|Anonymous | Login | Signup for a new account||2019-02-18 04:10 CET|
|Main | My View | View Issues | Change Log | Wiki | Tavern | News|
|Viewing Issue Simple Details|
|ID||Category||Severity||Reproducibility||Date Submitted||Last Update|
|0006214||[DCSS] Upload: Graphics||feature||N/A||2012-09-11 20:57||2014-12-08 07:30|
|Status||closed||Product Branch||0.12 ancient branch|
|Summary||0006214: Player doll weapon tiles|
I'm starting a huge project to create matching player doll tiles for each weapon (and maybe armor too, if necessary). I'm going to start from my own tiles because I know those best and then move on to the rest of the weapons.
If anyone wants to help with this project please contact me so we can coordinate, there's no point in wasting time drawing the same tiles.
Descriptions for uploads will be posted below.
|Tags||No tags attached.|
all.png [^] (8,157 bytes) 2012-09-13 20:08
poles.png [^] (3,015 bytes) 2012-09-13 20:17
glaives.png [^] (530 bytes) 2012-09-14 19:49
edited on: 2012-09-14 19:49
Descriptions of first image
First row: quickblade 1-3
Second row: sabres (in pairs of regular, runed): generic, dwarf, elf, orc; artefact
Third row: broad axes (races same as above, except for elf), last tile is demon axe (fixedart)
Fourth row: battle axes
Fifth row: war axes
Sixth row: hand axes
Seventh row: executioner axes
First row: halberds (same as above)
Second row: bardiches
Third row: tridents (regular/runed, trishula, orc, orc runed, artifact, demon)
Glaives (regular, runed, artifact)
An additional note to anyone who might be interested in contributing to this project...
The player doll tiles should be similar looking to their inventory counterparts (that's sort of the whole point of this thing). Also you should probably stick close to the style of player doll tiles. That means the tiles should be very "pixely" and sharp. Those who have made weapon tiles of your own (Roctavian, looking at you...) it'd probably be optimal for you to draw player doll tiles of your own tiles.
For sure, I was planning on doing something like this already, though simpler -- I feel the most important thing is to distinguish runed/glowing items from non runed/glowing. These look good!
I will certainly contribute, but it might be in a while -- I'm moving internationally and have a lot on my plate for the next few months.
edited on: 2012-09-12 07:15
Ok, cool, just please let me know which tiles you're going to do in advance so we can avoid drawing the same tiles.
(for that matter, I'm next going to do the morning/eveningstars, then maybe halberds)
|Added glaives, except for orcish glaives, which Roctavian will probably want to do|
|2012-09-11 20:57||dd||New Issue|
|2012-09-11 20:57||dd||File Added: all.png|
|2012-09-11 20:59||dd||Note Added: 0020113|
|2012-09-11 21:20||dd||Note Added: 0020116|
|2012-09-11 21:21||dd||Note Edited: 0020113|
|2012-09-12 00:10||roctavian||Note Added: 0020117|
|2012-09-12 07:14||dd||Note Added: 0020125|
|2012-09-12 07:15||dd||Note Edited: 0020125|
|2012-09-12 12:52||dd||File Deleted: all.png|
|2012-09-12 12:52||dd||File Added: all.png|
|2012-09-12 12:53||dd||Note Edited: 0020113|
|2012-09-13 20:08||dd||File Deleted: all.png|
|2012-09-13 20:08||dd||File Added: all.png|
|2012-09-13 20:17||dd||File Added: poles.png|
|2012-09-13 20:18||dd||Note Edited: 0020113|
|2012-09-14 19:49||dd||File Added: glaives.png|
|2012-09-14 19:49||dd||Note Edited: 0020113|
|2012-09-14 19:50||dd||Note Added: 0020157|
|2014-12-08 07:30||roctavian||Note Added: 0028012|
|2014-12-08 07:30||roctavian||Status||new => closed|
|2014-12-08 07:30||roctavian||Resolution||open => done|
|2014-12-08 07:30||roctavian||Fixed in Branch||=> 0.16 development branch|
|Mantis 1.1.8[^] Copyright © 2000 - 2009 Mantis Group|