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ID Category Severity Reproducibility Date Submitted Last Update
0001940 [DCSS] Bug Report minor always 2010-07-10 09:46 2012-07-16 18:28
Reporter KiloByte View Status public  
Assigned To neil
Priority normal Resolution done  
Status resolved   Product Branch 0.8 ancient branch
Summary 0001940: inventory doesn't mark known-unbranded runed missiles
Description For weapons, any magic -- or runed and untested, and thus possibly magic -- ones are shown in a different colour than those merely runed and unbranded. This distinction is unobvious and could stand being improved, but it at least works.

Not so much for missiles. To tell those with an unknown brand from those merely runed, you need to quiver them. In the inventory, there is no distinction at all.

What should we do? I think we should at the very least do the same thing as for weapons.
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(0019081)
neil (administrator)
2012-07-16 18:28

Irrelevant now that missile enchantment is gone (0.11-a0-1800-gec45d1d).

- Issue History
Date Modified Username Field Change
2010-07-10 09:46 KiloByte New Issue
2012-07-16 18:28 neil Note Added: 0019081
2012-07-16 18:28 neil Status new => resolved
2012-07-16 18:28 neil Fixed in Branch => 0.11 development branch
2012-07-16 18:28 neil Resolution open => done
2012-07-16 18:28 neil Assigned To => neil


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