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|Viewing Issue Simple Details|
|ID||Category||Severity||Reproducibility||Date Submitted||Last Update|
|0011696||[DCSS] Bug Report||minor||always||2018-09-26 08:34||2018-09-30 02:02|
|Status||new||Product Branch||longterm development (0.23+)|
|Summary||0011696: Fedhas' mushrooms freeze when they see monsters in ghosts vaults|
|Description||Rather annoying now that ghost vaults are more present. Even though the monsters are safely trapped behind runed doors, your mushrooms won't move at all if they see one. Can require a lot of manual repositioning if the ghost doesn't appear in LOS until you're close.|
|Tags||No tags attached.|
edited on: 2018-09-26 17:16
Yes, also autoexplore stops even though monsters can't get to you, often. I feel it's relevant.
|Hmm I can't replicate what you describe; Fedhas' mushrooms seem to work fine when there are ghosts behind glass for me.|
edited on: 2018-09-30 02:05
Mushrooms freeze in sight of monsters behind glass because there is a possible path to you that lies through unknown squares. Once player's known map shows that monsters behind glass can't get to you (even through unknown squares) mushrooms will move normally.
I don't think this is something that should be fixed.
Edit. Well, maybe introducing a cap for a minimum length of possible path would work.
|2018-09-26 08:34||kitchen_ace||New Issue|
|2018-09-26 08:41||Amnesiac||Note Added: 0032652|
|2018-09-26 17:16||Amnesiac||Note Edited: 0032652|
|2018-09-29 23:19||NormalPerson7||Note Added: 0032662|
|2018-09-30 02:02||Yermak||Note Added: 0032665|
|2018-09-30 02:04||Yermak||Note Edited: 0032665|
|2018-09-30 02:05||Yermak||Note Edited: 0032665|
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