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ID Category Severity Reproducibility Date Submitted Last Update
0003255 [DCSS] Bug Report minor have not tried 2011-01-20 17:36 2013-03-27 18:13
Reporter KoboldLord View Status public  
Assigned To mumra
Priority normal Resolution done  
Status resolved   Product Branch 0.7 ancient branch
Summary 0003255: autoexplore continues when banished by hell effect
Description While autoexploring a cleared section of Cocytus 7, the merfolk character was banished by a hell effect. Autoexplore was not canceled, and the character continued until reaching a blind corner, at which point it stepped back and forth between two tiles until autoexplore was interrupted by an approaching monster. Other ways to stop autoexplore would likely also work.

Banishment should probably interrupt actions that are interruptable.
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(0021902)
mumra (developer)
2013-03-27 18:13

This can be closed;
- It seems hell effect miscasts are special-cased not to cause banishments, I don't know when this was changed
- Even when I skipped that check and caused a banishment during autoexplore, it seemed to cancel at the other end anyway (probably Abyss changes)

- Issue History
Date Modified Username Field Change
2011-01-20 17:36 KoboldLord New Issue
2013-03-27 18:13 mumra Note Added: 0021902
2013-03-27 18:13 mumra Status new => resolved
2013-03-27 18:13 mumra Fixed in Branch => 0.12 development branch
2013-03-27 18:13 mumra Resolution open => done
2013-03-27 18:13 mumra Assigned To => mumra


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