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ID | Category | Severity | Reproducibility | Date Submitted | Last Update | ||||||||
0011701 | [DCSS] Bug Report | minor | always | 2018-10-02 06:59 | 2019-01-31 01:12 | ||||||||
Reporter | CanOfWorms | View Status | public | ||||||||||
Assigned To | ebering | ||||||||||||
Priority | normal | Resolution | done | ||||||||||
Status | resolved | Product Branch | longterm development (0.31+) | ||||||||||
Summary | 0011701: Guardian Golem clouds don't dissipate when leaving LOS | ||||||||||||
Description | Flame clouds created by a guardian golem's explosion do not immediately disappear when they leave the player's LOS, which is contrary to standard cloud behavior. This is also contrary to how inner flamed monsters behave, e.g. clouds from an inner flamed friendly snake created by Sticks to Snakes will dissipate when leaving LOS. | ||||||||||||
Additional Information | |||||||||||||
Tags | No tags attached. | ||||||||||||
Attached Files | |||||||||||||
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Notes | |
(0033016) Stenella (reporter) 2019-01-27 22:05 |
This is because https://github.com/crawl/crawl/blob/master/crawl-ref/source/cloud.cc#L496 [^] only dissipates clouds that belong to the player. Tested: Clouds generated via sticks to snakes -> inner flame are tagged to the player Clouds generated via conjure flame are tagged to the player Clouds generated via guardian golem explosion are untagged (source = 0) |
(0033024) ebering (developer) 2019-01-31 01:12 |
Fixed in 0.24-a0-8-gbed441b |
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