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ID | Category | Severity | Reproducibility | Date Submitted | Last Update | |||||||
0011964 | [DCSS] Bug Report | minor | have not tried | 2019-04-24 21:48 | 2019-05-29 20:24 | |||||||
Reporter | Siegurt | View Status | public | |||||||||
Assigned To | ||||||||||||
Priority | normal | Resolution | open | |||||||||
Status | new | Product Branch | 0.24 old branch | |||||||||
Summary | 0011964: Exclusions do not display recolored in console on game load | |||||||||||
Description |
I was in spider, I set some exclusions on some doors. Saved, then came back and loaded the game and my exclusions appear to be missing, but they are in fact still there. I can move around on the floor and the doors will persist in the normal default (non-excluded) color. If I try to open the door, I get the notice that the door is marked. If I go into the map view (shift-X) the recolored doors appear and when I exit map view they retain the altered colors.. Save attached with doors marked exemplifying the problem. I have not tested this in tiles/other OS's, nor have I checked if I can reproduce it in another game. |
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Additional Information | ||||||||||||
Tags | No tags attached. | |||||||||||
Attached Files | Torrix.cs [^] (784,002 bytes) 2019-04-24 21:48 | |||||||||||
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Notes | |
(0033289) Siegurt (reporter) 2019-05-29 20:24 |
Futher information, in the latest version exclusions don't appear recolored immediately on marking them in console. |
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