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|ID||Category||Severity||Reproducibility||Date Submitted||Last Update|
|0002392||[DCSS] FR: Other||minor||have not tried||2010-08-27 14:09||2014-03-27 07:19|
|Status||resolved||Product Branch||0.8 ancient branch|
|Summary||0002392: Additional uses for needles of frenzy|
1. You should gain experience for monsters killed by monsters under the effects of frenzy. You gain experience for monsters killed by monsters confused by you, so I don't see why this should be different.
2. Needles of frenzy takes effect after 1 or 2 turns after you or a monster gets hit by it, to give you time to unwield the blowgun and wield a weapon. it could say something like "[Foo] looks a bit pissed off" when the needles hits, before the berserk goes off later.
3. If https://crawl.develz.org/mantis/view.php?id=2391 [^] gets addressed, needles of frenzy should remain an exception that does not turn allies turn hostile and does make gods angry. They should still turn neutral, but when it expires, they should remain friendly.
|Tags||No tags attached.|
edited on: 2010-08-27 14:19
^^ Correction: "should remain an exception that does not turn allies turn hostile and does NOT make gods angry"
Oh, and perhaps to make it a bit different from berserk when you use it on yourself, and since your character can't turn "neutral", perhaps it could be made that while under the effect of frenzy, it's as if the enemy nearest you has you under mesmerization, and you'd be unable to run away from him.
|Closing old FRs.|
|2010-08-27 14:09||ledtim||New Issue|
|2010-08-27 14:17||ledtim||Note Added: 0007610|
|2010-08-27 14:19||ledtim||Note Edited: 0007610|
|2014-03-27 07:19||MarvinPA||Note Added: 0025734|
|2014-03-27 07:19||MarvinPA||Status||new => resolved|
|2014-03-27 07:19||MarvinPA||Fixed in Branch||=> 0.14 development branch|
|2014-03-27 07:19||MarvinPA||Resolution||open => done|
|2014-03-27 07:19||MarvinPA||Assigned To||=> MarvinPA|
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