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|ID||Category||Severity||Reproducibility||Date Submitted||Last Update|
|0011689||[DCSS] Bug Report||minor||have not tried||2018-09-22 22:48||2018-10-15 22:53|
|Status||new||Product Branch||0.22 stable branch|
|Summary||0011689: msg_webtiles_height has no effect at all|
Using Firefox 60.0.2 in Unix.
(I'm trying to get more message lines. The only way to set their number seems to change msg_min_height in range from 5 to 7. Setting msg_min_height to more than 7 causes game not to start. Toying with msg_max_height, view_max_height had no impact.)
Right now I have
msg_min_height = 7
msg_max_height = 10
in my rc file.
Setting msg_webtiles_height to any number between -1 and 10 has no visual impact on the game.
The height of map visible around my character is 25 tiles, so there is space to use.
|Tags||No tags attached.|
|Attached Files||message_window.PNG [^] (380,129 bytes) 2018-09-23 10:31|
|The main game window seems to be limited somehow. See attached screenshot; in it I'm inspecting the 'game' div. I had set only msg_webtiles_height = 35 which increased the number of message lines to 18.|
In case someone decides to remove this option, don't:
I have no idea what happened, but it works now (in 0.22+). I can't find the commit responsible for that. Maybe previously I tested it in 0.21.
|2018-09-22 22:48||Yermak||New Issue|
|2018-09-23 10:31||collin38||Note Added: 0032644|
|2018-09-23 10:31||collin38||File Added: message_window.PNG|
|2018-10-15 22:53||Yermak||Note Added: 0032690|
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