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ID Category Severity Reproducibility Date Submitted Last Update
0006281 [DCSS] Bug Report major always 2012-10-04 07:28 2015-08-17 18:00
Reporter crate View Status public  
Assigned To neil
Priority normal Resolution done  
Status closed   Product Branch 0.12 ancient branch
Summary 0006281: Zigsprint does not generate rods as loot (maybe superb_item bug)
Description Apparently 1/9 of staves are supposed to be rods, but I have done several zigsprint wins in the past week or so and have not found a single rod generated as loot (while finding dozens upon dozens of staves). Neil (|amethyst) told me yesterday in IRC that zigsprint uses "superb_item" to generate its loot, so maybe it is also not behaving as intended elsewhere.
Additional Information
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Attached Files

- Relationships
child of 0007082closedneil superb_item and the "|" glyph differ 

-  Notes
crate (reporter)
2012-11-29 03:19

I am about 95% sure that this same bug also affects Zig loot in ordinary games. I did a wizmode run down to Zig:21 or so and found zero rods, and I also have not found any rods in any of my recent online zigs.

I believe the cause is something with the rod/staff split, since the last time I definitely found a rod in either Zigsprint or a Zig in a normal game was before that.
neil (administrator)
2013-05-27 22:46
edited on: 2013-05-27 22:47

Fixed in trunk (0.13-a0-1064-gbb8cc22), thanks! They're still rare, only 1/10 the frequency of most other item classes. kilobyte thinks that should change, and I'm inclined to agree.

- Issue History
Date Modified Username Field Change
2012-10-04 07:28 crate New Issue
2012-11-29 03:19 crate Note Added: 0020579
2013-05-25 21:02 neil Relationship added child of 0007082
2013-05-27 22:46 neil Note Added: 0022905
2013-05-27 22:46 neil Status new => resolved
2013-05-27 22:46 neil Fixed in Branch => 0.13 development branch
2013-05-27 22:46 neil Resolution open => done
2013-05-27 22:46 neil Assigned To => neil
2013-05-27 22:47 neil Note Edited: 0022905
2015-08-17 18:00 crate Status resolved => closed

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