't do anything). This particular example doesn't seem to be as stable as what I got in my CAO run, but it demonstrates the issue.
Additional Information
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Attached Files ? file icon as - Copy.cs [^] (64,831 bytes) 2013-02-25 03:05

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- Issue History
Date Modified Username Field Change
2013-02-25 03:05 Undo New Issue
2013-02-25 03:05 Undo File Added: as - Copy.cs


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