Viewing Issue Simple Details Jump to Notes ] Wiki ] View Advanced ] Issue History ] Print ]
ID Category Severity Reproducibility Date Submitted Last Update
0003002 [DCSS] Bug Report minor have not tried 2010-12-18 14:31 2018-11-05 02:06
Reporter jpeg View Status public  
Assigned To
Priority normal Resolution open  
Status new   Product Branch 0.8 ancient branch
Summary 0003002: Naga/Centaur ghosts use humanoid base tiles
Description My wizmode-generated (&Ctrl-G) ghost of a NaEE, when loaded, was displayed with a humanoid shape, legs and all. Centaur ghosts also don't show up with the corresponding shape tile.

I haven't yet encountered any such ghosts over the course of a normal game, but I suspect this applies to normal ghosts as well.

EDIT: As KiloByte points out, Felids are also subject to this.
Additional Information
Tags No tags attached.
Attached Files png file icon centaur_lich.png [^] (506 bytes) 2010-12-18 18:43

png file icon naga_lich.png [^] (548 bytes) 2010-12-18 18:43

- Relationships

-  Notes
KiloByte (manager)
2010-12-18 16:03

Same for lich and statue forms.

I recently played a multi-Zig felich -- who happened to be my first non-debug game where I actually used Necromutation, and I dreaded how it would look in tiles: a kitty turning into a cloaked human. This may cause confusion and bug reports, too, as tiles players may assume they turn into a human skeleton rather than a skeletal cat/centaur/naga, and thus can use gear they can't in their natural form.
jpeg (manager)
2010-12-18 17:53

Oooh, good point. How _would_ a lich kitty look? We do have skeletal centaur/naga tiles - but using those is likely to be confusing. Maybe with some dark glow around?
psyshvl (reporter)
2010-12-18 18:40

For centaur and naga Necromutations, how about using these tiles? For felids, since they don't wear anything, they could just use the small quadrupled tile with a shadowly glow or a hood and cloak or something.
psyshvl (reporter)
2010-12-18 18:44

(Note that I didn't make these from scratch - I merely spliced the default Necromutation tile with the skeletal centaur/naga tiles.)
KiloByte (manager)
2010-12-18 18:47

For felids, it might be a skeleton cat with red eyes -- or perhaps, something like this: [^]
jpeg (manager)
2010-12-18 19:37

Overlaying the skeleton tiles with the lich one - nice. :)
jpeg (manager)
2010-12-18 23:16

Thanks, psyshvl! I didn't precisely apply your tiles, but I retraced your steps, merged my versions with yours and modified the results. Hope that's okay with you. :)
psyshvl (reporter)
2010-12-18 23:24
edited on: 2010-12-18 23:25

That's perfectly fine.

Stenella (reporter)
2018-11-05 02:06

Can be closed?

- Issue History
Date Modified Username Field Change
2010-12-18 14:31 jpeg New Issue
2010-12-18 16:03 KiloByte Note Added: 0009789
2010-12-18 17:53 jpeg Note Added: 0009790
2010-12-18 17:54 jpeg Description Updated
2010-12-18 18:40 psyshvl Note Added: 0009793
2010-12-18 18:43 psyshvl File Added: centaur_lich.png
2010-12-18 18:43 psyshvl File Added: naga_lich.png
2010-12-18 18:44 psyshvl Note Added: 0009794
2010-12-18 18:47 KiloByte Note Added: 0009795
2010-12-18 19:37 jpeg Note Added: 0009797
2010-12-18 23:16 jpeg Note Added: 0009801
2010-12-18 23:24 psyshvl Note Added: 0009802
2010-12-18 23:25 psyshvl Note Edited: 0009802
2018-11-05 02:06 Stenella Note Added: 0032778

Mantis 1.1.8[^]
Copyright © 2000 - 2009 Mantis Group
Powered by Mantis Bugtracker