Notes |
(0015825)
edlothiol (developer)
2011-11-12 15:47
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Thanks for the report. Could you upload the save file? |
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(0015827)
tsohg (reporter)
2011-11-12 16:02
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Save file uploaded, thanks. |
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(0015828)
edlothiol (developer)
2011-11-12 16:52
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I've tried to fix the problem in this particular savefile -- tsohg, try loading the attached file.
I'm stumped about what caused this, though. There are FLOOR_ROUGH and FLOOR_HALL tile overrides all over the map in V:5; it seems even as feature overrides (which caused the assert). Interestingly, both seem to legitimately occur in vaults on the map. |
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(0015831)
tsohg (reporter)
2011-11-12 17:00
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Thanks for the fix, the save you uploaded loads just fine. I see the rough tiles also... odd. |
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(0015847)
Galefury (updater)
2011-11-13 12:03
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The save I uploaded in 4872 also has large amounts of tiles replaced by vault tiles. Apparently not doors, though, so no crashes. I don't know if the black abyss tiles are related, but they might be. Also all this might be related to 4705. |
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(0018735)
edlothiol (developer)
2012-07-05 21:05
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It looks like the cells in question somehow got feat_idx set, which then caused feat to be changed to a vault tile in _reinit_flavour_tiles. I'm still not sure where the feat_idx came from, though -- it should only be set by vaults. |
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(0019398)
edlothiol (developer)
2012-08-04 11:56
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Another instance from CSN, except much worse. Somehow, the default tile flavour got changed. |
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(0019400)
edlothiol (developer)
2012-08-04 16:57
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Fixed in b7903a7b. |
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