Viewing Issue Simple Details Jump to Notes ] Wiki ] View Advanced ] Issue History ] Print ]
ID Category Severity Reproducibility Date Submitted Last Update
0002992 [DCSS] Upload: Maps and Vaults minor have not tried 2010-12-16 12:27 2010-12-24 01:57
Reporter Saegor View Status public  
Assigned To evktalo
Priority normal Resolution done  
Status resolved   Product Branch 0.8 ancient branch
Summary 0002992: Two New Entries
Description ######################
NAME: saegor_entry_fortress
TAGS: entry no_monster_gen no_pool_fixup
ORIENT: float
SHUFFLE: {[(
MONS: place:D:1 zombie
MAP
wwwwwwwwwcccccwwwwwwwww
wcccccccwcWtWcwcccccccw
wc[...GccccGccccG...>cw
wc.....=.......=.....cw
wcG...GccGc+cGccG...Gcw
wccc+cccccc=cccccc+cccw
wcWc.cctt.....ttcc.cWcw
wttG.ctW...1...Wtc.Gttw
wcWc.Gc.........cG.cWcw
wccc.cc...WtW...cc.cccw
@=+..=+...tGt...+=..=+@
wccc.cc...WtW...cc.cccw
wcWc.Gc.........cG.cWcw
wttG.ctW...*...Wtc.Gttw
wcWc.cctt.....ttcc.cWcw
wccc+cccccc+cccccc+cccw
wcG...GccGc=cGccG...Gcw
wc.....+.......=.....cw
wc(...GccccGccccG...{cw
wcccccccwcWtWcwcccccccw
wwwwwwwwwcccccwwwwwwwww
ENDMAP

######################
NAME: saegor_entry_under_anarchy
TAGS: entry no_trap_gen no_monster_gen
ORIENT: float
SHUFFLE: {[(
NSUBST: @ = 3:@ / *:X
SUBST: X = tc w:1
COLOUR: # = lightgreen / green / yellow:1
NSUBST: p = 2:+ / *:c
COLOUR: + : brown
SUBST: # = .. 1:1
MONS: plant
MAP
   xxx @@@ xxx
   XXXX@.@XXXX
  @@XXX.X.XXX@@
xX@...........@Xx
xXX...........XXx
xXX..ccpppcc..XXx
xXX..c#####c..XXx
@X...p##{##p...X@
@.X..p#####p..X.@
@X...p#[#(#p...X@
xXX..c#####c..XXx
xXX..ccpppcc..XXx
xXX...........XXx
xX@...........@Xx
  @@XXX.X.XXX@@
   XXXX@.@XXXX
   xxx @@@ xxx
ENDMAP
######################

===
Information
Fortress : a simple fortress with semi-secret doors
Under_A : a small-room-entry with wooden doors and a big ring of trees/rocks...
===
Additional Information
Tags No tags attached.
Attached Files

- Relationships

-  Notes
(0009846)
evktalo (administrator)
2010-12-23 14:29

Thanks! I've added them, with KPROP no_tele_into for the water bits, which could get disconnected and thus be nasty to randomly teleport into.

Can we get a name to add into CREDITS? Real name preferred, but handle is ok if you **really** want to stay incognito.

--Eino
(0009855)
Saegor (reporter)
2010-12-24 01:24
edited on: 2010-12-24 01:27

Saegor is ok for credits (thanks)

I saw [David Ploog] delete the good object in the zombie-secret-chamber... i understand the "no-way-for-scum-standing" but so there is no reason for players to try to go in to the room (and to search for secret doors) if we remove the *-object, no ?

(i dont speak english, ask mister langella if you want to translate a better way my frenglish to your english ;))

(0009856)
dpeg (administrator)
2010-12-24 01:31

saegor: there should be no treasures in entry vaults. (I sometimes gave out items myself.) The map is very good, also without the item.

Thanks again! Could we get your real name for the credits anyway?
(0009857)
Saegor (reporter)
2010-12-24 01:57

it's me who thank you for this wonderfull game

(je m'appelle Xavier Roland)

- Issue History
Date Modified Username Field Change
2010-12-16 12:27 Saegor New Issue
2010-12-21 16:58 evktalo Assigned To => evktalo
2010-12-21 16:58 evktalo Status new => assigned
2010-12-23 14:29 evktalo Note Added: 0009846
2010-12-23 14:29 evktalo Status assigned => resolved
2010-12-23 14:29 evktalo Fixed in Branch => 0.8 development branch
2010-12-23 14:29 evktalo Resolution open => done
2010-12-24 01:24 Saegor Note Added: 0009855
2010-12-24 01:27 Saegor Note Edited: 0009855
2010-12-24 01:31 dpeg Note Added: 0009856
2010-12-24 01:57 Saegor Note Added: 0009857


Mantis 1.1.8[^]
Copyright © 2000 - 2009 Mantis Group
Powered by Mantis Bugtracker