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ID Category Severity Reproducibility Date Submitted Last Update
0005828 [DCSS] Upload: Maps and Vaults feature always 2012-06-23 19:40 2012-06-27 15:55
Reporter sgrunt View Status public  
Assigned To evilmike
Priority normal Resolution done  
Status closed   Product Branch 0.11 ancient branch
Summary 0005828: Three altar vaults
Description Ashenzari, Cheibriados, and Nemelex Xobeh are relatively lacking in altar vaults at this point in time, so here are some altar vaults for the three of them.

grunt_ashenzari_visionary demonstrates the god of divinations' powers by revealing previously unseen hidden features of the dungeon to the player. (I encourage more people to come up with subvaults for this one for the sake of variety.)

grunt_cheibriados_snail_statue impedes the player's speed of movement towards the altar courtesy of a pair of statues with the ability to use Leda's Liquefaction. (A description for these is also attached.) After all, what's the hurry in getting to the altar? Might as well take it easy...

grunt_nemelex_the_gamble, as inspired by evilmike, presents the player with a wager: claim a prize, or suffer mortal peril? What will it be? Only the cards know...
Additional Information
Tags No tags attached.
Attached Files ? file icon grunt_ashenzari_visionary.des [^] (2,439 bytes) 2012-06-23 19:40 [Show Content]
? file icon grunt_cheibriados_snail_statue.des [^] (600 bytes) 2012-06-23 19:40 [Show Content]
? file icon crawl-snail-statue-description.patch [^] (656 bytes) 2012-06-23 19:40 [Show Content]
? file icon grunt_nemelex_the_gamble.des [^] (5,553 bytes) 2012-06-23 19:41 [Show Content]
? file icon grunt_nemelex_the_gamble_v2.des [^] (6,660 bytes) 2012-06-23 23:13 [Show Content]

- Relationships

-  Notes
(0018568)
sgrunt (administrator)
2012-06-23 23:14

Some tweaks to grunt_nemelex_the_gamble, per IRC feedback:

- The offer is now triggered on line-of-sight to the fountain in the initial room, simplifying the code somewhat.

- There are a few more items in the stack on the 'prize' side; the original superb_item is on the top of the stack.

- The monsters in the 'peril' side are now predetermined, to prevent nasties such as rock worms from showing up and escaping.
(0018602)
evilmike (developer)
2012-06-27 01:48

I've added the chei and ashenzari ones. The nemelex one I want to tweak a bit, but I'll get to it soon.
(0018607)
evilmike (developer)
2012-06-27 08:40

I've added the Nemelex vault, with several changes. The concept is the same, but I've simplified a lot of stuff:

The monster list is gone, replaced by regular OOD monsters. Permarock/glass has been added to prevent rock worms from eating their way out (which was the original problem).

You are no longer forced to fight the monsters before the teleporter appears. Instead, it is placed there already. There was no good way of communicating to the player, "if you kill the monster you will get a teleporter". This might have led to players thinking they'd be stuck. To compensate for making the vault slightly easier, an extra OOD monster is now placed.

New messages have been added (mostly taken from suggestions on IRC).

The timer has been shortened and randomized.

The map is smaller, and only has a single door leading in. Because this vault has a timed element, it is best if it appears innocuous from the outside (otherwise players might put it off). Placing three large gates is very distinctive.

- Issue History
Date Modified Username Field Change
2012-06-23 19:40 sgrunt New Issue
2012-06-23 19:40 sgrunt File Added: grunt_ashenzari_visionary.des
2012-06-23 19:40 sgrunt File Added: grunt_cheibriados_snail_statue.des
2012-06-23 19:40 sgrunt File Added: crawl-snail-statue-description.patch
2012-06-23 19:41 sgrunt File Added: grunt_nemelex_the_gamble.des
2012-06-23 23:13 sgrunt File Added: grunt_nemelex_the_gamble_v2.des
2012-06-23 23:14 sgrunt Note Added: 0018568
2012-06-27 01:48 evilmike Note Added: 0018602
2012-06-27 08:40 evilmike Note Added: 0018607
2012-06-27 08:40 evilmike Status new => resolved
2012-06-27 08:40 evilmike Fixed in Branch => 0.11 development branch
2012-06-27 08:40 evilmike Resolution open => done
2012-06-27 08:40 evilmike Assigned To => evilmike
2012-06-27 15:55 sgrunt Status resolved => closed


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