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ID Category Severity Reproducibility Date Submitted Last Update
0005184 [DCSS] Bug Report block always 2012-01-07 13:22 2012-02-05 05:55
Reporter Ragdoll View Status public  
Assigned To evilmike
Priority normal Resolution done  
Status closed   Product Branch 0.10 ancient branch
Summary 0005184: Read error on start-up
Description When starting my recent trunk game, i get the following error:

lua_marker::read error: /crawl-svn-b555ad1/dat/dlua/fnwrap.lua:30: Could not resolve 'callback.dk_vehumet_trees' to a function

This is probably related to that vault i passed by earlier.

save: http://crawl.develz.org/saves/dumps/Ragdoll-b555ad1-120107-1221.tar.bz2 [^]
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-  Notes
(0016571)
cerebovssquire (reporter)
2012-01-07 20:30
edited on: 2012-01-07 20:31

I also have this in a game already started... I passed D:5 (where the vault is) no problem, but I can't get back up to get some potions that are lying there. I also can't view the map using X[.

lua_marker::read error: /crawl-svn-b555ad1/dat/dlua/fnwrap.lua:30: Could not
resolve 'callback.dk_vehumet_trees' to a function
                                                                                
                                                                                
                                                                                
Hit any key to exit...
http://crawl.develz.org/saves/dumps/Elynae-b555ad1-120107-1930.tar.bz2 [^]

(0016574)
evilmike (developer)
2012-01-08 04:09

Ugh sorry about this. I tested this vault to make sure it didn't cause any problems, and it seems to work fine normally. However, if you get the vault, save your game, and then load your savefile, it suddenly starts crashing when you revisit the level. For now I'm disabling the vault to prevent this from happening to anyone else, but I'm going to leave this issue as open until it's actually fixed.
(0016579)
evilmike (developer)
2012-01-08 11:13

This shouldn't cause crashes any more (tested it a bunch of times locally to make sure). Vault is still disabled due to other, minor issues though.
(0016621)
Ragdoll (reporter)
2012-01-11 17:13

When this was resolved it did work fine, but now getting back to my game after a few(2?) days i get the error once again:

lua_marker::read error: /crawl-svn-b9acd13/dat/dlua/fnwrap.lua:30: Could not
resolve 'callback.dk_vehumet_trees' to a function
(0016883)
evilmike (developer)
2012-02-05 05:55

I'm closing this, since the problem is long gone now. I'm not sure why this issue cropped up again for Ragdoll, but as far as I know he was the only victim (and besides that, it was only an earlygame character).

- Issue History
Date Modified Username Field Change
2012-01-07 13:22 Ragdoll New Issue
2012-01-07 20:30 cerebovssquire Note Added: 0016571
2012-01-07 20:31 cerebovssquire Note Edited: 0016571
2012-01-08 04:09 evilmike Note Added: 0016574
2012-01-08 11:13 evilmike Note Added: 0016579
2012-01-08 11:13 evilmike Status new => resolved
2012-01-08 11:13 evilmike Fixed in Branch => 0.10 development branch
2012-01-08 11:13 evilmike Resolution open => done
2012-01-08 11:13 evilmike Assigned To => evilmike
2012-01-11 17:13 Ragdoll Note Added: 0016621
2012-01-11 17:13 Ragdoll Status resolved => feedback
2012-01-11 17:13 Ragdoll Resolution done => reopened
2012-02-05 05:55 evilmike Note Added: 0016883
2012-02-05 05:55 evilmike Status feedback => closed
2012-02-05 05:55 evilmike Resolution reopened => done


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