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ID Category Severity Reproducibility Date Submitted Last Update
0004799 [DCSS] Bug Report minor sometimes 2011-10-23 13:34 2011-11-04 15:26
Reporter jeanjacques View Status public  
Assigned To Kate
Priority normal Resolution done  
Status resolved   Product Branch 0.10 ancient branch
Summary 0004799: stabs have the chance to not wake up the target
Description A successful stab does not automatically wake up the target.

Experienced against a goblin with no stabbing skill.

Xiberia did report in IRC that it happened with stabbing skill too.
Additional Information
Tags patch
Attached Files ? file icon wake-on-hit.diff [^] (532 bytes) 2011-10-31 17:05 [Show Content]

- Relationships

-  Notes
(0015555)
Cryptic (developer)
2011-10-26 08:21

Do you have any of the in-game output of this happening?
(0015630)
neil (administrator)
2011-10-31 17:05
edited on: 2011-10-31 17:06

If the hit puts the monster below the fleeing threshold but it doesn't flee (either by chance or because it's not that kind of monster), the whack and hurt do not change the monster's behaviour.

Attaching a patch that fixes this for the specific case of sleeping monsters. There may be other cases that need checking.

(0015704)
Kate (developer)
2011-11-04 15:26

Thanks for the patch, pushed.

- Issue History
Date Modified Username Field Change
2011-10-23 13:34 jeanjacques New Issue
2011-10-26 08:21 Cryptic Note Added: 0015555
2011-10-31 17:05 neil Note Added: 0015630
2011-10-31 17:05 neil File Added: wake-on-hit.diff
2011-10-31 17:05 neil Tag Attached: patch
2011-10-31 17:06 neil Note Edited: 0015630
2011-11-04 15:26 Kate Note Added: 0015704
2011-11-04 15:26 Kate Status new => resolved
2011-11-04 15:26 Kate Fixed in Branch => 0.10 development branch
2011-11-04 15:26 Kate Resolution open => done
2011-11-04 15:26 Kate Assigned To => Kate


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