Viewing Issue Simple Details Jump to Notes ] Wiki ] View Advanced ] Issue History ] Print ]
ID Category Severity Reproducibility Date Submitted Last Update
0012150 [DCSS] Bug Report minor have not tried 2019-12-09 17:59 2019-12-16 19:24
Reporter Pekkekke View Status public  
Assigned To
Priority normal Resolution open  
Status new   Product Branch 0.25 development branch
Summary 0012150: Torpor snail not slowing player
Description In some circumstances the player can be in LOS of a torpor snail without receiving the slow effect of the snail. I believe this is due to the snail being a shape shifter which shifted into a torpor snail while already in LOS. Possibly relevant, I'm also a demonspawn with Nightstalker 3, so there may be some weird interference there.

For reference, some text log with no mention of becoming slowed:

The anaconda changes into a torpor snail!
 You slice the stone giant!! You burn the stone giant.
 The stone giant is heavily wounded.
 Your phantasmal warrior blinks!
 The stone giant completely misses you.
 The titan hits your phantasmal warrior!!
Additional Information
Tags No tags attached.
Attached Files

- Relationships

-  Notes
Pekkekke (reporter)
2019-12-09 18:02

Perhaps this is intended behavior? After a few turns being in LOS of the snail I got this message:

_Being near the torpor snail leaves you feeling lethargic.

Still seems strange to me that the behavior of shifted snails is different than the behavior of actual snails, which as far as I know immediately slow the player upon being in LOS.
Yermak (reporter)
2019-12-16 19:24


- Issue History
Date Modified Username Field Change
2019-12-09 17:59 Pekkekke New Issue
2019-12-09 18:02 Pekkekke Note Added: 0033619
2019-12-16 19:24 Yermak Note Added: 0033623

Mantis 1.1.8[^]
Copyright © 2000 - 2009 Mantis Group
Powered by Mantis Bugtracker