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ID Category Severity Reproducibility Date Submitted Last Update
0004508 [DCSS] Patches minor N/A 2011-09-06 05:29 2011-09-12 06:22
Reporter GreatZebu View Status public  
Assigned To galehar
Priority normal Resolution done  
Status closed   Product Branch 0.10 ancient branch
Summary 0004508: Alternate messages for critical hits
Description You get special flavor text when you get a critical hit on a monster, depending on the damage type and monster type. For example, "You open the helpless kobold like a pillowcase!!!". There is just one message possibly for each damage type, with a few special cases depending on monster type. This isn't too noticeable normally, but it gets repetitive if you're playing a stabber and every other kill opens something like a pillowcase.

This patch adds random selection from a pool of messages for each type. The new messages mostly come from suggestions from IRC and https://crawl.develz.org/tavern/viewtopic.php?f=19&t=2100&start=50. [^] Messages can easily be added and removed with minimal changes, this is just supposed to demonstrate the idea and get us started.
Additional Information
Tags No tags attached.
Attached Files ? file icon 0001-Add-alternate-messages-for-critical-hits.patch [^] (4,209 bytes) 2011-09-06 05:29 [Show Content]

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-  Notes
(0014582)
galehar (administrator)
2011-09-08 12:05

I changed the static vectors and pairs to constant arrays of C-string. I also removed the letter carving message which wasn't constant (and I didn't like it much anyway).

- Issue History
Date Modified Username Field Change
2011-09-06 05:29 GreatZebu New Issue
2011-09-06 05:29 GreatZebu File Added: 0001-Add-alternate-messages-for-critical-hits.patch
2011-09-08 12:05 galehar Note Added: 0014582
2011-09-08 12:05 galehar Status new => resolved
2011-09-08 12:05 galehar Fixed in Branch => 0.10 development branch
2011-09-08 12:05 galehar Resolution open => done
2011-09-08 12:05 galehar Assigned To => galehar
2011-09-12 06:22 GreatZebu Status resolved => closed


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