Notes |
(0009709)
KiloByte (manager)
2010-12-13 10:50
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Yes, this is a grave bug. It has been fixed in 0.8 already, first for saves and recently for the database. It might be somewhat tricky to port the fix to 0.7 -- but the possible damage might warrant doing that.
What would you guys say? |
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(0009717)
evilmike (developer)
2010-12-13 13:56
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This probably isn't something that will happen to people too often, but damaged saves are never a good thing. If porting the fix to 0.7 is difficult, maybe a less robust solution could be implemented in the time being, like making it so only one instance of crawl.exe can be loaded at a time (a fairly common behaviour for games in windows). Running multiple instances could be achieved through a command line option or something. |
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(0010621)
jasonspiro (reporter)
2011-01-24 02:18
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I like evilmike's idea of forbidding multiple crawl instances in 0.7.x. And I don't see any need for letting people run multiple instances of 0.7.x at once, even with a command-line option. It's convenient but never necessary. |
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(0010622)
due (developer)
2011-01-24 02:39
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jasonspiro: crawl.develz.org, crawl.akrasiac.org are two instances of public servers that require being able to run multiple instances of crawl at once. |
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(0011463)
jpeg (manager)
2011-03-03 22:33
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I rather doubt we'll do another bugfix release for 0.7 with 0.8 this close. |
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