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ID Category Severity Reproducibility Date Submitted Last Update
0011696 [DCSS] Bug Report minor always 2018-09-26 08:34 2018-09-30 02:02
Reporter kitchen_ace View Status public  
Assigned To
Priority normal Resolution open  
Status new   Product Branch longterm development (0.24+)
Summary 0011696: Fedhas' mushrooms freeze when they see monsters in ghosts vaults
Description Rather annoying now that ghost vaults are more present. Even though the monsters are safely trapped behind runed doors, your mushrooms won't move at all if they see one. Can require a lot of manual repositioning if the ghost doesn't appear in LOS until you're close.
Additional Information
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-  Notes
(0032652)
Amnesiac (reporter)
2018-09-26 08:41
edited on: 2018-09-26 17:16

Yes, also autoexplore stops even though monsters can't get to you, often. I feel it's relevant.

(0032662)
NormalPerson7 (reporter)
2018-09-29 23:19

Hmm I can't replicate what you describe; Fedhas' mushrooms seem to work fine when there are ghosts behind glass for me.
(0032665)
Yermak (reporter)
2018-09-30 02:02
edited on: 2018-09-30 02:05

Mushrooms freeze in sight of monsters behind glass because there is a possible path to you that lies through unknown squares. Once player's known map shows that monsters behind glass can't get to you (even through unknown squares) mushrooms will move normally.
I don't think this is something that should be fixed.

Edit. Well, maybe introducing a cap for a minimum length of possible path would work.


- Issue History
Date Modified Username Field Change
2018-09-26 08:34 kitchen_ace New Issue
2018-09-26 08:41 Amnesiac Note Added: 0032652
2018-09-26 17:16 Amnesiac Note Edited: 0032652
2018-09-29 23:19 NormalPerson7 Note Added: 0032662
2018-09-30 02:02 Yermak Note Added: 0032665
2018-09-30 02:04 Yermak Note Edited: 0032665
2018-09-30 02:05 Yermak Note Edited: 0032665


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