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ID | Category | Severity | Reproducibility | Date Submitted | Last Update | ||||||||
0011862 | [DCSS] Bug Report | trivial | always | 2019-02-07 18:06 | 2019-07-10 06:57 | ||||||||
Reporter | Goratrix | View Status | public | ||||||||||
Assigned To | Reaver | ||||||||||||
Priority | normal | Resolution | done | ||||||||||
Status | resolved | Product Branch | 0.24 old branch | ||||||||||
Summary | 0011862: Jewellery autopickup behavior changed after monster inventory ID change | ||||||||||||
Description | Not sure if bug or intended (but annoying) behavior... before the 'monster inventory is fully identified on sight' change, you would always autopickup the first piece of each jewellery type you found (because it was unidentified) and only after it was IDd, it would turn off autopickup for the items where you only need one (regen amulet, various rings etc). Now, they are turned off from autopickup immediately after being seen in monster inventory, which can cause you to miss picking the first one up (unless you pay attention to the message log and/or do a ctrl+f). | ||||||||||||
Additional Information | |||||||||||||
Tags | No tags attached. | ||||||||||||
Attached Files | |||||||||||||
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Notes | |
(0033313) Goratrix (reporter) 2019-06-18 20:35 |
Resolved with https://github.com/crawl/crawl/commit/32ec7cac8f0eeab6629a97f431f111856d9ba804 [^] |
(0033327) Reaver (developer) 2019-07-10 06:57 |
Closed due to above. |
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