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ID Category Severity Reproducibility Date Submitted Last Update
0004728 [DCSS] Bug Report minor sometimes 2011-10-12 20:46 2011-10-13 21:13
Reporter Happylisk View Status public  
Assigned To evktalo
Priority normal Resolution done  
Status resolved   Product Branch 0.10 ancient branch
Summary 0004728: Scroll of fear should not make bears go beserk
Description I lost a rather nice KeAE in an ice cave. I had low hp next to a polar bear and decided to read a scroll of fear to buy myself some space. It immediately "turned to fight," beserked, and killed me, even though it was not at low health prior to me reading the scroll.

Perhaps this is working as intended, but it seems kind of spoilerly to have a system where scrolls of fear change from great emergency item to likely death when facing bears. ?ofFear not leading to beserk could be handwaved as the enchantment being too strong for the bear to overcome its fear.
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(0015190)
evktalo (administrator)
2011-10-12 22:06

This is intentional. It's a case where certain effects are bad against certain enemies, which is good.

We could make it more obvious in the description, by changing "if provoked, may become angry" to something like "may become angry when afraid" which is more accurate.

--Eino
(0015218)
evktalo (administrator)
2011-10-13 21:13

I've changed the description from "provoked" to "made afraid".

--Eino

- Issue History
Date Modified Username Field Change
2011-10-12 20:46 Happylisk New Issue
2011-10-12 22:06 evktalo Note Added: 0015190
2011-10-12 22:06 evktalo Status new => acknowledged
2011-10-13 21:13 evktalo Note Added: 0015218
2011-10-13 21:13 evktalo Status acknowledged => resolved
2011-10-13 21:13 evktalo Fixed in Branch => 0.10 development branch
2011-10-13 21:13 evktalo Resolution open => done
2011-10-13 21:13 evktalo Assigned To => evktalo


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