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ID | Category | Severity | Reproducibility | Date Submitted | Last Update | ||
0004216 | [DCSS] Bug Report | crash | have not tried | 2011-07-04 17:10 | 2012-04-29 17:24 | ||
Reporter | paplaukes | View Status | public | ||||
Assigned To | galehar | ||||||
Priority | normal | Resolution | done | ||||
Status | closed | Product Branch | 0.8 ancient branch | ||||
Summary | 0004216: Casting teleport and using Cheibriados ability Step from time crashes the game | ||||||
Description | I was clearing Shoals5 and got overwhelmed close to the rune (most map cleared/revealed). Read a teleport scroll, did a few actions (quaffed healing/heal wounds potions), then before teleport kicked in, used Cheibriados Step From Time ability. That booted me to lobby. I started the game again and found my character on the stairs of Shoals5, with level uncleared/unexplored. | ||||||
Additional Information | |||||||
Tags | No tags attached. | ||||||
Attached Files |
crash-paplaukes-20110704-144941.txt [^] (47,719 bytes) 2011-07-08 23:14 [Show Content] [Hide Content]ASSERT(in_bounds(where)) in 'misc.cc' at line 1099 failed. Version: Dungeon Crawl Stone Soup 0.8.0-178-g5053f60 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /srv/dgamelaunch/bin/crawl-web-0.8 -name paplaukes -rc /srv/dgamelaunch/dgldir/rcfiles/crawl-0.8/paplaukes.rc -macro /srv/dgamelaunch/dgldir/rcfiles/crawl-0.8/paplaukes.macro -morgue /srv/dgamelaunch/crawl-0.8/morgue/paplaukes RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 26 stack frames. /srv/dgamelaunch/bin/crawl-web-0.8(_Z17write_stack_traceP8_IO_FILEi+0x28) [0x98b0a8]: write_stack_trace(_IO_FILE*, int) /srv/dgamelaunch/bin/crawl-web-0.8(_Z13do_crash_dumpv+0x275) [0x5310e5]: do_crash_dump() /srv/dgamelaunch/bin/crawl-web-0.8() [0x98b302] /lib/libc.so.6(+0x321e0) [0x7fcb2c6d51e0]: /lib/libc.so.6(gsignal+0x35) [0x7fcb2c6d5165]: /lib/libc.so.6(abort+0x180) [0x7fcb2c6d7f70]: /srv/dgamelaunch/bin/crawl-web-0.8() [0x52f34f] /srv/dgamelaunch/bin/crawl-web-0.8(_Z12AssertFailedPKcS0_ib+0x9f) [0x52f78f]: AssertFailed(char const*, char const*, int, bool) /srv/dgamelaunch/bin/crawl-web-0.8(_Z16bleed_onto_floorRK9coord_def12monster_typeibbS1_+0x106) [0x738536]: bleed_onto_floor(coord_def const&, monster_type, int, bool, bool, coord_def const&) /srv/dgamelaunch/bin/crawl-web-0.8(_ZN12melee_attack26mons_perform_attack_roundsEv+0x90b) [0x5d704b]: melee_attack::mons_perform_attack_rounds() /srv/dgamelaunch/bin/crawl-web-0.8(_ZN12melee_attack19mons_perform_attackEv+0x68) [0x5d7a48]: melee_attack::mons_perform_attack() /srv/dgamelaunch/bin/crawl-web-0.8(_ZN12melee_attack15mons_attack_youEv+0x9) [0x5d7a59]: melee_attack::mons_attack_you() /srv/dgamelaunch/bin/crawl-web-0.8(_ZN12melee_attack6attackEv+0x15e) [0x5d7e9e]: melee_attack::attack() /srv/dgamelaunch/bin/crawl-web-0.8(_Z14monster_attackP7monsterb+0xa3) [0x5d8793]: monster_attack(monster*, bool) /srv/dgamelaunch/bin/crawl-web-0.8(_Z19handle_monster_moveP7monster+0x298b) [0x757f7b]: handle_monster_move(monster*) /srv/dgamelaunch/bin/crawl-web-0.8(_Z15handle_monstersb+0x8f) [0x7586df]: handle_monsters(bool) /srv/dgamelaunch/bin/crawl-web-0.8(_Z21cheibriados_time_stepi+0x9c) [0x5fa2fc]: cheibriados_time_step(int) /srv/dgamelaunch/bin/crawl-web-0.8() [0x4bfd1b] /srv/dgamelaunch/bin/crawl-web-0.8() [0x4c2848] /srv/dgamelaunch/bin/crawl-web-0.8(_Z16activate_abilityv+0x1f8) [0x4c4368]: activate_ability() /srv/dgamelaunch/bin/crawl-web-0.8(_Z15process_command12command_type+0x3fd) [0x6e283d]: process_command(command_type) /srv/dgamelaunch/bin/crawl-web-0.8() [0x6e43c1] /srv/dgamelaunch/bin/crawl-web-0.8() [0x6e5a85] /srv/dgamelaunch/bin/crawl-web-0.8(main+0x2d9) [0x6e6479]: /lib/libc.so.6(__libc_start_main+0xfd) [0x7fcb2c6c1c4d]: /srv/dgamelaunch/bin/crawl-web-0.8() [0x4ad919] Compilation info: <<<<<<<<<<< Compiled with GCC 4.4.5 on May 30 2011 at 21:20:27 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CLFAGS: -O2 -pipe -Wall -DUSE_TILE -DUSE_TILE_WEB -Wundef -Wno-array-bounds -Wno-parentheses -Wwrite-strings -Wshadow -D_FORTIFY_SOURCE=0 -Wuninitialized -Icontrib/install/include -Iutil -I. -I/usr/include -Irltiles -I/usr/include/ncursesw -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/srv/dgamelaunch/crawl-web-0.8-5053f60/saves" -DDATA_DIR_PATH="/srv/dgamelaunch/crawl-web-0.8-5053f60/" LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: absdepth0 = 17, branch = 6, level_type = 0, type_name = Level id: Shoals:5 level build method = shoals+ [17] level layout type = shoals Level extras: Level vaults: layout_shoals [8]: (40,35) (0,0) orient: 9 lev: 17 shoal_ilsuiw [9]: (24,10) (7,7) orient: 10 lev: 17 shoalhut [2]: (9,43) (7,7) orient: 10 lev: 17 shoalhut [3]: (38,34) (7,7) orient: 10 lev: 17 shoalhut [4]: (39,53) (7,7) orient: 10 lev: 17 shoalhut [5]: (51,46) (7,7) orient: 10 lev: 17 shoalhut [6]: (23,33) (7,7) orient: 10 lev: 17 shoalhut [7]: (11,34) (7,7) orient: 10 lev: 17 shoalhut_rune [1]: (36,26) (7,7) orient: 10 lev: 17 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Zapping: K - a crooked silver wand Press: ? - help, Shift-Dir - straight line, f - you Really target yourself? You resist. One of your 4 scrolls of fog catches fire! One of your 4 scrolls of blinking catches fire! K - a wand of fire {zapped: 1} You see here a plain deck of cards. Casting: Apportation Confirm with . or Enter, or press ? or * to list all spells. Your skin crawls. You can't carry that many items. Read which item? (? for menu, Esc to quit) As you read the scroll of detect curse, it crumbles to dust. Your items softly glow as they are inspected for curses. Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off the +0 cloak of the Tectonic Plate {Slow}. You finish taking off the +0 cloak of the Tectonic Plate {Slow}. That put a bit of spring back into your step. Cheibriados reduces the support of your attributes. You start removing your armour. You continue taking off the +2 leather armour from the Tectonic Plates {rC+, Slow}. You finish taking off the +2 leather armour from the Tectonic Plates {rC+, Slow}. You catch a bit of a chill. That put a bit of spring back into your step. Cheibriados reduces the support of your attributes. You start putting on your armour. You continue putting on your uncursed runed elven robe. You finish putting on your +0 elven robe of magic resistance. You feel resistant to magic. You start putting on your armour. You continue putting on the +0 cloak of the Tectonic Plate {Slow}. Your skin is crawling a little less now. You finish putting on the +0 cloak of the Tectonic Plate {Slow}. You feel rather ponderous. Cheibriados raises the support of your attributes. Wear which item? (? for menu, Esc to quit) Okay, then. Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off the +0 cloak of the Tectonic Plate {Slow}. You finish taking off the +0 cloak of the Tectonic Plate {Slow}. That put a bit of spring back into your step. Cheibriados reduces the support of your attributes. You start removing your armour. You continue taking off your +0 elven robe of magic resistance. You finish taking off your +0 elven robe of magic resistance. You feel less resistant to magic. You start putting on your armour. You continue putting on the +2 leather armour from the Tectonic Plates {rC+, Slow}. Magic restored. You continue putting on the +2 leather armour from the Tectonic Plates {rC+, Slow}. Your skin stops crawling. You continue putting on the +2 leather armour from the Tectonic Plates {rC+, Slow}. You finish putting on the +2 leather armour from the Tectonic Plates {rC+, Slow}. You feel resistant to cold. You feel rather ponderous. Cheibriados raises the support of your attributes. You start putting on your armour. You continue putting on the +0 cloak of the Tectonic Plate {Slow}. You finish putting on the +0 cloak of the Tectonic Plate {Slow}. You feel rather ponderous. Cheibriados raises the support of your attributes. You drop a +0 elven robe of magic resistance. You see here a plain deck of cards. A - a plain deck of cards There is an open door, spattered with blood here. Things that are here: a spear; a wand of magic darts {zapped: 1}; a merfolk corpse; a spear Items here: %% ))))))) A merfolk comes into view. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) A - a plain deck of cards (in hand) You draw a card... It is the Dance. What do you say? t - Shout! Orders for allies: a - Attack new target. s - Stop attacking. w - Wait here. f - Follow me. Anything else - Stay silent. Gang up on whom? Press: ? - help, Dir - move target cursor, f - merfolk Aim: A merfolk (hasn't noticed you) Attack! Throwing (i - inventory. (,) - cycle): S - a +2,+2 hand axe of returning (quiver Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: A merfolk You throw a +2,+2 hand axe of returning. The +2,+2 hand axe of returning hits the merfolk. The merfolk is lightly wounded. You hear a splash. The +2,+2 hand axe of returning fails to return to your pack! Throwing (i - inventory): Y - a +4,+4 dwarven hand axe of returning (quivered) Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: A merfolk (lightly wounded) You throw a +4,+4 dwarven hand axe of returning. The +4,+4 dwarven hand axe of returning hits the merfolk. The merfolk is moderately wounded. The +4,+4 dwarven hand axe of returning returns to your pack! Throwing (i - inventory): Y - a +4,+4 dwarven hand axe of returning (quivered) Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: A merfolk (moderately wounded) You throw a +4,+4 dwarven hand axe of returning. The +4,+4 dwarven hand axe of returning hits the merfolk. The merfolk is moderately wounded. The +4,+4 dwarven hand axe of returning returns to your pack! Really attack while wielding your plain deck of cards {drawn: 1}? You are now empty-handed. You pummel the merfolk!! You kill the merfolk! Cheibriados thoroughly appreciates the change of pace. You see here a merfolk corpse. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. HP restored. You enter the shallow water. Moving in this stuff is going to be slow. S - a +2,+2 hand axe of returning There is some shallow water here. A mermaid comes into view. She is wielding a spear. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) A - a plain deck of cards {drawn: 1} (in hand) You draw a card... It is the Pentagram. This is a plain deck of summonings {drawn: 2}. The mermaid chants a haunting song. You resist. You draw a card... It is the Herd. Your short sword disappears in a puff of smoke! The mermaid chants a haunting song. You resist. The mermaid chants a haunting song. You resist. You are now empty-handed. You enter the shallow water. Moving in this stuff is going to be slow. The mermaid chants a haunting song. You resist. The mermaid chants a haunting song. You resist. The mermaid chants a haunting song. You are mesmerised by the mermaid! The mermaid chants her luring song. Your shadow imp throws its arms wide. The dead are walking! The komodo dragon bites you! You feel ill. You block the komodo dragon's attack. The komodo dragon completely misses you. There is some shallow water here. Your unstable footing causes you to fumble your attack. You block the mermaid's attack. Your shadow imp misses the mermaid. Your shadow imp misses the mermaid. The komodo dragon completely misses you. Use which ability? (? or * to list) You feel very buoyant. You gently float away from the floor. You feel somewhat more hungry. The mermaid completely misses you. You block the komodo dragon's attack. You pummel the mermaid!! Your headbutt misses the mermaid. The mermaid is moderately wounded. The komodo dragon closely misses you. You pummel the mermaid!! You are no longer entranced. You kill the mermaid! Cheibriados thoroughly appreciates the change of pace. You hear a splash. You hit the komodo dragon, but do no damage. Your shadow imp splashes around in the water. Your shadow imp hits the komodo dragon but does no damage. The komodo dragon completely misses your shadow imp. The komodo dragon bites your shadow imp! Your shadow imp dies! You pummel the komodo dragon!! Your headbutt misses the komodo dragon. The komodo dragon is moderately wounded. You punch the komodo dragon! You headbutt the komodo dragon, but do no damage. The komodo dragon is heavily wounded. The komodo dragon closely misses you. You punch the komodo dragon! The komodo dragon is almost dead. Your merfolk zombie hits the komodo dragon! The komodo dragon dies! The komodo dragon's corpse disappears in a puff of smoke! There is some shallow water here. Things that are here: a spear; a mermaid corpse There is some shallow water here. There is some shallow water here. There is some shallow water here. Found a wooden ring. There is some shallow water here. You see here a granite ring. Use which ability? (? or * to list) You float gracefully downwards. You can't carry that many items. You drop an uncursed amulet of the gourmand. t - a granite ring Put on which piece of jewellery? (? for menu, Esc to quit) Wearing a granite ring. You're wearing two rings. Remove which one? (y/a/</>/Esc) < or y - the ring of Qamoemuz {+Lev rC- Str+3 Int+1 Stlth++} > or a - a ring of teleport control You remove your ring of teleport control. t - a +3 ring of evasion (right hand) You remove your +3 ring of evasion. You drop a +3 ring of evasion. You enter the shallow water. Moving in this stuff is going to be slow. There is some shallow water here. A merfolk impaler comes into view. It is wielding a trident. There is some shallow water here. A merfolk impaler is nearby! Throwing (i - inventory. (,) - cycle): S - a +2,+2 hand axe of returning (quiver Press: ? - help, Shift-Dir - straight line, f - merfolk impaler Aim: A merfolk impaler, wielding a trident and wearing a robe (water) You throw a +2,+2 hand axe of returning. The +2,+2 hand axe of returning hits the merfolk impaler. The merfolk impaler is lightly wounded. The +2,+2 hand axe of returning returns to your pack! Throwing (i - inventory. (,) - cycle): S - a +2,+2 hand axe of returning (quiver Press: ? - help, Shift-Dir - straight line, f/p - merfolk impaler Aim: A merfolk impaler, wielding a trident and wearing a robe (lightly wounded) You throw a +2,+2 hand axe of returning. The +2,+2 hand axe of returning hits the merfolk impaler. The merfolk impaler is lightly wounded. The +2,+2 hand axe of returning returns to your pack! Throwing (i - inventory. (,) - cycle): S - a +2,+2 hand axe of returning (quiver Press: ? - help, Shift-Dir - straight line, f/p - merfolk impaler Aim: A merfolk impaler, wielding a trident and wearing a robe (lightly wounded) You throw a +2,+2 hand axe of returning. The +2,+2 hand axe of returning hits the merfolk impaler. The merfolk impaler is moderately wounded. The +2,+2 hand axe of returning returns to your pack! Your unstable footing causes you to fumble your attack. Your merfolk zombie misses the merfolk impaler. Your merfolk zombie hits the merfolk impaler. The merfolk impaler hits you with a trident! The merfolk impaler completely misses you. Your unstable footing causes you to fumble your attack. You block the merfolk impaler's attack. You punch the merfolk impaler! The merfolk impaler is moderately wounded. The merfolk impaler completely misses you. Use which ability? (? or * to list) You feel very buoyant. You gently float away from the floor. You feel somewhat more hungry. Your merfolk zombie barely misses the merfolk impaler. Your merfolk zombie hits the merfolk impaler. The merfolk impaler closely misses your merfolk zombie. The merfolk impaler hits your merfolk zombie with a trident. You hit the merfolk impaler. Your headbutt misses the merfolk impaler. The merfolk impaler is moderately wounded. The merfolk impaler closely misses you. You hit the merfolk impaler. The merfolk impaler is moderately wounded. The merfolk impaler completely misses you. You pummel the merfolk impaler!! The merfolk impaler is severely wounded. Your merfolk zombie misses the merfolk impaler. Your merfolk zombie hits the merfolk impaler. The merfolk impaler barely misses your merfolk zombie. The merfolk impaler hits your merfolk zombie with a trident. You punch the merfolk impaler! You kill the merfolk impaler! Cheibriados appreciates the change of pace. You hear a splash. You swap places. There is some shallow water here. There is some shallow water here. Things that are here: a trident; a robe There is some shallow water here. You see here a wooden ring. Use which ability? (? or * to list) You float gracefully downwards. t - a wooden ring Wear which item? (? for menu, Esc to quit) You can't wear that. You offer a prayer to Cheibriados. Cheibriados is exalted by your worship. Unknown command. Put on which piece of jewellery? (? for menu, Esc to quit) You feel buoyant. t - a ring of levitation (right hand) You remove your ring of levitation. You drop an uncursed ring of levitation. Put on which piece of jewellery? (? for menu, Esc to quit) a - a ring of teleport control (right hand) Throwing (i - inventory. (,) - cycle): S - a +2,+2 hand axe of returning (quiver Press: ? - help, Shift-Dir - straight line, f - merfolk Aim: A merfolk You throw a +2,+2 hand axe of returning. The +2,+2 hand axe of returning hits the merfolk. The merfolk is lightly wounded. The +2,+2 hand axe of returning returns to your pack! Throwing (i - inventory. (,) - cycle): S - a +2,+2 hand axe of returning (quiver Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: A merfolk (lightly wounded) You throw a +2,+2 hand axe of returning. The +2,+2 hand axe of returning hits the merfolk. The merfolk is lightly wounded. You hear a splash. The +2,+2 hand axe of returning fails to return to your pack! Throwing (i - inventory): Y - a +4,+4 dwarven hand axe of returning (quivered) Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: A merfolk (lightly wounded) You throw a +4,+4 dwarven hand axe of returning. The +4,+4 dwarven hand axe of returning hits the merfolk. The merfolk is moderately wounded. The +4,+4 dwarven hand axe of returning returns to your pack! You block the merfolk's attack. Throwing (i - inventory): Y - a +4,+4 dwarven hand axe of returning (quivered) Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: A merfolk (moderately wounded) You throw a +4,+4 dwarven hand axe of returning. The +4,+4 dwarven hand axe of returning misses the merfolk. The +4,+4 dwarven hand axe of returning fails to return to your pack! You block the merfolk's attack. You pummel the merfolk!! You kill the merfolk! Cheibriados appreciates the change of pace. t - a wand of digging Y - a +4,+4 dwarven hand axe of returning You see here a merfolk corpse. Casting: Regeneration Confirm with . or Enter, or press ? or * to list all spells. Aiming: Apportation Press: ? - help Apport: A +2,+2 hand axe of returning Yoink! You pull the item towards yourself. There are several objects here. Pick up a +2,+2 hand axe of returning? ((y)es/(n)o/(a)ll/(m)enu/*?g,/q) Pick up a merfolk corpse? ((y)es/(n)o/(a)ll/(m)enu/*?g,/q) Okay, then. There are several objects here. Pick up a +2,+2 hand axe of returning? ((y)es/(n)o/(a)ll/(m)enu/*?g,/q) S - a +2,+2 hand axe of returning A merfolk comes into view. It is wielding a trident. Throwing (i - inventory. (,) - cycle): S - a +2,+2 hand axe of returning (quiver Press: ? - help, Shift-Dir - straight line, f - merfolk Aim: A merfolk, wielding a trident (resting) You throw a +2,+2 hand axe of returning. The +2,+2 hand axe of returning misses the merfolk. The +2,+2 hand axe of returning returns to your pack! The merfolk shouts! You hear a shout! You hear a shout! You hear a shout! You hear a shout! A merfolk javelineer comes into view. It is wielding a runed spear. Casting: Apportation Confirm with . or Enter, or press ? or * to list all spells. Your hands begin to glow red. The merfolk javelineer throws a poisoned javelin. The poisoned javelin misses you. You hear a splash. Casting: Confusing Touch Confirm with . or Enter, or press ? or * to list all spells. Your skin crawls. You punch the merfolk javelineer! The merfolk javelineer appears confused. The merfolk javelineer is lightly wounded. Your hands stop glowing. A merfolk impaler comes into view. It is wielding a glowing demon trident. You strike the helpless merfolk javelineer from behind! You pummel the helpless merfolk javelineer!! The merfolk javelineer is moderately wounded. The merfolk javelineer hits the merfolk with a runed spear! The merfolk javelineer freezes the merfolk. You punch the helpless merfolk javelineer! You headbutt the helpless merfolk javelineer! The merfolk javelineer is heavily wounded. You punch the helpless merfolk javelineer! The merfolk javelineer is severely wounded. You catch the helpless merfolk javelineer completely off-guard! You punch the helpless merfolk javelineer! You kick the helpless merfolk javelineer. You headbutt the helpless merfolk javelineer, but do no damage. The merfolk javelineer is almost dead. You block the merfolk javelineer's attack. You punch the helpless merfolk javelineer! You kill the merfolk javelineer! Cheibriados appreciates the change of pace. You have reached level 18! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. A mermaid comes into view. She is wielding a spear. Casting: Regeneration Confirm with . or Enter, or press ? or * to list all spells. Your hands begin to glow red. The mermaid chants a haunting song. You are mesmerised by the mermaid! The merfolk impaler picks up a spear of freezing. The merfolk impaler picks up 10 poisoned javelins. You hit the merfolk impaler. The merfolk impaler is lightly wounded. Your hands stop glowing. A merfolk comes into view. It is wielding a spear. You closely miss the merfolk impaler. A merfolk comes into view. It is wielding a runed trident. You pummel the merfolk impaler!! The merfolk impaler is lightly wounded. You block the merfolk impaler's attack. You miss the merfolk impaler. You kick the merfolk impaler. You headbutt the merfolk impaler! The merfolk impaler is moderately wounded. You barely miss the merfolk impaler. You block the merfolk impaler's attack. You are no longer entranced. You miss the merfolk impaler. Your kick misses the merfolk impaler. Your skin is crawling a little less now. The merfolk impaler completely misses you. You closely miss the merfolk impaler. You headbutt the merfolk impaler. The merfolk impaler is moderately wounded. A sea snake and a merfolk come into view. Casting: Confusing Touch Confirm with . or Enter, or press ? or * to list all spells. Your hands begin to glow red. The merfolk impaler misses you. The merfolk impaler completely misses you. You pummel the merfolk impaler!! Your headbutt misses the merfolk impaler. The merfolk impaler is heavily wounded. Your hands stop glowing. The merfolk impaler misses you. You miss the merfolk impaler. The merfolk impaler misses you. You punch the merfolk impaler! Your kick misses the merfolk impaler. You headbutt the merfolk impaler! The merfolk impaler is almost dead. The merfolk impaler closely misses you. You closely miss the merfolk impaler. You headbutt the merfolk impaler. The merfolk impaler is almost dead. You block the merfolk impaler's attack. You pummel the merfolk impaler!! You kill the merfolk impaler! Cheibriados thoroughly appreciates the change of pace. You hit the merfolk. The merfolk is lightly wounded. Your skin stops crawling. The merfolk unwields an uncursed spear. The merfolk drops an uncursed spear. The merfolk picks up a glowing demon trident. The merfolk wields a glowing demon trident. It glows with a cold blue light! The merfolk hits you from afar with a runed trident! Casting: Confusing Touch Confirm with . or Enter, or press ? or * to list all spells. Your hands begin to glow red. The merfolk picks up an uncursed spear. The merfolk misses you. Casting: Confusing Touch Confirm with . or Enter, or press ? or * to list all spells. Your skin crawls. The mermaid chants a haunting song. You are mesmerised by the mermaid! The merfolk drops an uncursed spear. The merfolk picks up a spear of freezing. The merfolk picks up 10 poisoned javelins. You pummel the merfolk!! The merfolk appears confused. You headbutt the helpless merfolk. The merfolk is heavily wounded. Your hands stop glowing. The merfolk completely misses you. You break out of your daze! You hit the helpless merfolk. Your headbutt misses the merfolk. The merfolk is almost dead. The merfolk misses you. You catch the helpless merfolk completely off-guard! You punch the helpless merfolk! You kill the merfolk! Cheibriados thoroughly appreciates the change of pace. Your skin is crawling a little less now. You barely miss the merfolk. Your headbutt misses the merfolk. The merfolk unwields an uncursed trident. The merfolk drops an uncursed trident. The merfolk picks up a demon trident of freezing. The merfolk wields a demon trident of freezing. It glows with a cold blue light! The merfolk picks up a spear of freezing. The merfolk misses you. Casting: Regeneration Confirm with . or Enter, or press ? or * to list all spells. Your hands begin to glow red. The merfolk hits you from afar with a trident of reaching! A manticore comes into view. You punch the merfolk! The merfolk appears confused. You headbutt the helpless merfolk. The merfolk is moderately wounded. Your hands stop glowing. You punch the helpless merfolk! You kick the helpless merfolk. You headbutt the helpless merfolk, but do no damage. The merfolk is almost dead. The merfolk misses you. You block the merfolk's attack. A merfolk comes into view. It is wielding a trident. You hit the merfolk, but do no damage. You headbutt the helpless merfolk, but do no damage. The merfolk is almost dead. The merfolk completely misses the merfolk. The merfolk hits you from afar with a trident of reaching! You catch the helpless merfolk completely off-guard! You pummel the helpless merfolk!! You kill the merfolk! Cheibriados appreciates the change of pace. Found a paperback manual. Your skin stops crawling. The mermaid chants a haunting song. You are mesmerised by the mermaid! The merfolk barely misses you. Items here: %% ( )))) [[ You punch the merfolk! The merfolk is moderately wounded. The merfolk barely misses you. You punch the merfolk! The merfolk is moderately wounded. The merfolk barely misses you. You block the merfolk's attack. You pummel the merfolk!! You kill the merfolk! Cheibriados appreciates the change of pace. You barely miss the merfolk. You headbutt the merfolk! The merfolk is lightly wounded. The merfolk completely misses you. You punch the merfolk! The merfolk is moderately wounded. You punch the merfolk! The merfolk is moderately wounded. The merfolk completely misses you. You punch the merfolk! The merfolk is heavily wounded. The merfolk hits you but does no damage. You punch the merfolk! You headbutt the merfolk. You kill the merfolk! Cheibriados thoroughly appreciates the change of pace. You miss the sea snake. You headbutt the sea snake! The sea snake is lightly wounded. The mermaid chants her luring song. You barely miss the sea snake. Your kick misses the sea snake. The sea snake barely misses you. Casting: Confusing Touch Confirm with . or Enter, or press ? or * to list all spells. You miscast the spell. You are very lightly contaminated with residual magic. Nothing appears to happen. The sea snake completely misses you. Casting: Confusing Touch Confirm with . or Enter, or press ? or * to list all spells. Your hands begin to glow red. You block the sea snake's attack. The sea snake completely misses you. You hit the sea snake. The sea snake appears confused. The sea snake is lightly wounded. Your hands stop glowing. The mermaid chants her luring song. You strike the helpless sea snake from behind! You punch the helpless sea snake! The sea snake is moderately wounded. The sea snake completely misses you. You pummel the helpless sea snake!! The sea snake is heavily wounded. The sea snake bites something! The mermaid chants her luring song. You miss the sea snake. The sea snake completely misses you. You pummel the helpless sea snake!! You kill the sea snake! Cheibriados thoroughly appreciates the change of pace. The mermaid chants her luring song. Casting: Confusing Touch Confirm with . or Enter, or press ? or * to list all spells. Your hands begin to glow red. Your Spellcasting skill increases to level 4! You pummel the manticore!! The manticore appears confused. The manticore is moderately wounded. Your hands stop glowing. The merfolk throws a throwing net. The throwing net misses you. You punch the mermaid! The mermaid is moderately wounded. The mermaid unwields an uncursed spear. The mermaid drops an uncursed spear. The mermaid picks up a trident. The mermaid wields a trident. You miss the mermaid. You closely miss the merfolk. Casting: Confusing Touch Confirm with . or Enter, or press ? or * to list all spells. Your hands begin to glow red. The merfolk picks up an uncursed spear. You are no longer entranced. You hit the merfolk. The merfolk appears confused. Your kick misses the merfolk. The merfolk is lightly wounded. Your hands stop glowing. You punch the mermaid! The mermaid is moderately wounded. The merfolk unwields an uncursed trident. The merfolk drops an uncursed trident. The merfolk picks up a trident of reaching. The merfolk wields a trident of reaching. The mermaid chants a haunting song. You resist. You block the mermaid's attack. Casting: Confusing Touch Confirm with . or Enter, or press ? or * to list all spells. Your hands begin to glow red. The mermaid chants a haunting song. You resist. The mermaid misses you. The merfolk closely misses you. The mermaid completely misses you. You see here an uncursed trident. You punch the mermaid! The mermaid appears confused. You headbutt the helpless mermaid. You kill the mermaid! Cheibriados appreciates the change of pace. Your hands stop glowing. The manticore seems less confused. Something bites your merfolk zombie. Something claws your merfolk zombie. Something claws your merfolk zombie! The merfolk seems less confused. The merfolk completely misses you. Your merfolk zombie hits the merfolk! Items here: %% (( )))) [[ There are several objects here. Pick up a throwing net {=f}? ((y)es/(n)o/(a)ll/(m)enu/*?g,/q) f - 9 throwing nets {=f} The merfolk hits you but does no damage. Your merfolk zombie hits the merfolk! The manticore flicks its tail! The volley of spikes hits your merfolk zombie. The manticore bites your merfolk zombie! The manticore claws your merfolk zombie. You block the merfolk's attack. The merfolk completely misses you. Your merfolk zombie hits the manticore! You see here an uncursed trident. You punch the merfolk! You kill the merfolk! Cheibriados appreciates the change of pace. The manticore flicks its tail! The volley of spikes hits your merfolk zombie. The manticore barely misses your merfolk zombie. The manticore closely misses your merfolk zombie. The manticore claws your merfolk zombie! Your merfolk zombie hits the manticore! The manticore dies! Things that are here: a trident of reaching; an uncursed spear There are several objects here. Pick up a trident of reaching? ((y)es/(n)o/(a)ll/(m)enu/*?g,/q) You swap places. There is an open door, spattered with blood here. Things that are here: a trident; a spear There are several objects here. Pick up a trident? ((y)es/(n)o/(a)ll/(m)enu/*?g,/q) Your pack is full. You see here a paperback manual. Read which item? (? for menu, Esc to quit) Okay, then. You drop a scroll of enchant weapon II. O - a paperback manual Read which item? (? for menu, Esc to quit) Identify which item? (? for menu, Esc to quit) As you read the scroll of identify, it crumbles to dust. O - a manual of Charms You swap places. Your magical contamination has completely faded away. There is an open door, spattered with blood here. Things that are here: a trident; a spear Things that are here: a trident of reaching; an uncursed spear You enter the shallow water. Moving in this stuff is going to be slow. There is some shallow water here. There is some shallow water here. Magic restored. You enter the shallow water. Moving in this stuff is going to be slow. There is some shallow water here. You enter the shallow water. Moving in this stuff is going to be slow. There is some shallow water here. You enter the shallow water. Moving in this stuff is going to be slow. There is some shallow water here. There is some shallow water here. You feel your health improve. The merfolk is too close now for your liking. You see here a scroll of enchant weapon II. You can't carry that many items. You swap places. Throwing (i - inventory. (,) - cycle): S - a +2,+2 hand axe of returning (quiver Press: ? - help, Shift-Dir - straight line, f - merfolk Aim: A merfolk, wielding a glowing spear You throw a +2,+2 hand axe of returning. The +2,+2 hand axe of returning hits the merfolk. The merfolk is lightly wounded. The +2,+2 hand axe of returning returns to your pack! You punch the merfolk! The merfolk is moderately wounded. You block the merfolk's attack. You pummel the merfolk!! You kill the merfolk! Cheibriados appreciates the change of pace. Things that are here: a glowing spear; a glowing glaive; a merfolk corpse You swap places. Drop what? (Press _ for help.) (? for menu, Esc to quit) Okay, then. You drop a plain deck of summonings {drawn: 3}. A - a scroll of enchant weapon II You see here a plain deck of summonings {drawn: 3}. Move the cursor to view the level map, or type ? for a list of commands. Returning to the game... You enter the shallow water. Moving in this stuff is going to be slow. There is some shallow water here. There is some shallow water here. You enter the shallow water. Moving in this stuff is going to be slow. There is some shallow water here. There is some shallow water here. You enter the shallow water. Moving in this stuff is going to be slow. There is some shallow water here. Things that are here: a trident of reaching; an uncursed spear There is an open door, spattered with blood here. Things that are here: a trident; a spear You see here a scroll of enchant weapon II. A - 2 scrolls of enchant weapon II You swap places. There is an open door, spattered with blood here. Things that are here: a trident; a spear You see here an uncursed trident. Move the cursor to view the level map, or type ? for a list of commands. Returning to the game... You enter the shallow water. Moving in this stuff is going to be slow. There is some shallow water here. Use which ability? (? or * to list) You feel very buoyant. You gently float away from the floor. You feel somewhat more hungry. Casting: Confusing Touch Confirm with . or Enter, or press ? or * to list all spells. Your skin crawls. You are feeling hungry. You start resting. Your skin is crawling a little less now. You start resting. Your skin stops crawling. You start resting. You are starting to lose your buoyancy. You start resting. Magic restored. You start resting. You float gracefully downwards. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. You start resting. A megabat comes into view. Use which ability? (? or * to list) You feel very buoyant. You gently float away from the floor. You feel somewhat more hungry. You block the megabat's attack. There is some shallow water here. You pummel the megabat!! You kill the megabat! Cheibriados thoroughly appreciates the change of pace. A sea snake comes into view. There is some shallow water here. You hit the sea snake. Your headbutt misses the sea snake. The sea snake is lightly wounded. The sea snake completely misses you. You barely miss the sea snake. You block the sea snake's attack. You punch the sea snake! You kick the sea snake. You headbutt the sea snake. The sea snake is moderately wounded. You pummel the sea snake!! You headbutt the sea snake, but do no damage. The sea snake is severely wounded. You hear an angry hiss. You hear a shout! You hear a shout! You hear a shout! You hear a shout! Casting: Regeneration Confirm with . or Enter, or press ? or * to list all spells. Your hands begin to glow red. Casting: Confusing Touch Confirm with . or Enter, or press ? or * to list all spells. Your skin crawls. A merfolk impaler comes into view. It is wielding a runed trident. The snapping turtle completely misses you. The merfolk impaler moves out of view. A hippogriff and a snapping turtle come into view. There is some shallow water here. Found a barnacled rune of Zot. A merfolk aquamancer and 3 merfolk javelineers come into view. The merfolk aquamancer shouts! You block the snapping turtle's attack. You block the merfolk impaler's attack. The merfolk impaler completely misses you. The merfolk impaler hits you but does no damage. A merfolk impaler comes into view. It is wielding a runed trident. There is some shallow water here. You hit the snapping turtle. The snapping turtle appears confused. You headbutt the helpless snapping turtle, but do no damage. Your hands stop glowing. You pummel the hippogriff!! You kick the hippogriff. Your headbutt misses the hippogriff. The hippogriff is severely wounded. A merfolk comes into view. Casting: Regeneration Confirm with . or Enter, or press ? or * to list all spells. Your hands begin to glow red. The snapping turtle barely misses it. The merfolk javelineer throws a steel javelin. The steel javelin misses you. You hear a splash. Casting: Confusing Touch Confirm with . or Enter, or press ? or * to list all spells. Your hands begin to glow brighter. The merfolk javelineer throws a steel javelin. The steel javelin hits you! You hear a splash. The merfolk javelineer throws a steel javelin. The steel javelin misses you. You hear a splash. Casting: Confusing Touch Confirm with . or Enter, or press ? or * to list all spells. You feel protected from missiles. The merfolk javelineer throws a steel javelin. The steel javelin misses you. You hear a splash. A mermaid comes into view. You hit the merfolk javelineer. You punch the merfolk aquamancer! The merfolk aquamancer appears confused. You headbutt the helpless merfolk aquamancer, but do no damage. The merfolk aquamancer is lightly wounded. Your hands stop glowing. You closely miss the merfolk aquamancer. You headbutt the helpless merfolk aquamancer. The merfolk aquamancer is moderately wounded. The snapping turtle seems less confused. The snapping turtle completely misses you. The hippogriff turns to fight! You punch the helpless merfolk aquamancer! You headbutt the merfolk aquamancer. The merfolk aquamancer is moderately wounded. You block the snapping turtle's attack. The merfolk aquamancer hits the merfolk impaler with a sabre! You strike the helpless merfolk aquamancer from behind! You punch the helpless merfolk aquamancer! Your headbutt misses the merfolk aquamancer. The merfolk aquamancer is heavily wounded. You block the snapping turtle's attack. You catch the helpless merfolk aquamancer completely off-guard! You punch the helpless merfolk aquamancer! You kick the helpless merfolk aquamancer, but do no damage. You headbutt the helpless merfolk aquamancer. You kill the merfolk aquamancer! Cheibriados appreciates the change of pace. Your skin is crawling a little less now. The snapping turtle completely misses you. The merfolk impaler hits you from afar with a trident of reaching! Casting: Repel Missiles Confirm with . or Enter, or press ? or * to list all spells. Your hands begin to glow red. You are starting to lose your buoyancy. The snapping turtle misses you. The merfolk impaler completely misses you. The sea snake bites your merfolk zombie. The sea snake barely misses your merfolk zombie. You pummel the merfolk impaler!! The merfolk impaler appears confused. The merfolk impaler is lightly wounded. Your hands stop glowing. You block the merfolk impaler's attack. The merfolk impaler hits your merfolk zombie with a runed trident! Your merfolk zombie is destroyed! The merfolk javelineer throws a steel javelin. The steel javelin misses you. You hear a splash. You miss the merfolk impaler. You headbutt the helpless merfolk impaler. The merfolk impaler is lightly wounded. You block the snapping turtle's attack. The merfolk impaler closely misses you. You catch the helpless merfolk impaler completely off-guard! You punch the helpless merfolk impaler! Your headbutt misses the merfolk impaler. The merfolk impaler is moderately wounded. You block the snapping turtle's attack. The merfolk impaler hits you but does no damage. The merfolk javelineer throws a steel javelin. The steel javelin misses you. You hear a splash. Use which ability? (? or * to list) You can feel time thicken. You kill the hippogriff! Cheibriados appreciates the change of pace. You are feeling very hungry. The snapping turtle seems to regain its courage. You block the snapping turtle's attack. You block the merfolk impaler's attack. The merfolk impaler misses you. The merfolk javelineer throws a steel javelin. The steel javelin misses you. The steel javelin hits the sea snake. The sea snake dies! You hear a splash. You catch the helpless merfolk impaler completely off-guard! You hit the helpless merfolk impaler. The merfolk impaler is moderately wounded. The snapping turtle bites you from afar! The merfolk impaler misses you. The merfolk impaler hits the snapping turtle with a runed trident! The merfolk impaler is healed. The merfolk javelineer throws a steel javelin. You block the steel javelin. You hear a splash. You punch the merfolk javelineer! Your headbutt misses the merfolk javelineer. The merfolk javelineer is lightly wounded. Your skin stops crawling. The snapping turtle completely misses you. The merfolk impaler hits you from afar with a trident of reaching. You miss the merfolk javelineer. You block the merfolk impaler's attack. The merfolk javelineer misses you. You hit the merfolk javelineer. You headbutt the merfolk javelineer! The merfolk javelineer is moderately wounded. The snapping turtle completely misses you. You block the merfolk impaler's attack. The merfolk impaler seems less confused. The merfolk impaler hits you with a vampiric trident! The merfolk impaler draws strength from your injuries! You hit the merfolk javelineer. You kick the merfolk javelineer. Your headbutt misses the merfolk javelineer. The merfolk javelineer is moderately wounded. The snapping turtle completely misses you. You block the merfolk impaler's attack. The merfolk impaler closely misses you. The merfolk javelineer throws a javelin of returning. The javelin of returning misses you. The weapon returns to the merfolk javelineer! You punch the merfolk javelineer! You headbutt the merfolk javelineer. The merfolk javelineer is moderately wounded. The snapping turtle misses you. The merfolk impaler misses you. The merfolk impaler completely misses you. The merfolk impaler hits you with a vampiric trident! You barely miss the merfolk javelineer. Your headbutt misses the merfolk javelineer. The merfolk impaler completely misses you. The mermaid chants a haunting song. You resist. You block the merfolk impaler's attack. The merfolk impaler completely misses you. The merfolk javelineer throws a javelin of returning. The javelin of returning hits you! The weapon returns to the merfolk javelineer! Casting: Confusing Touch Confirm with . or Enter, or press ? or * to list all spells. You miscast the spell. You are very lightly contaminated with residual magic. Nothing appears to happen. The snapping turtle bites you from afar! * * * LOW HITPOINT WARNING * * * The snapping turtle completely misses you. The merfolk impaler hits you from afar with a trident of reaching! * * * LOW HITPOINT WARNING * * * The merfolk impaler barely misses you. The merfolk javelineer throws a javelin of returning. The javelin of returning is repelled. The weapon returns to the merfolk javelineer! Drink which item? (? for menu, Esc to quit) You feel much better. You float gracefully downwards. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. The snapping turtle misses you. The merfolk impaler hits you but does no damage. The merfolk impaler completely misses you. The merfolk impaler barely misses you. The merfolk impaler closely misses you. The merfolk impaler completely misses you. The merfolk impaler hits you with a vampiric trident! * * * LOW HITPOINT WARNING * * * The merfolk impaler draws strength from your injuries! The merfolk javelineer throws a javelin of returning. The javelin of returning misses you. The weapon returns to the merfolk javelineer! Read which item? (? for menu, Esc to quit) Okay, then. Read which item? (? for menu, Esc to quit) As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The snapping turtle completely misses you. The merfolk impaler hits you but does no damage. The mermaid chants a haunting song. You resist. You block the merfolk impaler's attack. The merfolk javelineer throws a javelin of returning. The javelin of returning is repelled. You hear a splash. Use which ability? (? or * to list) You feel very buoyant. You gently float away from the floor. You feel somewhat more hungry. You block the snapping turtle's attack. The merfolk impaler hits you from afar with a trident of reaching. * * * LOW HITPOINT WARNING * * * The merfolk impaler barely misses you. The merfolk impaler misses you. The merfolk impaler hits you but does no damage. The merfolk javelineer throws a javelin of returning. The javelin of returning misses you. The weapon returns to the merfolk javelineer! Drink which item? (? for menu, Esc to quit) You feel better. The snapping turtle barely misses you. The snapping turtle completely misses you. The merfolk impaler closely misses you. The merfolk impaler misses you. You block the merfolk impaler's attack. The merfolk impaler completely misses you. The merfolk javelineer throws a javelin of returning. The javelin of returning misses you. The weapon returns to the merfolk javelineer! Use which ability? (? or * to list) Okay, then. Use which ability? (? or * to list) You step out of the flow of time. You block its attack. Something hits you! >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_USE_ABILITY repeat_cmd = CMD_NO_CMD Monster 'merfolk impaler' (2, 2) [midx = 2] currently acting: <<<<<<<<< Name: merfolk impaler Base name: merfolk impaler Full name: merfolk impaler On/in/over feature: Some deep water Foe: player Target: none At target: N/A Inventory: slot #0: +0,+2 trident of reaching slot #4: +1 robe attitude: 0, behaviour: 2, number: 0, flags: 0x410 colour: 9, foe_memory: 95, shield_blocks:0, experience: 0 god: No God, seen_context: >>>>>>>>> Player: {{{{{{{{{{{ Name: [paplaukes] Species: Minotaur Job: Monk class_name: Monk HP: 47/154; base: 5000/5108 MP: 15/27; base: 5000/5008 Stats: 37 (37) 23 (23) 33 (33) Position: (0, 0) <OoB>, god:Cheibriados (17), turn_is_over: 0, banished: 0 Spell bugs: Durations: #9: 510 #21: 88 #31: 20 #63: 120 Attributes: #12: 1 #17: 3766 #18: 1718 #24: 138944 #28: 30898 #29: 166692677 Mutations: #6: 2 Demon mutations: #6: 2 Inventory bugs: Equipment: eq slot #1, inv slot #25: +0 cloak of the Tectonic Plate {Slow} eq slot #2, inv slot #11: +0 wizard hat of the Beetle {MR, Slow} eq slot #3, inv slot #10: +2 pair of gloves of Cheibriados {Slow} eq slot #4, inv slot #47: +2 pair of boots of the Caterpillar {Slow} eq slot #5, inv slot #41: +1 elven buckler of protection eq slot #6, inv slot #32: +2 leather armour from the Tectonic Plates {rC+, Slow} eq slot #7, inv slot #24: ring of Qamoemuz {+Lev rC- Str+3 Int+1 Stlth++} eq slot #8, inv slot #0: ring of teleport control eq slot #9, inv slot #15: amulet of clarity }}}}}}}}}}} clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> |
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Notes | |
(0013678) Roderic (reporter) 2011-07-04 19:20 |
Back to past? If it is intentional it's hillarious. |
(0013980) Kate (developer) 2011-07-24 23:11 |
http://crawl.develz.org/morgues/0.8/nokkonen/crash-nokkonen-20110724-210422.txt [^] Here's another instance of the crash - looks like it's something to do with reaching monsters attacking you during step from time, rather than teleportation? |
(0013981) paplaukes (reporter) 2011-07-24 23:38 |
Looks like reaching in both cases, good find. My assessment can be wrong of course, I didn't dare reproduce it :) |
(0014182) galehar (administrator) 2011-08-12 20:15 |
OK, fixed. It was monsters with reaching attack hanging out in the top left corner trying to attack the player out of time (at the 0,0 position). |
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