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|
ID |
Category |
Severity |
Reproducibility |
Date Submitted |
Last Update |
0012267 |
[DCSS] Bug Report |
minor |
always |
2020-05-22 11:40 |
2020-05-22 11:40 |
|
Reporter |
CanOfWorms |
View Status |
public |
|
Assigned To |
|
Priority |
normal |
Resolution |
open |
|
Status |
new |
|
Product Branch |
longterm development (0.31+) |
|
Summary |
0012267: Clumsy Status (dexterity stat zero) can increase EV |
Description |
The clumsy status sets EV to a fixed value dependent on the species and any EV-altering mutations. Notably, it ignores any penalties due to armour and shield so a player can get a net EV gain when they reach 0 dexterity if their equipment is sufficiently cumbersome (e.g. wearing crystal plate with low armour.)
From a practical point of view this is not abusable since stat zero also forces permanent and irresistable slow, but it is certainly visually odd. |
Additional Information |
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Tags |
No tags attached. |
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Attached Files |
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