Viewing Issue Simple Details Jump to Notes ] Wiki ] View Advanced ] Issue History ] Print ]
ID Category Severity Reproducibility Date Submitted Last Update
0011871 [DCSS] Bug Report tweak always 2019-02-11 04:43 2019-02-11 17:19
Reporter Dowduer View Status public  
Assigned To advil
Priority normal Resolution done  
Status resolved   Product Branch 0.23 stable branch
Summary 0011871: AK start in seeded dungeon not abyss
Description Discovered that Abysal Knights start in the dungeon if you use a seeded dungeon. I prefer looting the abyss. I don't care if it's a random abyss
Additional Information
Tags No tags attached.
Attached Files

- Relationships

-  Notes
(0033082)
advil (administrator)
2019-02-11 17:18

Thanks for the report, this is a bug and is fixed in https://github.com/crawl/crawl/commit/e52b27f00579 [^] . After the tournament is over, we'll do a point release of 0.23 that will incorporate this fix. (It's specifically pregeneration that breaks AK initial placement, not having a custom seed per se.)

- Issue History
Date Modified Username Field Change
2019-02-11 04:43 Dowduer New Issue
2019-02-11 17:18 advil Note Added: 0033082
2019-02-11 17:18 advil Status new => resolved
2019-02-11 17:18 advil Fixed in Branch => 0.24 development branch
2019-02-11 17:18 advil Resolution open => done
2019-02-11 17:18 advil Assigned To => advil


Mantis 1.1.8[^]
Copyright © 2000 - 2009 Mantis Group
Powered by Mantis Bugtracker