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ID Category Severity Reproducibility Date Submitted Last Update
0011756 [DCSS] Bug Report minor have not tried 2018-11-10 08:39 2019-05-24 16:50
Reporter Yermak View Status public  
Assigned To
Priority normal Resolution open  
Status new   Product Branch 0.23 stable branch
Summary 0011756: Hep Ancestor's weapon error message
Description When I left Abyss I got the following message:

 There is a one-way gate to the infinite horrors of the Abyss here.
 Summoned item on floor:
 +0 lajatang of freezing
     item 0000046: base: 0; sub: 42; plus: 0; plus2: 0; special: 2
     quant: 1; ident: 0x6000000f; ident_type: 0
     x: 10; y: 38; link: 27000
Additional Information
Tags No tags attached.
Attached Files ? file icon Hep.cs [^] (248,719 bytes) 2018-11-11 00:56
txt file icon crash-Hep-20181111-025143.txt [^] (50,600 bytes) 2018-11-11 04:13 [Show Content]

- Relationships
has duplicate 0011973resolvedadvil Hep ancestor items accumulating cause crashes in abyss 

-  Notes
Yermak (reporter)
2018-11-10 10:34
edited on: 2018-11-11 00:54

I can't reproduce it in local tiles. My guess is this: I entered Abyss and my ancestor died to fire clouds near the Abyss entrance (off-level, is it possible?) After some time in Abyss I tried to recall the ancestor (I tried recalling it several times with big intervals between tries so that the ancestor could've respawned already), but failed (I don't remember what was the message, most likely there was no message.) After I escaped Abyss, I recalled the ancestor and succeeded. I didn't notice if there was an error message. I entered Abyss again, this time I recalled the ancestor successfully. And when I escaped again, there was the message ^. When I load the game, the message reappears. I can't log in CUE console, so no back up save. I'll leave my CUE trunk game saved at this point for some time, just in case.

Edit. Found same bug in 0.22 version: the message appeared at Nth Abyss escape, now I'm sure my ancestor didn't die off-level.

Edit 2. It seems that this bug is attached to the floor I enter/leave Abyss on. Sometimes when I enter this floor game crashes.

Edit 3. I tried it in local tiles: created Hep worshiper, gave him battlemage, started hopping Abyss. In several trips game crashed twice: once when leaving Abyss, once when going deeper. I'll attach the save.

advil (administrator)
2019-05-24 16:50

I still can't figure out how to reproduce this even given the save and the log in the crash dump, any ideas? I think there must still be some specific conditions that I haven't been able to trigger.

- Issue History
Date Modified Username Field Change
2018-11-10 08:39 Yermak New Issue
2018-11-10 10:34 Yermak Note Added: 0032792
2018-11-10 23:40 Yermak Note Edited: 0032792
2018-11-11 00:16 Yermak Note Edited: 0032792
2018-11-11 00:54 Yermak Note Edited: 0032792
2018-11-11 00:56 Yermak File Added: Hep.cs
2018-11-11 04:13 Yermak File Added: crash-Hep-20181111-025143.txt
2019-05-24 16:50 advil Note Added: 0033275
2019-05-24 17:06 advil Relationship added has duplicate 0011973

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