Attached Files |
woods_ASCII.des [^] (18,328 bytes) 2012-06-05 01:54 [Show Content] [Hide Content]NAME: wad_woods_pond
TAGS: mini_vault
ORIENT: float
WEIGHT: 4
KFEAT: t = swamp_tree
KFEAT: q = tree
FTILE: '1 = floor_grass_dirt_mix
FTILE: q1. = floor_woods
MARKER: O = lua:fog_machine { \
pow_min = 3, pow_max = 7, delay = 21, \
size = 2, walk_dist = 1, spread_rate= 36 }
MONS: plant
MAP
qqqqqqqqqqqqqqq...qqqqqqq....qqqq....q..qqqq
qqqqqqqq11.qq.q...q11q.......qq.qqqqq..q..qq
qqqqqqqqqq..qq.q1...q.1q...q...q...qqqq..q.q
qqqq.qq.qqq1q1q.q.....qq.........q....qqq...
qqq....qqqq.q.........Wq.q............q..q.q
qqqq..qqq.q...q.W.OWtWt1q....1........q....q
q11.qqqq1.q..q...W1tWWtW1tWt....1....'.''..q
q1.q.1q.q......WtWWWwWWtWWtWtW.W......''...q
q...q........tWtWWww.w>.WWWWWWWt.1......'..q
qqqq...q...q....ttWWtwwtWWWtWW1W......11q1.q
qqq...11q1q.q...W.W.WWWWtW1tW.qt.......q.qqq
q.q.q.qq.q1qqqq....W.tWtW1WO.t....1...q1.q.q
q..qqqqqq.qq.q.q.1.........1.........qqq.q1q
q.q...qqqq.q1.11................q.q.q.qqqqqq
q...q..q.qq1q11..1q..........q1q.q.q1q.qq1.q
q....1q..qq.q1...qqq1...1...q.q.q.q.q.q.q..q
q....qq1qq.q......1qqq1...qqqq.qqq1q.q.q.qqq
q...q11qq..1q........qq.1q.qq.qq.qq1q.q.q.qq
q......q..1q1.....1..1q.q.qq.q.q.q.q.q.q.q.q
.q.......q1.........1q1qq..1qq..q.qqq.q.q.qq
q1q....1.....'.....q.1..qq.q..q..11qqq1q.q.q
1.qq.1.....''''...qq..q..qq..q1.1qq..qq1q.qq
qqq......'''''.....qq.q.11qq..q..q.1q..q.q.q
.1qq..1...'.'''..q..q.11.q.qq...q1.qqq..q..q
.q1.q.........1...qq.1.qq.qq..q.qqqq...q..qq
1.q1.q1.1..1.......q..q.q.1qq.q11..q.q..1qqq
qq.11..1.11..1.11q.1q.qqqq.q.q1.q.qqq..1qqqq
.1q..1.1..111.1.qqqqqqqqqqqqqqqqqqqqqqq.qqqq
ENDMAP
###############################################################################
NAME: wad_woods_settlement
TAGS: mini_vault
ORIENT: float
WEIGHT: 4
KFEAT: q = tree
FTILE: '2*+ = floor_dirt
FTILE: q13%OtI. = floor_woods
MARKER: O = lua:fog_machine { \
pow_min = 3, pow_max = 7, delay = 21, \
size = 2, walk_dist = 1, spread_rate= 36 }
MONS: plant, gnoll, porcupine
MAP
qqqqqqqqqqqqqqq...qqqqqqq....qqqq....q..qqqq
qqqqqO.q11.qq.q...q11q.......qq.qqqqq..q..qq
qq.q.qq.qq..qq.q1...q.1q...q...q...qqqqO.q.q
q.qq.qq.qqq1q1q.q................q....qqq...
qq.%3..q.qq.q.......xxx...............q..q.q
qqqq..qqq.q...xxx...+2x'''''''1......x.q...q
q11.qq.q1%....x'+'''xxx'....x+xx1...x......q
q1.q.1q.q.....xxx..'1'''..1.x''x...........q
q...q..............'''1..T..x*2x..1.x......q
qqqq...q...q.........'.%....xx+x1...x.11q1.q
qqq...11q1q.q.....x..''''''''''........q.qqq
q.q.q.qq.q1qq.q....x''.xxxx.......1...q1.q.q
q..qq...q.qq.q.q.1''x''+''x..........qqq.q1q
q.q...qq.qOq1.11.'....1xxxx1....q.q.q.qqqqqq
q...q..q.qq1q11.'1q..........q1q.q.q1q.qq1.q
q....1q.%qq.q1..'qq.1....1..q.q.q.q.q.qOq..q
q....qq1qq.q....'.1qqq1...qqqq.qqq1q.q.q.qqq
q...q11qq..1q...'....qq.1q.qq%qq.qq1q3q.q.qq
q......q..1q1..I'I1..1q.q.qq.q.q.q.q.q.q.q.q
.q.......q1.....'...1q1qq..1qq..q.qqq.q.q.qq
q1q....1........'..q.1..qq.qO.q..11qqq1q.q.q
1.qq.1....xxx..'..qq..q..qq3.q1.1qq..qq1q.qq
qqq.......x'+''....qq.q.11qq..q..q.1q..q.q.q
.1qq..1...xxx....q..q.11.q.qq...q1.qqq..q..q
.q1.q.........1...qq.1.qq.qq..q.qqqq...q..qq
1.q1.q1.1..1.......q%.q.q.1qq.q11..q.q.31qqq
qq.11..1.11..1.11q.1q.qqqq.q.q1.q.qqq..1qqqq
.1q..1.1..111.1.qqqqqqqqqqqqqqqqqqqqqqq.qqqq
ENDMAP
###############################################################################
NAME: wad_woods_tower
TAGS: mini_vault
ORIENT: float
WEIGHT: 4
KFEAT: q = tree
FTILE: '2*+^T = floor_dirt
FTILE: q13%OI. = floor_woods
MARKER: O = lua:fog_machine { \
pow_min = 3, pow_max = 7, delay = 21, \
size = 2, walk_dist = 1, spread_rate= 36 }
MONS: plant, gnoll, porcupine
MAP
...qq.q.....q..qq1.qqqq.qqq.qqqq.q.......q
q.1.qqqq.qq.11O..q.11qqq..1.13qqqq....qq.q
q..11xxx.q.qqqq.qqqq....q1q..11q.q..qqqq..
..q.xx'xxq.1qqq..q1q.qq.qqq.qqqq.1.qqq1..q
..1x+'*^+x..q....q..q..1.q..11qq...q....q.
q..qxx'xx.....q.1qqq.1qqq.1..q.q...q.1..qq
q.13qxxx.q.q.q..qq1.1I...q.q.1qq..qqq..q11
q..q.q...qq..q..1...'''%..1q..q..q...q.q..
...qq.q1...1q.1q...I'T'I.qq......q.......q
q...q..q.qq..111.q..'''.11.1..q.q.1..qq.q.
q....q.q.q.qqq1.qq.1.I1q.q....q.q.3qqqq...
..q.qq.q.q..q1q..q.q1qq.qqq.q...1..qqq...q
.11O...q..3.q..11q..q....1..11qq.1.q....q.
q..q1q..q...11q..qqq..qqq....qOq...q.111qq
q.1..q..q.q1q..qq.11q...qqq..qq..qqq..11qq
q..q.q.1.qq..q1..q..q..q..11..q..q.1.1.q..
ENDMAP
###############################################################################
NAME: wad_woods_stonehenge
TAGS: mini_vault
ORIENT: float
WEIGHT: 4
KFEAT: q = tree
FTILE: '2*+T = floor_dirt
FTILE: q1C3%OI. = floor_woods
MARKER: O = lua:fog_machine { \
pow_min = 3, pow_max = 7, delay = 21, \
size = 2, walk_dist = 1, spread_rate= 36 }
MONS: plant, gnoll, porcupine
MAP
...qq.q.....q..qq1.qqqq.qqq.qqqq.q.......q
q.1.qqqq1qq.1qOq.q.11qqq..1.13qqqq.1..qq.q
q..q1qqq%q.qqqq.qqqq....q1q..11q.q.1qqqq..
1.q.qqqqqqq1qqq..q1q.qq.qqq.qqqq.1.qqq1qqq
..1qqqqqqqq.q.q..q..q..1.q..11qq1..q.1.qq.
q.qqqqqqq1q.1.q.1qqq.1q..1..q.q...1q11..qq
q.13qqqqqq1q.q...q1..I...q.q......qq..1q11
q.qq.q.q.qq..q..1......a...a...q..q..q.q.1
.q11q.q1.q.1q.1q.................q..1...1q
q1..q1.q.qq.q111.q...a...C...a..1q.1.qq.q.
q.1q.q.11q.qqq1.q..1............q.3qqqq...
1.q.qq.q.q..q1q......1.a...a...1.1..qq1..q
.11O.qqq1.3.q..11q1....1.1..11qq.1.q1...q.
q..q1qqqq.1.11q..qqq1.qq11qq.qOq1.qq.111qq
q.1.qq..q.q1q.1qq.11q1.1qqq..qq.1qqq..11qq
q11q.q.q.qq..q1..q..q.1q..11..q1.q.1.1.q..
ENDMAP
###############################################################################
NAME: wad_woods_01
TAGS: mini_vault
ORIENT: float
WEIGHT: 4
KFEAT: t = tree
FTILE: '*+T = floor_dirt
FTILE: qt123C%OI. = floor_woods
MARKER: O = lua:fog_machine { \
pow_min = 3, pow_max = 7, delay = 21, \
size = 2, walk_dist = 1, spread_rate= 8 }
MONS: plant, gnoll, porcupine
MAP
11ttttt.tttttt.1ttttt.t
t1.1tt...tt1tOtt.1.tt.t
ttt..1ttt....tttt...%tt
tt2t.ttt.tttttt2t.t.1tt
tt.tt..1tt1.tt.t.tt.ttt
t.tt.%1...tt.1ttt..t.tt
tO1.tt..tt.t.t.tttt2t1.
t.t.tt.t.tt.tI..ttt.ttt
tt.ttt.1..ttt..ttt.1.tt
t.tt.ttttt.tt1ttt1.t.tt
ttt.tt2ttt..%.2ttOttt.t
tt..1tt.t1t..I...t.t.t.
t1t.tt..2t1t.t.tt1t%ttt
.ttttttttt.t..ttttttttt
ENDMAP
###############################################################################
NAME: wad_woods_02
TAGS: mini_vault
ORIENT: float
WEIGHT: 4
KFEAT: t = tree
FTILE: '*+T = floor_dirt
FTILE: tq123C%OI. = floor_woods
MARKER: O = lua:fog_machine { \
pow_min = 3, pow_max = 7, delay = 21, \
size = 2, walk_dist = 1, spread_rate= 8 }
MONS: plant, gnoll, porcupine
MAP
11t.1t1.t.tt.t.1t1..t.t
.1.t.1...t.1t1tt.1.t1.t
.1t131t.t.1..t1tt...%tt
t.1t.ttt.tt.1t1t..t11tt
tt.tt.11tt1....t.tt.t1t
t.tt.%2..WWW......1t.tt
tt1.....WWwWW..t.tt.t1.
.1t.tt...WWW...tt1.t.t2
tt.t.t.1..W.2..t1t.1.tt
t.tt.t1t..1..1t.t1.t.tt
...1t11t1t.1%.ttt...t.t
tt1.1tt.t1t..I..1..t.t.
.1t11..1tt1t.t.1.1t%1tt
1ttt.1..1t.t..t1.1.1..t
ENDMAP
###############################################################################
NAME: wad_woods_03
TAGS: mini_vault
ORIENT: float
WEIGHT: 4
KFEAT: t = tree
FTILE: '*^0+T = floor_dirt
FTILE: tq123C%OI. = floor_woods
MARKER: O = lua:fog_machine { \
pow_min = 3, pow_max = 7, delay = 21, \
size = 2, walk_dist = 1, spread_rate= 8 }
MONS: plant, gnoll, porcupine
MAP
xtxxtttttt.ttt.tt'xxttx
txt.''t...tt'''''t.tx.t
''''.t''''^'ttttx11xttx
ttttt..t.tttxttxx11xxtx
tt...1t.tttxxxxxxx=xxx1
tt.t..tttxtx'''x''''x1x
t1t.tt.tttxx''0+'''0xx1
tt.tt.tttttxxxxxxxxxxxx
ttt....tt..tttxxtxxxxxx
tt.t..tttt..txtttxxxxxx
ttt....t1.tttt1ttxxxxxx
ttt.tt..t.tt1txxtxxxxx1
tt.t.tt.tttxxxxxxxxxx1x
ttttt..t.t..t1txxtttxtx
ENDMAP
###############################################################################
NAME: wad_woods_04
TAGS: mini_vault
ORIENT: float
WEIGHT: 4
KFEAT: t = tree
FTILE: '+*^T = floor_dirt
FTILE: t*q123C%OI. = floor_woods
MARKER: O = lua:fog_machine { \
pow_min = 3, pow_max = 7, delay = 21, \
size = 2, walk_dist = 1, spread_rate= 8 }
MONS: plant, bush, fungus
MAP
tttt11t1'tt..tttttt.ttxtx
tt11t1''.tt1t.tttxtt.tttx
tt1t''tt1t11tt11ttxxx.xxx
.1t'1tt.tt..tttttttx.x.xx
t.'1tt1t..tt11txxtt.ttx..
''1t1ttt.tttttxxxx.xxxxxx
tt1tt1t2tttx.xxxx....xxxx
t1tttt11tt1.t..t.txxx.x.x
1t..tttt1t.ttxx.xxxxxx.xx
t.t.t.tt....ttxttxt..xx.x
.ttttt..tttttttt.xxx..1x.
tt1t.t.txx..xx..xxxxxxxxx
tt...tttttxx.t.xxtxxxxxxx
x.tt.x.xxxxx..xxxxx''*xxx
.xx1xxxxxxxxxxx1.1x'^'xxx
xxxx1..........xxx+'''xxx
xxxxxxxxxxxxxxxxxxxxxxxxx
ENDMAP
###############################################################################
NAME: wad_woods_06
TAGS: mini_vault
ORIENT: float
WEIGHT: 4
KFEAT: t = tree
FTILE: '+T = floor_dirt
FTILE: t*q123C%O0I. = floor_woods
MARKER: O = lua:fog_machine { \
pow_min = 3, pow_max = 7, delay = 21, \
size = 2, walk_dist = 1, spread_rate= 8 }
MONS: plant, bush, fungus
MAP
t1tttt2tttttt
t1ttt.ttttt1t
tttttt.ttt1tt
tt1tt.1.ttttt
tttt0...2tt1t
ttt...I0.1ttt
tttt02..1tttt
tt1tt...ttttt
t1tt1ttt21ttt
tt1tttttt.ttt
ttttttt1t.t1t
ENDMAP
###############################################################################
NAME: wad_woods_antlair
TAGS: mini_vault
ORIENT: float
WEIGHT: 4
KFEAT: t = tree
FTILE: t*q1234C%OI. = floor_woods
MARKER: O = lua:fog_machine { \
pow_min = 3, pow_max = 7, delay = 21, \
size = 2, walk_dist = 1, spread_rate= 8 }
MONS: plant, soldier ant, queen ant, worker ant
MAP
xxxxxxxxxxx1.x1.t
xxx1xxx1xt.t.txx1
x1xx1%..t1t.1x.tx
xx..1.t...WWt%.x.
xxxx.t.t.1tWWtt1.
xxxxxxx1.....t.t.
xxxxxx.x.x.1x...t
xxxx.x.2xxx.xx.xx
xxx4x.x.xxx.x.xxx
xxxx.x.4x2..x.x2x
x.x.x4x.W.x2x%.4x
x2..x.xWWW.x.43*x
xx4xxxxxxxx4xx*%x
xxxxxxxxxxxxxxxxx
ENDMAP
###############################################################################
NAME: wad_woods_river_01
TAGS: mini_vault
ORIENT: float
WEIGHT: 4
KFEAT: t = tree
FTILE: t+*q123C0%OI. = floor_woods
MARKER: O = lua:fog_machine { \
pow_min = 3, pow_max = 7, delay = 21, \
size = 2, walk_dist = 1, spread_rate= 8 }
MONS: plant, bush, fungus
MAP
tttt.ttttttttttttttttttttt.ttt
tttt.tt1t.tt.t.1tt.t..ttt.t.tt
ttt..t1ttt.t.t.tt11t.tt.t1..tt
t.1tt.tt.tttt.t.t..t.t.t...t..
t.t.ttt.1t.t.tt1....t.t.t...tt
t.t.t1tttt.1ttt.t.ttt.t.tt1t.t
.ttt.t.tt1t.1t.tt1t.t.tt.t.ttt
t.1t.tt.tt.tt.t.ttt.t.t.t1tttt
ttt1t......0..1tWWWWWWWWWWWttt
ttt...tWWWWWWWWWWwwwwwwwwwWWWW
WWWWWWWWwwwwwwwwwwWWWWWWwwwwww
wwwwwwwwwwwWWWWWWWWW1.tWWWWWWW
WWWWWWWWWWWWWt....1.......tttt
tttt..tt.t....t.t..ttt1..t.ttt
ttt.tt.t.tt1t1t.t.1tt.t.tttt.t
ttt1t.tttttt.t.tttt.t.t1t1.ttt
t.ttt.t.t1t.t.t.1tt.t.tt11tttt
t.tt.1tt1t.ttttt.t.t.t1t.tt.tt
tttt.t1ttttt.tttttt.ttt.t.tt.t
tt.t.tttttt.t.t.tttt.ttttttttt
ttt.ttttttttttttttttt.tttttttt
ENDMAP
###############################################################################
NAME: wad_woods_river_02
TAGS: mini_vault
ORIENT: float
WEIGHT: 4
KFEAT: t = tree
FTILE: t|+*q1203C%OI. = floor_woods
MARKER: O = lua:fog_machine { \
pow_min = 4, pow_max = 9, delay = 32, \
size = 2, walk_dist = 1, spread_rate= 24 }
MONS: plant, bush, fungus
MAP
tttttttttttttttt1tttt
ttttt1ttt..WWWW...ttt
ttt1ttt..WWWwwWWW..tt
t11t.WWtWWWwwwwwWWWtt
.tt.WWWWWWwww|twwwWWt
WWWWWWwwwwwww1OwwwWWt
wwwwwwwwwwwwwwwwwwWWt
WWWWWWwwwwwwwwwwWWW1t
..ttWWWwwwwwwwWWW..tt
tt.t.tWWWwWWWWW.t.ttt
ttt1ttt.WWWt.ttt.t1tt
t1tttt1t..ttttttt1ttt
ttttttttttttttttttttt
ENDMAP
###############################################################################
NAME: wad_woods_river_03
TAGS: mini_vault
ORIENT: float
WEIGHT: 4
KFEAT: t = tree
FTILE: t+*q1203C%OI. = floor_woods
MARKER: O = lua:fog_machine { \
pow_min = 3, pow_max = 7, delay = 32, \
size = 3, walk_dist = 1, spread_rate= 24 }
MONS: plant, bush, fungus
MAP
1tt1t.tWwW.t.t.t.1tt
t11t.ttWwWt.tt1tt1tt
1ttt.ttWwW.t11ttttt.
t1t11.WWwWWt.t1ttt.t
tt1t.WWwwWW.ttttt.t.
t1ttWWwwWW.tttt1.1tt
t.WWwwwWWtOttt.0tttt
WWwwwWWtt.t.t.t1tttt
wwwWWtt.tttt.ttt111t
WWWWt.t.t1tttt1t1t1t
.tt.t.t1tttt1ttttttt
ENDMAP
###############################################################################
NAME: wad_woods_river_04
TAGS: mini_vault no_rotate
ORIENT: float
WEIGHT: 4
KFEAT: t = tree
FTILE: t+*q1203C%OI. = floor_woods
TILE: X = wall_brick_leak
MONS: plant, bush, fungus
MAP
tttttttxxxtttttt
ttt1txxxxxxxtttt
t1t1xxxxXxxxx1tt
tttt1xxxWxxx1ttt
ttt.t.1tWt.1t1tt
tt.t1tt1WW1tt.tt
.1ttt1tWWtt1tt.t
ttt11tttWWttt1t1
tt.ttt1WWWtt*ttt
t.ttttWWWttttt1t
ttttt.WwWttt.ttt
ttttttWwW1tttttt
tttt.tWwW..ttttt
ttt.ttWwWt..tttt
ENDMAP
###############################################################################
NAME: wad_woods_road_01
TAGS: mini_vault
ORIENT: float
WEIGHT: 4
KFEAT: t = tree
FTILE: ' = floor_dirt
FTILE: qt0123C%OIT. = floor_woods
MONS: plant, bush, fungus
MAP
11ttt1t.t1tttt.1ttttt.t
t1.1tt1.1tt1tOtt.1.tt.'
ttt..2ttt.1..tttt...%'.
tt2t.ttt.ttt1tt2t.t.'..
1t.tt..1tt1.tt.t.tt'.1t
t.tt.%1..1tt.1ttt''t1tt
.........I.....1'...1..
'''''''''''''''''''''''
.1...1...T3............
t.t.tt.t.tt.tI..t.t.ttt
tt.ttt.1..ttt..ttt.1.tt
t.tt.t2ttt.tt1t1t1.t.tt
ttt.tt2ttt..%.2ttOttt.t
tt..1tt.t1t..I...t.t.t.
t1t.tt..2t1t.t.tt1t%ttt
.tt21ttt1t.t..ttttttttt
ENDMAP
###############################################################################
NAME: wad_woods_road_02
TAGS: mini_vault
ORIENT: float
WEIGHT: 4
KFEAT: t = tree
FTILE: ' = floor_dirt
FTILE: qt123C%0ITU. = floor_woods
MONS: plant, bush, fungus
MAP
tttttttttttttttttttt
t.tt.ttt1tt1111ttttt
tt.tttt1tt..ttt1t.tt
t1t.tt1ttttttt1ttt.t
t....t.'''''0t....t.
''''''''.I%'''''''''
t....t0'''''.t....t.
ttt..ttt1tt11tt.t.tt
tt.tt.t1tt1tt1tttttt
tt1tt1ttt303tttttttt
tttt1ttt3.U.3t1ttttt
ttttttt1t3.3ttt1tttt
ttttttttttttt1tttttt
ENDMAP
###############################################################################
NAME: wad_woods_road_03
TAGS: mini_vault
ORIENT: float
WEIGHT: 4
KFEAT: t = tree
FTILE: ' = floor_dirt
FTILE: qt123C%*0OITU. = floor_woods
MONS: plant, bush, fungus
MAP
ttttttttt..'.ttttttt
tt1tt1tt..'..t.tt1tt
tttttt1t..'.t.tttt1t
ttt1ttt..'.t0t.t1ttt
tt1tt...'.ttttttt.tt
ttt..'''.t1t.ttttttt
....'..11tttt1tt0ttt
.'''..ttt1ttttt.t.tt
'....tt1tt.ttt.ttt%t
...1tttttt1...tttt*t
tttt1tt1ttttt1tttttt
ENDMAP
###############################################################################
NAME: wad_woods_road_04
TAGS: mini_vault
ORIENT: float
WEIGHT: 4
KFEAT: t = tree
FTILE: '+T = floor_dirt
FTILE: t*q123C%OI. = floor_woods
MONS: plant, bush, oklob plant
MAP
ttttt..'..tttttttttt
tt11...'.ttt1tt311tt
ttttt1..'.tttt1t*1tt
ttt1tttt.'..ttttt1tt
ttttttttt.'..1tt1ttt
ttttt1t...'tttt..t..
ttt1tttt.''''''''...
ttttttt..'.t1.tt.'''
tttttt1t.'tttttttttt
ttttt1ttt.'.tttttttt
tttt1tttttt'..tttttt
ttttt1tt1..'.ttttttt
tttttt1tt..'tttttttt
ENDMAP
###############################################################################
NAME: wad_woods_road_05
TAGS: mini_vault
ORIENT: float
WEIGHT: 4
KFEAT: t = tree
FTILE: '^*+T = floor_dirt
FTILE: tq123C%0I. = floor_woods
MONS: plant, gnoll, porcupine
MAP
ttttttttt1ttt1.'.ttt
ttttt.1ttttt..'t1ttt
ttt%.tt..1t.''tttttt
tt1tt1tttt.'.t.tW1tt
ttt.tt....'.t1t1WWtt
tt.t.tt..^..tttttWWW
ttttt...'..t1tttxtWw
tt.1t.''tt1t1ttxxxtW
tttt.'.t1tttt1x=*xxt
ttt.'.ttttt1tt1xxxtt
tt.'t1ttttttttttxttt
ENDMAP
###############################################################################
NAME: wad_woods_road_06
TAGS: mini_vault
ORIENT: float
WEIGHT: 4
KFEAT: t = tree
FTILE: '^*+T = floor_dirt
FTILE: tq123C%0I. = floor_woods
MONS: plant
MAP
tt1tt.'....tt1ttttt...'...tttttt
t1tttt.'..ttttt1t11..'...1t11txt
ttt1tt..'...tt1t1t...'..tt1tx1tt
ttttt1t..'....tttt...'..tttxxx1t
tttttttt..''...ttt..'...ttttx1tt
t1tttttt1t..'...t..'..1.tttt%ttt
ttttttt.t1tt.''.%.'....t1tt1tttt
tttxxt1ttttttt.'''...tt111t1tttt
ttttxxttttttttt1....tt1ttt1ttttt
tt1.txtt1ttt1tttttt1tttt1ttttttt
tt.1tttttttttttttttttttttttttttt
ENDMAP
###############################################################################
NAME: wad_woods_minihive
TAGS: entry no_monster_gen
WEIGHT: 5
KFEAT: O = swamp_tree
KFEAT: t = tree
FTILE: ^%.12t3 = floor_woods
TILE: x = wall_brick_brown
SUBST: y = ., q = .
SUBST: c = x
MONS: plant, killer bee, queen bee
MAP
tttttttttttttttttttttttt'ttttttt
xt1tt..ttt.t.tt...t.tttt.'t1.ttt
txt.ttt.tt..tt.1t.t.1t.1.t''''tt
tt.t1ttt.1..1WW.1t....t1...t.t't
t.1t..t.1..tWWW.t.1.1..t.tt..tt'
ttt.t11.1t...OWW.1t.t1..tt...ttt
tttt.1..aaaaaaa1Wt.t...t..tt1ttt
t.t1.t1aa..a.2aaWWt1.1t.tttttt1t
ttt.ttaaa.aba.aaaWW.t..ttttt1ttt
txtt.aa.2a3a^a.2aaWtt1t...tt.ttt
xtt.aaaaaab|baaaaaa.t.......tttt
tt1.1aa22a^a.a..aa.t...t.t.ttttt
tt.1..aaa.aba2aaa.11.t..tttt%ttt
t.t.1..aa..a2.aaWW.t.tt.tt11ttxt
tt.t.1.1aaaaaaaWWwW1.t..t.tttxxt
xtt.t111....t1WWwW.....1tttt.ttt
tt11.t.tt1.tt.tWWt1.1tt...ttt.tt
..ttt.tttxtttt1ttttttxx.xx.xx.tt
txttttttxxxttttttxxttttttttttxtt
ENDMAP
###############################################################################
NAME: wad_woods_structure_01
TAGS: entry no_monster_gen
WEIGHT: 5
KFEAT: t = tree
FTILE: "2T = floor_grass
FTILE: '^0+ = floor_dirt
FTILE: %*.1t3 = floor_woods
SUBST: y = ., q = .
SUBST: c = x
MONS: plant, bush, queen bee
MAP
tttttxXxxxxxxxxxxxxxxxxxxxxxxxXxxxxxXttttt
tttttxX''''+''0'xxxxxx'''+^'0'Xx0'0'Xt..tt
tt.ttxX''0'xxxx^x''00x'''x''''Xx''^'Xtt..t
ttt.txX'0''x''x'x''''x''0x''''Xx''''Xt1ttt
tt.t.xX'^''x''='+'''0x'''x'''^XX=XX+Xt1ttt
t.t.txXXX++XXXXXXxXxXxXxXX++XXXx'x2'2tt1tt
tttt.t.tt''tttttttXttttttt''ttx''x"'"ttt1t
tt..t..tt''''''tttXttt''''''ttxxxx2'2tt1tt
t.tt.tt..ttttt''ttXtt''t...t.ttt.2"'"2.ttt
tt.tt.t.t.t..tt''tXt''ttt..tttx22""'""22tt
ttt.tt.ttt...t.t''X''t..t.t..tx2""'''""2tt
tt.t.ttt..t.t.t..'''tt.t.ttt..x"2''T''2"tt
t...t...ttt.tt...0'0t.tt...tt.x2""'''""2tt
tt..t.t.t..t.t...'''ttt..tt..tx22""'""22tt
tXXXXXXXXXXXXXXXX+X+XXXXXXXXXXXXXXX=XXXXXt
tt..ttt.111ttt.1x'x'xtttttttttttttt1tttttt
tttt%1.tttt1..tt.'''.ttttttttttttt1.1ttttt
ttttt.tt..1txxxX.'''.Xxxxttt1tttttt.tttttt
ttt.tttt%.ttt1tt.'''.tttttt.t1ttttt.%*tttt
tttt.1ttt.tt1txx.'''.xxtt..ttt%tttttt..ttt
t%..t.%.tt.tttXI.'''.IXt1tttttt.tttt..tttt
..tt.t1t1t.tttxx.'''.xx1ttttttt.ttttt.tttt
ttt.tttt*.tt1ttt.'''.11ttttttt.tt1t.1ttttt
tt..1tttttttt1xx.'''.xxtttttt.t.%t1ttttttt
.1.t..tttt.tttXI.'''.IXttttttt%.t.tttttttt
t1tttt1.%tttt1xx..'..xxtttttttt..ttttttttt
ttttttttttttttt1t.'.tttttttttttttttttttttt
ENDMAP
various-vaults_ASCII.des [^] (16,386 bytes) 2012-06-05 01:54 [Show Content] [Hide Content]NAME: wad_vault_01
TAGS: mini_vault
ORIENT: float
WEIGHT: 4
MONS: orc
MAP
......xxxxxxxxxxxxxx......
.....xxxxxxxx.1.1xxxx.....
....xx.xxxxx.G..G.xxxx....
...xx...xxxx......xxxxx...
..xxxx.xxxxxx....xxxxxxx..
.xxxxx=xxxxxx.mm.xxxxxxxx.
.xxIx.I.xIx.xx++xx.xxx...x
@+...m.m...x......x.+.mmm.
.xxIx.I.xIx.xx++xx.xxx...x
.xxxxxxxxxxxx.mm.xxxxxxxx.
..xxxxxxxxxxx....xxxxxxx..
...xxxxxxxxx......xxxxx...
....xxxxxxxx.G..G.xxxx....
.....xxxxxxxx.1.1xxxx.....
......xxxxxxxxxxxxxx......
ENDMAP
###############################################################################
NAME: wad_vault_02
TAGS: mini_vault
ORIENT: float
WEIGHT: 4
FTILE: ' = floor_pebble
MONS: plant
MAP
X..............@..............X
.x.............'.............x.
x.x........I..'''..I........x.x
Xx.x.........'''''.........x.xX
XXx.x.....I.'''''''.I.....x.xXX
XXXx.x.......'''''.......x.xXXX
XXXXx.x....I..'''..I....x.xXXXX
XXXXXx.x...x..X'X..x...x.xXXXXX
......x.xXxxxX.'.XxxxXx.x......
XXXXXx.x...x..X'X..x...x.xXXXXX
XXXXx.x.......'''.......x.xXXXX
XXXx.x........'''........x.xXXX
XXx.x.........'''.........x.xXX
Xx.x..........'''..........x.xX
x.x.......X.XX'''XX.X.......x.x
.x.......X.X.XX'XX.X.X.......x.
X........XXXXXX+XXXXXX........X
ENDMAP
###############################################################################
NAME: wad_vault_03
TAGS: mini_vault
ORIENT: float
WEIGHT: 4
FTILE: ' = floor_pebble
FTILE: "1 = floor_dirt
MONS: plant
MAP
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
xxxx1"1"WxxxxxxxxxxWWWwwwWWWWxx
xxx""""WWWWxXXXXxWWWWWWwwwWWWWx
xx"1""WWWWx.XXXX.xWWWWWWwwWWWxx
x11""WxxxxXX.''.XXxxxxWWwwWxxxx
x""""WWwwxXX''''XXxxWWWwwwWWWWx
x""""WwwwxXX''''XXxWWWwwwWWWWWx
x"11WwxxxxXX.''.XXxWwwwwxxxxxxx
x1"WWwwwWWxXX++XXxWwwwWW"11""1x
x"""WWwwwWWxX..XxWWWwwwWW""xx=x
xx"1"WWwwxxxxx=xxxxWWwwwWW"x''x
xx""1WWwxxWW.....xxxWWwwWWWx''x
x1"""Wxxx"W..''..WWxxWwwWWWx''x
x""Wxxx""WW.''''..WWxxWwwW"x''x
xWxxx""1WWx''''''x.W"xxww"1xxxx
xxx""""WWxxx.''.xxxWx"xxwww""1x
x""xx1WWwwx..''..xwwW""xxwww""x
x""1"WWWww..''''..ww"xx"xxww1"x
x1"""1WWwwx''''''xwwW"xx"xxww1x
x"xx""WW.xxx.''.xxx.WW1"""xxwwx
xx""""1Wwwx..''..xwwWW"""xxxxxx
xxx"1""Www..''''..wwWW""""1"xxx
xx"xx"WWwwx''''''xwwWW"x""xx"xx
xx""1"WW.xxx.''.xxx.WW""x"1"1xx
x"xx""WWwwx..''..xwwWW"""""1xxx
xx"1""1Www..''''..wwWW"""xx11xx
xxx"xx"1wwx''''''xwwWW"xx.11xxx
xxxx"1""Wxxx.''.xxx.WW".xx.xxxx
xxxxxx""""x..''..x..WWxx1xxxxxx
xxxxxxxxxxx.''''.xxxxxxxxxxxxxx
@
ENDMAP
###############################################################################
NAME: wad_vault_04
TAGS: mini_vault
ORIENT: float
WEIGHT: 4
FTILE: ' = floor_pebble
MONS: plant
MAP
xx....xxxxxxxxxxxxxxxxxxxx
x.........+.xxxxxxxxxxxxxx
...xx...xxx..............x
...xxx....x..xx..xx0.xx..x
..xxx.....x..xx0.xx..xx..x
...xx...xxxxx..xx..xx..xxx
x......x.xxxx.0xx..xx.0xxx
xx....xxx..xxxx0.xx..xx..x
xx....xxx..xxxx..xx0.xx..x
x......x.xxxx..xx..xx.0xxx
...xx...xxxxx..xx..xx..xxx
...xxx..xxxxxxx0.xx..xx.0x
..xxx...xxxxxxx..xx..xx..x
...xx...xxxxx..xx.0xx..xxx
x......xxxxxx..xx..xx0.xxx
xx....xxxx.............xxx
xx....xxxx.xXXXXXX=XXXXXXx
x......xxx.xX..xxx.xxx..Xx
...xx...xx.xXxxxx...xxxxXx
...xxx..+..xXxxxx0'0xxxxXx
..xxx...xxxxXxxx9.'.9xxxXx
...xx...xxxxXxxxxx'xxxxxXx
x......xxxxxXxx..0'0..xxXx
xx....xxxxxxXxx.T.'.T.xxXx
xx....xxxxxxXxx..'''..xxXx
x......xxxxxXxx..'''..xxXx
...xx...xxxxXxx.T.'.T.xxXx
...xxx..xxxxXx%%%xxx%%%xXx
..xxx...xxxxX**xxxxxxx**Xx
...xx...+..xXooXXXXXXXooXx
x......xxx...............@
xx....xxxxxxxxxxxxxxxxxxxx
ENDMAP
###############################################################################
NAME: wad_vault_05
TAGS: mini_vault
ORIENT: float
WEIGHT: 4
KFEAT: t = tree
FTILE: ' = floor_pebble
FTILE: 12"t> = floor_grass
FTILE: ; = floor_dirt
MONS: plant, bush
MAP
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
x""""""1;;;;;;;xxxxxxxxxxxxxxxXxxxxxxxxxxxxxxxx.+.9xx
x""""""";"t"t";xxxxxGxXxGxXxGxXxGxXxGxXxGxxxxxx.xxxxx
x""""""1;;;;;;;+.....+.................+.....+;;x'%'x
x""""""";;"";;xxxx.xGxXxGxXxGX=XGxXxGxXxGx.xxx.;x.'0x
x""""""1;2222;"t"X+XXXXXXXXXXX'XXXXXXXXXXX+X...;x'0'x
x"""""1";2tt2;t"tX.Xo%xxx'.'.'''.'0'xxx%oX.X...;xxx+x
x1"1"1"1;2222;"t"X.oX%+...'0'.'9'.'...+%Xo.X...;;;;;x
x""WWWWW;;"";;XXXX.Xo*xxG'.'.'''.'.'Gxx*oX.XXXX;xxx+x
x"WWwwwWW;;;;;X'.'.Xo%+...'.'.'.'0'...+%oX.'.'X;x'.'x
x""WWWWW;;"";;X.G..oX*x..'.'.'U'.'.'..x%Xo..G.X;x*'9x
x1"1"1"1;2222;X'.'.Xo%+...'0'.'.'.'...+*oX.'.'X;x'.'x
x"""""1";2tt2;XXXX.Xo%xxG'.'.'''.'.'Gxx%oX.XXXX;xxx+x
x""""""1;2tt2;t11X.oX*+..0'.'.'.'.'...+*Xo.X...;;;;;x
x""""""";2tt2;t>1X.Xo%xxx'.'8'''.'0'xxx%oX.Xxx.;xxx+x
x""""""1;2tt2;t"1X+XXXXXXXXXXXXXXXXXXXXXXX+Xxx.;x'.'x
x""""""";2222;t"tx.xxx.x.x.x.x.x.x.x.x.xxx.xx..;x0'%x
x1"1"1"1;;"";;;.xx.xx...................xx.xx..;x'0'x
xxxxxxxx;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;xxxxx
ENDMAP
###############################################################################
NAME: wad_vault_06
TAGS: mini_vault
ORIENT: float
WEIGHT: 4
KFEAT: t = tree
FTILE: >.12t = floor_grass
FTILE: ' = floor_pebble
FTILE: ; = floor_grass_dirt_mix
MONS: plant, bat, shark
MAP
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
xxx>xxxxxwwwwwwxxxwxwxxxxxxxwxxwxxxwwwxxxxxx
xxxx1;WWxwwwwwwwwwwwwwxxxxxwwwwwwwwwwwwxxxxx
xxxxx;1Wxxxxwwwwwwwwwwwwwwxxwwwwxwwwwwwwwwxx
xxx21;WWwwxxxwwwwwwwwwwwwwwwwwwxxxwwwwwwwwwx
xxxt;WWwwwwwwwwwwWWWWWwww3wwwwwwxwwwwwwwwwwx
xx1;WWwwwww3xwwwWW;;;WWwwwwWWwwwwwwwwwwwwwxx
xx;WWwwwwxwwwwwWW;2.t;WWwwWwwWwwwwwWWWWwwxxx
xxWWwwwwxxwwwwWW;.12.2;WWWwwwwWWWwWxxxxWwwxx
xxxwWWWxxxwwwwWW;t..1t;WWwwwwwwwwWxxxwwwWwwx
xxxwwwwWWxwwwwWW;2tt2.;WWwwww3wwwwwwwwwwWwwx
xxwwwwwwwWxWWWwWW;.1t;WWwwwwwwwwwwwwwwwxWwwx
xwwww3wwwwWwwwwwWW;;;WWwwwwwwxxwwwwwwwxWwxwx
xxwwwwwwwwwwxwwwwWWWWWwwwwwxxxxwwwwwwwWwwwxx
xxwwwwxxwwwxxxwwwwwwwwwwwwwwwwwwwwwwwwWwwwwx
xxwwwxxxwwwwxwwwwwwwwWWWWwwwwwwwwwWWwWWwwwxx
xxwwxxxwwwwwwxxwwwwWWxxxxWWWwwwWWWwwWxwwwxxx
xxxxxxwwwwwxxxwxwwWxxxwxwwwwWWWwxxxxxwwxxxxx
xxxxxxxwxxxxxwxxxWxxxxxwxxxxxxwxwxwxxxxwwxxx
@
ENDMAP
###############################################################################
NAME: wad_vault_07
TAGS: mini_vault
ORIENT: float
WEIGHT: 4
KFEAT: t = tree
FTILE: ' = floor_pebble
FTILE: ; = floor_grass_dirt_mix
MONS: plant, bat, shark
MAP
xxxxxxxxxxxxxxx...............x
xx.x.+.......xx..xx.......xx..x
xx..xXXXXXXXX.xxxxxxxx..G.xx.Gxxx
xxxx.0098+*|o.+.'.'.'..xx.......+............
xxxx.0098+**o.+.'.'.'..xx.......+............
xx..xXXXXXXXX.xxxxxxxx..G.xx.Gxxx
xx.x.+.......xx..xx.......xx..x
xxxxxxxxxxxxxxx...............x
@
ENDMAP
###############################################################################
NAME: wad_vault_08
TAGS: mini_vault
ORIENT: float
WEIGHT: 4
KFEAT: t = tree
FTILE: ' = floor_pebble
FTILE: ; = floor_grass_dirt_mix
MONS: plant, bat, shark
MAP
xxxxxxxxxxxxxxxxxxxxxxxxxx@xx
xXXXXXXXXXXXXXXXXXXXXXXXXX.Xx
xX9%......X.......X...X....Xx
xXXXXXX.X.XXXXX.X.XXX.X.XX.Xx
xX......X.......X.....X..X.Xx
xX.XXXXXX.XXXXXXXXXXX.XX.X.Xx
xX.X**=.......X.X...X.X..X.Xx
xX.X**X.XXXXX.X.X.X.X.XXXX.Xx
xX.X**X.....X.X.X.X.X.X....Xx
xX.XXXXXX.X.XXX.X.X.X.X.XXXXx
xX.X9%..X.X.....X.X.X.X....Xx
xX.XXXX.X.X.XXX.X.X%X.XXXX.Xx
xX......X.X...X...X9X......Xx
xXXXXXXXX.XXXXXXXXXXXXXXXXXXx
xxxxxxxxx@xxxxxxxxxxxxxxxxxxx
ENDMAP
###############################################################################
NAME: wad_vault_09
TAGS: mini_vault
ORIENT: float
WEIGHT: 4
KFEAT: t = tree
FTILE: ' = floor_pebble
FTILE: ; = floor_grass_dirt_mix
MONS: plant, bat, shark
MAP
X@XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
X....XXXXXXXX0X.X.............^...........X....X
XXXX.XX.......X.X.XXX.XXXXXXXX.XXXXXXXX.X.X.XX.X
X....XX.XXXXXXX.X...X.XG.....X.XXXXXXXX.X...XX.X
X.XXXXX.X.......XXX.X.XXXXXX.X.X.....XX.XXXXXX.X
X.XXXXX.X.XXXXX...X.X.X....X.X.X.XXX.XX.X......X
X....XX.X.XXXXXXXXX.X.X.XX.X.X.X.XXX.X%9X.XXXXXX
XXXX.XX.X...........X.X.XXXX.X.X.XXX.XXXX.XG...X
X.....X.XXXXXXX.XXXXX.X....X.X.X.XXX......XXXX.X
X.XX.XX..X....X.....X.X.XX.X.X.X.XXXXXXXXXXXXX.X
X.XXXXXX.X.XX.XXXXXXX.XGXX.....X.X|X...XX....X.X
X......X.X.XXXXXXXXXXXXXXXXXXXXX.X|X.X.XX.XX.X.X
XXXXXX.X.X..........^............X|=.X....XX.X.X
X.XXXX.X.X.XXXXXXXX.X.XXXXXXXXXX.XXXXXXXXXXX.X.X
X.XXXX.X.X.X.XX...X.X.XXXXX....X.XX..........X.X
X......X...X....XXX.X.X...X.XX.X.XX.XXX.XXXXXX.X
XXXXXX.XXXXXXX.XXXX.X.XXX.X.XX.X....XXX........X
X....X.XXXXX.....X..X.XXX.X.XX.XXXXXXXXXXXXXXXXX
X.XX.X.XXXXXXX.X.X.XX.XX..X.XX...X......XXX....X
X.XX...XXX.XXX.X.X.XX.XX.XX.XXXX.X.XXXX.....XX.X
X.XXXXXXXX.X...X...XX.XX.....9*X.X....XXX.XXXX.X
X.XXXXXXXX.XXXXXXXXXX.XXXXXXXXXX.X.XXXX0X.X.GX.X
X.XXXXXXXX............^..........X.XXX..X.X.XX.X
X.X...XXXX.XXXXXXXXXX.XXXXXXXXXX.X.....XX.X.XX.X
X.X.X.XXXX.X........X.XX.......X.XXXXXXXX.X.XX.X
X...X........XXXXXX0X....XXXXX............X....X
XXXXXXXXXXXXXXXXXXXXX@XXXXXXXXXXXXXXXXXXXXXXXXXX
ENDMAP
###############################################################################
NAME: wad_vault_10
TAGS: mini_vault
ORIENT: float
WEIGHT: 4
KFEAT: t = tree
FTILE: ' = floor_pebble
FTILE: ; = floor_grass_dirt_mix
MONS: plant, bat, shark
MAP
xx@xxxxxxxxxxxxxxxxxxxxxxxxxx
xx..0....0....0....+........x
xxG%xxxG%xxxG%xxxG%x........x
xxxxxxxxxxxxxxxxxxxx+xxxxxxxx
xx0........0.......^.......xx
xwwwwwwwwwwwwwwwwwwwwwwwwwwwx
xwwwwwwwwwwwwwwwwwwwwwwwwwwwx
xx.........................xx
xxxx.xxxxxxxxxxxxxxxxxxxxxxxx
xxx.xxx^.xxxxxxxxx..xxxxxG.xx
xx.xx0.xx.xxxxxxx.xx.xxxxxx.x
x.xxxxxxxx.xxx...xxxx..xxxx^x
x.x...xxx.x.x.xxx.xxxxx.xx.xx
xx.xxx...xxx.xxxxx.xx%0x..xxx
xxxxxxxxxxxxxxxxxxx.xxxxxxxxx
.x.0..x.x..0.x....x.x....x...
..x..x...x..x.....^.......x..
..................x.x........
...................@.........
ENDMAP
###############################################################################
NAME: wad_vault_11
TAGS: mini_vault
ORIENT: float
WEIGHT: 4
KFEAT: t = tree
FTILE: ' = floor_pebble
FTILE: ; = floor_grass_dirt_mix
MONS: plant, bat, shark
MAP
xxx...xxxxxxxxxxxxxx...xxx
xx...xxxxxx........xx...xx
x...xxxxx..xxxxxxxx.xx...x
...xxxxx...xxxxxxxxx.xx...
..xxxxx...xxXXXXXXXox.xx..
.xxxxx..xxxxX'0...'Xxx.xx.
.xxxx.xxx*.9X.'..'.Xxxx.xx
@....xx**8..=.V''V....+..@
.xxxx.xxx*.9X.'..'.Xxxx.xx
.xxxxx..xxxxX'...0'Xxx.xx.
..xxxxx...xxXXXXXXXox.xx..
...xxxxx...xxxxxxxxx.xx...
x...xxxxx..xxxxxxxx.xx...x
xx...xxxxxx........xx...xx
xxx...xxxxxxxxxxxxxx...xxx
ENDMAP
###############################################################################
NAME: wad_vault_12
TAGS: mini_vault
ORIENT: float
WEIGHT: 4
FTILE: 'G = floor_pebble
MONS: plant
MAP
Xxxxxxxxxxxxx..@..xxxxxxxxxxxxX
xxx.xxxxx'...xx'xx...'xxxxx.xxx
x0x...xx'.xxxx'''xxxx.'xx...x0x
Xx.xx......'.''x''.'......xx.xX
XXx%x...xxxx''xxx''xxxx...x.xXX
XXXx.xx....'.''x''.'....xx.xXXX
XXXXx.x...xxxx'''xxxx...x.xXXXX
XXXXXx.xx..xGxX'XxGx..xx.xXXXXX
@.....x.xXxxxX.'.XxxxXx.x.....@
XXXXXxxxxxxx.xX'Xx.xxxxxxxXXXXX
XXXXx.x.x..x..'''..x..x.x.xXXXX
XXXxxx.x....x.'G'.x....x.xxxXXX
XXx.x.....x..x'''x..x.....x.xXX
Xxxx.......x..'G'..x.......xxxX
x0x.....xxX.XX'''XX.Xxx.....x0x
xx....xxxX.X.XX'XX.X.Xxxx..%.xx
XxxxxxxxxXXXXXX@XXXXXXxxxxxxxxX
ENDMAP
###############################################################################
NAME: wad_vault_13
TAGS: mini_vault
ORIENT: float
WEIGHT: 4
FTILE: ' = floor_pebble
MONS: plant
MAP
XXXXXXXXXXXXXXXXXXXXXXX
X..%X.............X%..X
X0G.X.GXGXG.GXGXG.X.G0X
X.0.X.X.........X.X.0.X
X+XXX.X.XXXXXXX.X.XXX+X
X.......^.............X
XXXXX+XXXXXXXXXXX+XXXXX
XXXX...X.X.X.X.X...XXXX
XXX.....'..X..'.9...XXX
@.....%'''.+^'''......@
XXX..0..'..X..'.....XXX
XXXX...X.X.X.X9X...XXXX
XXXXX+XXXXXXXXXXX+XXXXX
XXXXX.XXX..*..XXX.XXXXX
XXXXXX.XXX..0XXX.XXXXXX
XXXXXXX.XXX9XXX.XXXXXXX
XXXXXXXX.XX=XX.XXXXXXXX
XXXXXXXXX.X.X.XXXXXXXXX
XXXXXXXGXX.X.XXGXXXXXXX
X0......XXX.XXX.^...0%X
XXXXXXX.+..X..+.XXXXXXX
XXXXXXXXXXXXXXXXXXXXXXX
ENDMAP
###############################################################################
NAME: wad_vault_14
TAGS: mini_vault
ORIENT: float
WEIGHT: 4
FTILE: ' = floor_pebble
MONS: plant
MAP
xxxxxxxxxxxxxxxxx@xxxxxxxxxx
xxxxxx...xxxxxxx..xxxxxxxxxx
xxxxxx..%xxxxxxx...xxxxxxxxx
x%..xx.x^xxxxxxx....xxxxxxxx
x...+.x.xxxxxxx..'..xxxxxxxx
x...xxxx.xxx....'.'..xxxxxxx
xxxxxxxxx......'.'.'^..xxxxx
xxxx1.WWW..xxx..'.'.xx+xxxxx
xx...WW....+0x^..'..x....xxx
x1.........xxx......x...0xxx
xxx.xxxx...'........xxxxxxxx
xxxxx0.+..'.'...^.xxxxxxxxxx
xxxxxxxx.'.'.'.xx+x%..x9..xx
xxxxxxxxx.'.'xxxx.x...+...xx
xxxxxxxxxx.'xxxxx....0x...xx
xxxxxxxxxxx@xxxxxxxxxxxxxxxx
ENDMAP
###############################################################################
NAME: wad_vault_15
TAGS: mini_vault
ORIENT: float
WEIGHT: 4
FTILE: ' = floor_volcanic
FTILE: ; = floor_pebble
FTILE: " = floor_limestone
MONS: plant
MAP
';;;;;;;;;";;;;;;;;;'
;'''''''''"''''''''';
;''"""""""""""""""'';
;'"';;;;;;";;;;;;'"';
;'";';;;;;";;;;;';"';
;'";;'''''"''''';;"';
;'";;''"""""""'';;"';
;'";;'"';;";;'"';;"';
;'";;'";';";';"';;"';
;'";;'";;'"';;"';;"';
""""""""""'""""""""""@
;'";;'";;'"';;"';;"';
;'";;'";';";';"';;"';
;'";;'"';;";;'"';;"';
;'";;''"""""""'';;"';
;'";;'''''"''''';;"';
;'";';;;;;";;;;;';"';
;'"';;;;;;";;;;;;'"';
;''"""""""""""""""'';
;'''''''''"''''''''';
';;;;;;;;;";;;;;;;;;'
ENDMAP
###############################################################################
NAME: wad_vault_16
TAGS: mini_vault
ORIENT: float
WEIGHT: 4
FTILE: ' = floor_black_cobalt
FTILE: ; = floor_pebble
FTILE: " = floor_iron
MONS: plant
MAP
'.;.;.;.;;";;.;.;.;.'
.'.'''''''"'''''''.'.
;.'"""""'"""'"""""'.;
.'"';;;';".";';;;'"'.
;'";';';.;";.;';';"';
.'";;'''''"''''';;"'.
;'";'''"""."""''';"';
.'"';'"';""";'"';'"'.
;'';.'";';";';"'.;'';
;'"";'"";'"';""';""';
"".""".""".""".""".""@
;'"";'"";'"';""';""';
;'';.'";';";';"'.;'';
.'"';'"';""";'"';'"'.
;'";'''"""."""''';"';
.'";;'''''"''''';;"'.
;'";';';.;";.;';';"';
.'"';;;';".";';;;'"'.
;.'"""""'"""'"""""'.;
.'.'''''''"'''''''.'.
'.;.;.;.;;";;.;.;.;.'
ENDMAP
###############################################################################
NAME: wad_vault_17
TAGS: mini_vault
ORIENT: float
WEIGHT: 4
FTILE: GT = floor_iron
FTILE: ; = floor_pebble
FTILE: "^ = floor_limestone
MONS: plant
MAP
xxx.".xxx
xx;""";xx
x;G;^;G;x
.";""";".
""^"T"^""
.";""";".
x;G;^;G;x
xx;""";xx
xxx.".xxx
ENDMAP
###############################################################################
NAME: wad_vault_18
TAGS: mini_vault
ORIENT: float
WEIGHT: 4
FTILE: ; = floor_pebble
FTILE: "0^U = floor_limestone
MONS: plant
MAP
xxxxxxxxxxxxxxxxxxxxxxxxxxxxx
x..xxx;;;;;.;;;;;.;;;;;xxx..x
x..xxxx;";...;";...;";xxxx..x
xx.x.x;""";.;"0";.;""";x.x.xx
..x.x;""^0";""U0";""^"0;x.x..
xx.x.x;""";.;""";.;0"";x.x.xx
x..xxxx;";...;";...;0;xxxx..x
x..xxx;;;;;.;;;;;.;;;;;xxx..x
xxxxxxxxxxxxxxxxxxxxxxxxxxxxx
ENDMAP
###############################################################################
NAME: wad_vault_19
TAGS: mini_vault
ORIENT: float
WEIGHT: 4
FTILE: ; = floor_pebble
FTILE: " = floor_limestone
MONS: plant, hill giant
MAP
@....xxxxx..G.@
.""".xXXXx1....
.."..xXXXx.."0.
.....xXXXx.""".
.^G..xxxxx.^...
xxxxx.....xxxxx
xxXxx."...xx*xx
xXXXx."".Gx*%2x
xxXxx."...xx%xx
xxxxx0....xxxxx
ENDMAP
###############################################################################
NAME: wad_vault_20
TAGS: mini_vault
ORIENT: float
WEIGHT: 4
FTILE: "+ = floor_pebble
FTILE: ; = floor_limestone
MONS: plant, hill giant
MAP
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
x.%0x.x.x.x%xXXXXXXXXXXXx.x.x%x.x0%.x
x...x...x...xX9.......9Xx...x...x...x
x...x...x...xX.;;;;;;;.Xx...x...x...x
x...........xX.........Xx...........x
x...........xXXX+XXX+XXXx...........x
x........xxxxxxx"xxx"xxxxxxx........x
xWWWWWWxxx0....+".x."+....0xxxWWWWWWx
xwwwwwwx%+.;;;.x".x."x.;;;.+9xwwwwwwx
xwWWWWWxxx0....x+xxx+x....0xxxWWWWWwx
xwW......xxxxxxx.".".xxxxxxx......Wwx
xwW............xxx+xxx............Wwx
xwW............xG.".Gx............Wwx
xwW......xxx...xxx+xxx...xxx......Wwx
xwW...xxxxXx......"......x*xxxx...Wwx
xwW...x..xxx...W.."..W...xxx..x...Wwx
xwW...........WWW.".WWW...........Wwx
xwW...........WWW.".WWW...........Wwx
xwW.......xxx..W.."..W..xxx.......Wwx
xwW....xxxx%x..T.."..T..xXxxxx....Wwx
xwW....x..xxx..W.."..W..xxx..x....Wwx
xwW...........WWW.".WWW...........Wwx
xwW...........WWW.".WWW...........Wwx
xwW........xxx.W.."..W.xxx........Wwx
xwW.....xxxxXx...."....xXxxxx.....Wwx
xwW.....x..xxx...."....xxx..x.....Wwx
xwW.............x.".x.............Wwx
xwWWWWWWWWWWWWWxxx.xxxWWWWWWWWWWWWWwx
xwwwwwwwwwwwwwwwx...xwwwwwwwwwwwwwwwx
xxxxxxxxxxxxxxxxxx@xxxxxxxxxxxxxxxxxx
ENDMAP
###############################################################################
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