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ID Category Severity Reproducibility Date Submitted Last Update
0012000 [DCSS] Bug Report trivial always 2019-06-01 18:14 2019-06-13 01:44
Reporter damerell View Status public  
Assigned To Kate
Priority normal Resolution done  
Status closed   Product Branch 0.23 ancient branch
Summary 0012000: Shroud of Golubria's high max spellpower is misleading
Description Shroud of Golubria has a max spellpower of 200, unusual for a level 2 spell.

Spellpower in no way affects its damage-absorbing capabilities. It does affect the duration; the duration is increased by 7 + roll_dice(2, pow) turns... to a maximum of 50. This means that increases in spellpower increase the odds of getting the maximum duration of 50 turns - but not very much; at spellpower 100 the odds of not getting maximum duration are already under 9%.

While reducing the maximum spellpower would technically be a nerf to the spell, I submit that at the moment the user is badly misled by seeing a full-length spellpower bar. They might well naively suppose that high spellpower causes the spell to be considerably more effective than low spellpower.

I submit the maximum spellpower should be changed to 50.
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- Issue History
Date Modified Username Field Change
2019-06-01 18:14 damerell New Issue
2019-06-04 22:18 Kate Status new => resolved
2019-06-04 22:18 Kate Fixed in Branch => 0.24 development branch
2019-06-04 22:18 Kate Resolution open => done
2019-06-04 22:18 Kate Assigned To => Kate
2019-06-13 01:44 damerell Status resolved => closed


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