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ID Category Severity Reproducibility Date Submitted Last Update
0005379 [DCSS] Support Request minor have not tried 2012-03-03 01:37 2012-03-03 01:48
Reporter rythmsurfer View Status public  
Assigned To Kate
Priority normal Resolution done  
Status resolved   Product Branch 0.16 ancient branch
Summary 0005379: Poison magic school
Description I wonder what is current plan for the poison magic school
When I play venom mage, I really feel that it need level 7,8,9 spells
or I have to switch to other magic school to survive late game.
Poison magic seems to become useless at late game.
How about adding acid magic spells so it can be useful in late game....
such as level 9 spell acid burst or melt down or something like that.
Same goes to the pure necromancers. It lacks real damage dealing spells for late game. All I do is use necromutation and spamming haunt.
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(0017187)
Kate (developer)
2012-03-03 01:48

Mantis is just used for bug reports and patch submissions - the wiki is the place for feature requests and feedback. There's some discussion on ideas for the Poison school there already in fact, with some similar ideas for broadening the school: https://crawl.develz.org/wiki/doku.php?id=dcss:brainstorm:magic:schools:alchemy [^]

- Issue History
Date Modified Username Field Change
2012-03-03 01:37 rythmsurfer New Issue
2012-03-03 01:48 Kate Note Added: 0017187
2012-03-03 01:48 Kate Status new => resolved
2012-03-03 01:48 Kate Fixed in Branch => 0.11 development branch
2012-03-03 01:48 Kate Resolution open => done
2012-03-03 01:48 Kate Assigned To => Kate


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