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ID Category Severity Reproducibility Date Submitted Last Update
0003455 [DCSS] Bug Report minor unable to reproduce 2011-02-17 14:18 2018-11-05 02:13
Reporter Nexos View Status public  
Assigned To
Priority normal Resolution open  
Status new   Product Branch 0.7 ancient branch
Summary 0003455: Removing a +n ring of dexterity can increase SH stat
Description Playing a MDPa with shield, my SH stat increase/decrease when I remove/put on my +6 ring of dexterity.
A +N ring should not decrease SH stat, only increase or keep it the same.

Steps to reproduce.
1. Start the saved game => SH=27, ring not worn
2. Put on the ring => SH=27, ring worn
3. Remove the ring => SH=*28*, ring not worn

Use attache savefile to reproduce the bug.
Additional Information
Tags No tags attached.
Attached Files

- Relationships

-  Notes
(0011194)
Nexos (reporter)
2011-02-17 15:12

Copysaved file from CAO = Nexos-20110217080851-bugRingDexDecreasesSH.tar.bz2

Someone with necessary privileges should upload it to this bug report.
(0011200)
rob (developer)
2011-02-17 20:36

I remember a similar issue where the value was actually calculated correctly, but the display was not updated on time. This may or may not be the case here.
(0032779)
Stenella (reporter)
2018-11-05 02:13

Was this fixed/investigated?

- Issue History
Date Modified Username Field Change
2011-02-17 14:18 Nexos New Issue
2011-02-17 15:12 Nexos Note Added: 0011194
2011-02-17 20:36 rob Note Added: 0011200
2018-11-05 02:13 Stenella Note Added: 0032779
2018-11-08 13:13 TAS2012 Issue Monitored: TAS2012


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