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ID Category Severity Reproducibility Date Submitted Last Update
0003498 [DCSS] Bug Report minor have not tried 2011-02-25 02:13 2015-04-02 23:22
Reporter MrMisterMonkey View Status public  
Assigned To wheals
Priority normal Resolution done  
Status resolved   Product Branch 0.8 ancient branch
Summary 0003498: branch entry placed in vault, recoloured
Description In a recent game (I was going to back up the save once I got the level nice and clear but an orc got a wand of lightning and I didn't notice until it was too late), my Lair entry staircase got placed inside of a lemuel_castle in the recoloured (brown) bridgey bit, which recoloured it too. If it matters, it wasn't a mimic (I was able to step on it), though I doubt this recolouring applies to mimics too.
I'd say this is both a problem with recolouring features and placing branch entries in foreign vaults, but I don't know the intended design.
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-  Notes
KiloByte (manager)
2011-02-25 09:54

Yeah... for many vaults, having stairs inside them is ok, but downstairs on a bridge should lead into water and nowhere else...

There are two separate problems, though:
1. vaults allow features to be placed inside them
2. recolouring affects stairs, traps, etc. Stands out for example in dpeg_entry_orchard if there's a trap in it:
Zaba (developer)
2011-02-25 12:37

Staircases to lair should no longer appear inside already existing vaults
unless absolutely necessary after 0bd146626e09. Recolouring is yet to be
dealt with.
wheals (administrator)
2015-04-02 23:22

Branch entries haven't obeyed vault recolours in a while.

- Issue History
Date Modified Username Field Change
2011-02-25 02:13 MrMisterMonkey New Issue
2011-02-25 09:54 KiloByte Note Added: 0011376
2011-02-25 12:37 Zaba Note Added: 0011377
2015-04-02 23:22 wheals Note Added: 0028762
2015-04-02 23:22 wheals Status new => resolved
2015-04-02 23:22 wheals Fixed in Branch => 0.17 development branch
2015-04-02 23:22 wheals Resolution open => done
2015-04-02 23:22 wheals Assigned To => wheals

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