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ID | Category | Severity | Reproducibility | Date Submitted | Last Update | ||||||||
0003327 | [DCSS] Bug Report | minor | always | 2011-01-29 06:46 | 2011-04-11 08:58 | ||||||||
Reporter | MrMisterMonkey | View Status | public | ||||||||||
Assigned To | Kate | ||||||||||||
Priority | normal | Resolution | done | ||||||||||
Status | resolved | Product Branch | 0.8 ancient branch | ||||||||||
Summary | 0003327: hats and caps don't meld | ||||||||||||
Description |
Tested with: ice and spider forms despite listing the helmet slot as currently unavailable rather than restricted in [, hats and caps stay good and equipped. Curiously enough, in spider form, taking off my wizard hat and trying to put it back on says it's too big for me (but it was just fine before I took it off). |
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Notes | |
(0010745) OG17 (reporter) 2011-01-29 08:16 |
Isn't ice form meant to wear caps? You can equip or unequip them just like cloaks and there's no flavor reason against it, the slot label just needs to change. Also think spiders would be fine keeping their hats, always thought that was intentional too. |
(0010750) Kate (developer) 2011-01-29 10:27 |
0002844 would be related, I guess. |
(0012392) Kate (developer) 2011-04-11 08:58 |
Fixed this by preventing spider and ice form from wearing caps, as they seem to be referenced as as unavailable in multiple places. Since spider form is tiny it seems reasonable that it can't even wear hats or caps. Not so sure about ice form, if someone would rather keep them able to wear soft hats I'm not against it as such (the display on [ would need to be fixed though). |
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