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|ID||Category||Severity||Reproducibility||Date Submitted||Last Update|
|0002427||[DCSS] Bug Report||minor||sometimes||2010-09-01 21:42||2014-09-17 16:08|
|Status||resolved||Product Branch||0.7 ancient branch|
|Summary||0002427: Monsters don't have separate haste+slow enchantments like the player|
You shoot a curare-tipped elven needle.
The curare-tipped elven needle hits Nessos.
Nessos is poisoned.
Nessos seems to slow down.
Nessos gestures wildly while chanting.
Nessos is no longer moving slowly.
You block the sheep's attack.
_The sheep bites you but does no damage.
a - a +0,+0 broad axe (weapon)
Nessos casts a spell.
_Nessos seems to speed up.
Monsters should have separate slow and haste enchantments like the player does.
|Tags||No tags attached.|
|Still occurs in trunk, seems like a bug rather than an FR.|
|Rather, a misfeature that leads to a bug, since fixing this comes with _removing_ some code, then amending messages.|
|Looks like this has been fixed at some point.|
|2010-09-01 21:42||reid||New Issue|
|2011-02-05 22:02||MarvinPA||Note Added: 0010953|
|2011-02-05 22:02||MarvinPA||Category||FR: Gameplay Balancing => Bug Report|
|2011-02-05 22:02||MarvinPA||Summary||Nessos cheats (and probably other monsters with haste) => Monsters don't have separate haste+slow enchantments like the player|
|2011-02-05 22:05||KiloByte||Note Added: 0010954|
|2014-03-06 07:34||chris||Issue Monitored: chris|
|2014-09-17 16:08||Medar||Note Added: 0027292|
|2014-09-17 16:08||Medar||Status||new => resolved|
|2014-09-17 16:08||Medar||Fixed in Branch||=> 0.16 development branch|
|2014-09-17 16:08||Medar||Resolution||open => done|
|2014-09-17 16:08||Medar||Assigned To||=> Medar|
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