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ID | Category | Severity | Reproducibility | Date Submitted | Last Update | |||||||
0011866 | [DCSS] Bug Report | minor | sometimes | 2019-02-08 17:37 | 2019-02-09 15:43 | |||||||
Reporter | Turgon | View Status | public | |||||||||
Assigned To | ||||||||||||
Priority | normal | Resolution | open | |||||||||
Status | new | Product Branch | 0.23 stable branch | |||||||||
Summary | 0011866: Gold pieces are sometimes not shown on top of piles - I have to save and restart | |||||||||||
Description |
This is rather an inconvenience than a bug (but maybe easy to solve?): After you have slain a foe, there can be a pile - e.g. a corpse at the bottom, gold pieces and a weapon on the top, so in this case you will only see the weapon. I care about turns and just would like to take/apport the gold pieces. Strange thing: after I save and restart the game, gold pieces are always on top of the pile. So after killing e.g. some orcs in the mines, I save and restart the game. For me this is just a little inconvenience but yesterday I was asked by a spectator why I so often save and restart the game after a few seconds. And yes, for a spectator this is a bit strange... (I play on CXC with nickname 'Turgon', my nickname in The Tavern is 'Turukano'.) |
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Additional Information | ||||||||||||
Tags | No tags attached. | |||||||||||
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(0033067) Turgon (reporter) 2019-02-08 17:49 edited on: 2019-02-08 17:53 |
P.S.: I don't know when I noticed this first, maybe in 0.21 or earlier. But for sure this happens in 0.22 and 0.23. |
(0033069) NormalPerson7 (reporter) 2019-02-08 19:03 edited on: 2019-02-08 19:04 |
This is the intended behaviour in that new items falling on an object puts the new items on top - in fact the save/restart thing to get it to be on the top of the pile is considered a bug I believe (it applies with all autopickupables). :) |
(0033070) Yermak (reporter) 2019-02-08 20:26 |
https://crawl.develz.org/mantis/view.php?id=10337 [^] This intended behaviour seems to be unnecessarily complicated (looking at the bug it causes) while having no real benefits. Imo, if item order in piles were always fixed (preferably inventory-like, but alphabetical or any other are also fine) it'd be much better. Also it's hard to screw up while coding. |
(0033077) Turgon (reporter) 2019-02-09 15:43 |
Thanks for your comments, and btw thanks for Nebukadnezar. As I always close my chat window I didn't see him spectating my game. And while I watched his game he asked me about my strange save/restore behaviour. Concerning the piles I agree with Yermak. No matter what's intended behaviour and what's the bug I'd be fine with any solution. It would be nice if save/restart had no impact on the game at all. |
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